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three-stdlib

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stand-alone library of threejs examples

30 lines (26 loc) 886 B
import { WebGLRenderTarget, ShaderMaterial } from 'three' import { Pass, FullScreenQuad } from './Pass' export class AdaptiveToneMappingPass extends Pass { constructor(adaptive?: boolean, resolution?: number) adaptive: boolean resolution: number needsInit: number luminanceRT: WebGLRenderTarget previousLuminanceRT: WebGLRenderTarget currentLuminanceRT: WebGLRenderTarget copyUniforms: object materialCopy: ShaderMaterial materialLuminance: ShaderMaterial adaptLuminanceShader: object materialAdaptiveLum: ShaderMaterial materialToneMap: ShaderMaterial fsQuad: FullScreenQuad reset(): void setAdaptive(adaptive: boolean): void setAdaptionRate(rate: number): void setMinLuminance(minLum: number): void setMaxLuminance(maxLum: number): void setAverageLuminance(avgLum: number): void setMiddleGrey(middleGrey: number): void dispose(): void }