three-stdlib
Version:
stand-alone library of threejs examples
45 lines (35 loc) • 766 B
JavaScript
import { Color } from "three";
const ColorifyShader = {
uniforms: {
tDiffuse: { value: null },
color: { value: /* @__PURE__ */ new Color(16777215) }
},
vertexShader: (
/* glsl */
`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}
`
),
fragmentShader: (
/* glsl */
`
uniform vec3 color;
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
vec3 luma = vec3( 0.299, 0.587, 0.114 );
float v = dot( texel.xyz, luma );
gl_FragColor = vec4( v * color, texel.w );
}
`
)
};
export {
ColorifyShader
};
//# sourceMappingURL=ColorifyShader.js.map