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three-stdlib

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stand-alone library of threejs examples

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import { Loader, LoadingManager, ShapePath, BufferGeometry, Vector2, Shape } from 'three' export interface SVGResultPaths extends ShapePath { userData?: | { [key: string]: any } | undefined } export interface SVGResult { paths: SVGResultPaths[] xml: XMLDocument } export interface StrokeStyle { strokeColor: string strokeWidth: number strokeLineJoin: string strokeLineCap: string strokeMiterLimit: number } export class SVGLoader extends Loader { constructor(manager?: LoadingManager) defaultDPI: number defaultUnit: string load( url: string, onLoad: (data: SVGResult) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<SVGResult> parse(text: string): SVGResult static getStrokeStyle( width?: number, color?: string, lineJoin?: string, lineCap?: string, miterLimit?: number, ): StrokeStyle static pointsToStroke( points: Vector2[], style: StrokeStyle, arcDivisions?: number, minDistance?: number, ): BufferGeometry static pointsToStrokeWithBuffers( points: Vector2[], style: StrokeStyle, arcDivisions?: number, minDistance?: number, vertices?: number[], normals?: number[], uvs?: number[], vertexOffset?: number, ): number static createShapes(shapePath: ShapePath): Shape[] }