three-stdlib
Version:
stand-alone library of threejs examples
193 lines (192 loc) • 7.33 kB
JavaScript
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
const THREE = require("three");
const LoaderUtils = require("../_polyfill/LoaderUtils.cjs");
class STLLoader extends THREE.Loader {
constructor(manager) {
super(manager);
}
load(url, onLoad, onProgress, onError) {
const scope = this;
const loader = new THREE.FileLoader(this.manager);
loader.setPath(this.path);
loader.setResponseType("arraybuffer");
loader.setRequestHeader(this.requestHeader);
loader.setWithCredentials(this.withCredentials);
loader.load(
url,
function(text) {
try {
onLoad(scope.parse(text));
} catch (e) {
if (onError) {
onError(e);
} else {
console.error(e);
}
scope.manager.itemError(url);
}
},
onProgress,
onError
);
}
parse(data) {
function isBinary(data2) {
const reader = new DataView(data2);
const face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
const n_faces = reader.getUint32(80, true);
const expect = 80 + 32 / 8 + n_faces * face_size;
if (expect === reader.byteLength) {
return true;
}
const solid = [115, 111, 108, 105, 100];
for (let off = 0; off < 5; off++) {
if (matchDataViewAt(solid, reader, off))
return false;
}
return true;
}
function matchDataViewAt(query, reader, offset) {
for (let i = 0, il = query.length; i < il; i++) {
if (query[i] !== reader.getUint8(offset + i, false))
return false;
}
return true;
}
function parseBinary(data2) {
const reader = new DataView(data2);
const faces = reader.getUint32(80, true);
let r, g, b, hasColors = false, colors;
let defaultR, defaultG, defaultB, alpha;
for (let index = 0; index < 80 - 10; index++) {
if (reader.getUint32(index, false) == 1129270351 && reader.getUint8(index + 4) == 82 && reader.getUint8(index + 5) == 61) {
hasColors = true;
colors = new Float32Array(faces * 3 * 3);
defaultR = reader.getUint8(index + 6) / 255;
defaultG = reader.getUint8(index + 7) / 255;
defaultB = reader.getUint8(index + 8) / 255;
alpha = reader.getUint8(index + 9) / 255;
}
}
const dataOffset = 84;
const faceLength = 12 * 4 + 2;
const geometry = new THREE.BufferGeometry();
const vertices = new Float32Array(faces * 3 * 3);
const normals = new Float32Array(faces * 3 * 3);
for (let face = 0; face < faces; face++) {
const start = dataOffset + face * faceLength;
const normalX = reader.getFloat32(start, true);
const normalY = reader.getFloat32(start + 4, true);
const normalZ = reader.getFloat32(start + 8, true);
if (hasColors) {
const packedColor = reader.getUint16(start + 48, true);
if ((packedColor & 32768) === 0) {
r = (packedColor & 31) / 31;
g = (packedColor >> 5 & 31) / 31;
b = (packedColor >> 10 & 31) / 31;
} else {
r = defaultR;
g = defaultG;
b = defaultB;
}
}
for (let i = 1; i <= 3; i++) {
const vertexstart = start + i * 12;
const componentIdx = face * 3 * 3 + (i - 1) * 3;
vertices[componentIdx] = reader.getFloat32(vertexstart, true);
vertices[componentIdx + 1] = reader.getFloat32(vertexstart + 4, true);
vertices[componentIdx + 2] = reader.getFloat32(vertexstart + 8, true);
normals[componentIdx] = normalX;
normals[componentIdx + 1] = normalY;
normals[componentIdx + 2] = normalZ;
if (hasColors) {
colors[componentIdx] = r;
colors[componentIdx + 1] = g;
colors[componentIdx + 2] = b;
}
}
}
geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
if (hasColors) {
geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3));
geometry.hasColors = true;
geometry.alpha = alpha;
}
return geometry;
}
function parseASCII(data2) {
const geometry = new THREE.BufferGeometry();
const patternSolid = /solid([\s\S]*?)endsolid/g;
const patternFace = /facet([\s\S]*?)endfacet/g;
let faceCounter = 0;
const patternFloat = /[\s]+([+-]?(?:\d*)(?:\.\d*)?(?:[eE][+-]?\d+)?)/.source;
const patternVertex = new RegExp("vertex" + patternFloat + patternFloat + patternFloat, "g");
const patternNormal = new RegExp("normal" + patternFloat + patternFloat + patternFloat, "g");
const vertices = [];
const normals = [];
const normal = new THREE.Vector3();
let result;
let groupCount = 0;
let startVertex = 0;
let endVertex = 0;
while ((result = patternSolid.exec(data2)) !== null) {
startVertex = endVertex;
const solid = result[0];
while ((result = patternFace.exec(solid)) !== null) {
let vertexCountPerFace = 0;
let normalCountPerFace = 0;
const text = result[0];
while ((result = patternNormal.exec(text)) !== null) {
normal.x = parseFloat(result[1]);
normal.y = parseFloat(result[2]);
normal.z = parseFloat(result[3]);
normalCountPerFace++;
}
while ((result = patternVertex.exec(text)) !== null) {
vertices.push(parseFloat(result[1]), parseFloat(result[2]), parseFloat(result[3]));
normals.push(normal.x, normal.y, normal.z);
vertexCountPerFace++;
endVertex++;
}
if (normalCountPerFace !== 1) {
console.error("THREE.STLLoader: Something isn't right with the normal of face number " + faceCounter);
}
if (vertexCountPerFace !== 3) {
console.error("THREE.STLLoader: Something isn't right with the vertices of face number " + faceCounter);
}
faceCounter++;
}
const start = startVertex;
const count = endVertex - startVertex;
geometry.addGroup(start, count, groupCount);
groupCount++;
}
geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
return geometry;
}
function ensureString(buffer) {
if (typeof buffer !== "string") {
return LoaderUtils.decodeText(new Uint8Array(buffer));
}
return buffer;
}
function ensureBinary(buffer) {
if (typeof buffer === "string") {
const array_buffer = new Uint8Array(buffer.length);
for (let i = 0; i < buffer.length; i++) {
array_buffer[i] = buffer.charCodeAt(i) & 255;
}
return array_buffer.buffer || array_buffer;
} else {
return buffer;
}
}
const binData = ensureBinary(data);
return isBinary(binData) ? parseBinary(binData) : parseASCII(ensureString(data));
}
}
exports.STLLoader = STLLoader;
//# sourceMappingURL=STLLoader.cjs.map
;