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three-stdlib

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stand-alone library of threejs examples

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/** * Hue and saturation adjustment * https://github.com/evanw/glfx.js * hue: -1 to 1 (-1 is 180 degrees in the negative direction, 0 is no change, etc. * saturation: -1 to 1 (-1 is solid gray, 0 is no change, and 1 is maximum contrast) */ export declare const HueSaturationShader: { uniforms: { tDiffuse: { value: null; }; hue: { value: number; }; saturation: { value: number; }; }; vertexShader: string; fragmentShader: string; };