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three-stdlib

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stand-alone library of threejs examples

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import { Vector2 } from "three"; function UVsDebug(geometry, size = 1024) { const abc = "abc"; const a = new Vector2(); const b = new Vector2(); const uvs = [new Vector2(), new Vector2(), new Vector2()]; const face = []; const canvas = document.createElement("canvas"); const width = size; const height = size; canvas.width = width; canvas.height = height; const ctx = canvas.getContext("2d"); ctx.lineWidth = 1; ctx.strokeStyle = "rgb( 63, 63, 63 )"; ctx.textAlign = "center"; ctx.fillStyle = "rgb( 255, 255, 255 )"; ctx.fillRect(0, 0, width, height); const index = geometry.index; const uvAttribute = geometry.attributes.uv; if (index) { for (let i = 0, il = index.count; i < il; i += 3) { face[0] = index.getX(i); face[1] = index.getX(i + 1); face[2] = index.getX(i + 2); uvs[0].fromBufferAttribute(uvAttribute, face[0]); uvs[1].fromBufferAttribute(uvAttribute, face[1]); uvs[2].fromBufferAttribute(uvAttribute, face[2]); processFace(face, uvs, i / 3); } } else { for (let i = 0, il = uvAttribute.count; i < il; i += 3) { face[0] = i; face[1] = i + 1; face[2] = i + 2; uvs[0].fromBufferAttribute(uvAttribute, face[0]); uvs[1].fromBufferAttribute(uvAttribute, face[1]); uvs[2].fromBufferAttribute(uvAttribute, face[2]); processFace(face, uvs, i / 3); } } return canvas; function processFace(face2, uvs2, index2) { ctx.beginPath(); a.set(0, 0); for (let j = 0, jl = uvs2.length; j < jl; j++) { const uv = uvs2[j]; a.x += uv.x; a.y += uv.y; if (j === 0) { ctx.moveTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5); } else { ctx.lineTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5); } } ctx.closePath(); ctx.stroke(); a.divideScalar(uvs2.length); ctx.font = "18px Arial"; ctx.fillStyle = "rgb( 63, 63, 63 )"; ctx.fillText(index2, a.x * width, (1 - a.y) * height); if (a.x > 0.95) { ctx.fillText(index2, a.x % 1 * width, (1 - a.y) * height); } ctx.font = "12px Arial"; ctx.fillStyle = "rgb( 191, 191, 191 )"; for (let j = 0, jl = uvs2.length; j < jl; j++) { const uv = uvs2[j]; b.addVectors(a, uv).divideScalar(2); const vnum = face2[j]; ctx.fillText(abc[j] + vnum, b.x * width, (1 - b.y) * height); if (b.x > 0.95) { ctx.fillText(abc[j] + vnum, b.x % 1 * width, (1 - b.y) * height); } } } } export { UVsDebug }; //# sourceMappingURL=UVsDebug.js.map