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three-stdlib

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stand-alone library of threejs examples

34 lines (30 loc) 809 B
import { Object3D, Mesh, Texture, AnimationMixer } from 'three' export interface MD2PartsConfig { baseUrl: string body: string skins: string[] weapons: Array<[string, string]> } export class MD2Character { constructor() scale: number animationFPS: number root: Object3D meshBody: Mesh | null meshWeapon: Mesh | null skinsBody: Texture[] skinsWeapon: Texture[] weapons: Mesh[] activeAnimation: string | null mixer: AnimationMixer | null loadCounter: number onLoadComplete(): void loadParts(config: MD2PartsConfig): void setPlaybackRate(rate: number): void setWireframe(wireframeEnabled: boolean): void setSkin(index: number): void setWeapon(index: number): void setAnimation(clipName: string): void syncWeaponAnimation(): void update(delta: number): void }