three-stdlib
Version:
stand-alone library of threejs examples
144 lines (143 loc) • 4.87 kB
JavaScript
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
const THREE = require("three");
class GCodeLoader extends THREE.Loader {
constructor(manager) {
super(manager);
this.splitLayer = false;
}
load(url, onLoad, onProgress, onError) {
const scope = this;
const loader = new THREE.FileLoader(scope.manager);
loader.setPath(scope.path);
loader.setRequestHeader(scope.requestHeader);
loader.setWithCredentials(scope.withCredentials);
loader.load(
url,
function(text) {
try {
onLoad(scope.parse(text));
} catch (e) {
if (onError) {
onError(e);
} else {
console.error(e);
}
scope.manager.itemError(url);
}
},
onProgress,
onError
);
}
parse(data) {
let state = { x: 0, y: 0, z: 0, e: 0, f: 0, extruding: false, relative: false };
let layers = [];
let currentLayer = void 0;
const pathMaterial = new THREE.LineBasicMaterial({ color: 16711680 });
pathMaterial.name = "path";
const extrudingMaterial = new THREE.LineBasicMaterial({ color: 65280 });
extrudingMaterial.name = "extruded";
function newLayer(line) {
currentLayer = { vertex: [], pathVertex: [], z: line.z };
layers.push(currentLayer);
}
function addSegment(p1, p2) {
if (currentLayer === void 0) {
newLayer(p1);
}
if (state.extruding) {
currentLayer.vertex.push(p1.x, p1.y, p1.z);
currentLayer.vertex.push(p2.x, p2.y, p2.z);
} else {
currentLayer.pathVertex.push(p1.x, p1.y, p1.z);
currentLayer.pathVertex.push(p2.x, p2.y, p2.z);
}
}
function delta(v1, v2) {
return state.relative ? v2 : v2 - v1;
}
function absolute(v1, v2) {
return state.relative ? v1 + v2 : v2;
}
let lines = data.replace(/;.+/g, "").split("\n");
for (let i = 0; i < lines.length; i++) {
let tokens = lines[i].split(" ");
let cmd = tokens[0].toUpperCase();
let args = {};
tokens.splice(1).forEach(function(token) {
if (token[0] !== void 0) {
let key = token[0].toLowerCase();
let value = parseFloat(token.substring(1));
args[key] = value;
}
});
if (cmd === "G0" || cmd === "G1") {
let line = {
x: args.x !== void 0 ? absolute(state.x, args.x) : state.x,
y: args.y !== void 0 ? absolute(state.y, args.y) : state.y,
z: args.z !== void 0 ? absolute(state.z, args.z) : state.z,
e: args.e !== void 0 ? absolute(state.e, args.e) : state.e,
f: args.f !== void 0 ? absolute(state.f, args.f) : state.f
};
if (delta(state.e, line.e) > 0) {
line.extruding = delta(state.e, line.e) > 0;
if (currentLayer == void 0 || line.z != currentLayer.z) {
newLayer(line);
}
}
addSegment(state, line);
state = line;
} else if (cmd === "G2" || cmd === "G3")
;
else if (cmd === "G90") {
state.relative = false;
} else if (cmd === "G91") {
state.relative = true;
} else if (cmd === "G92") {
let line = state;
line.x = args.x !== void 0 ? args.x : line.x;
line.y = args.y !== void 0 ? args.y : line.y;
line.z = args.z !== void 0 ? args.z : line.z;
line.e = args.e !== void 0 ? args.e : line.e;
state = line;
} else
;
}
function addObject(vertex, extruding, i) {
let geometry = new THREE.BufferGeometry();
geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertex, 3));
let segments = new THREE.LineSegments(geometry, extruding ? extrudingMaterial : pathMaterial);
segments.name = "layer" + i;
object.add(segments);
}
const object = new THREE.Group();
object.name = "gcode";
if (this.splitLayer) {
for (let i = 0; i < layers.length; i++) {
let layer = layers[i];
addObject(layer.vertex, true, i);
addObject(layer.pathVertex, false, i);
}
} else {
const vertex = [], pathVertex = [];
for (let i = 0; i < layers.length; i++) {
let layer = layers[i];
let layerVertex = layer.vertex;
let layerPathVertex = layer.pathVertex;
for (let j = 0; j < layerVertex.length; j++) {
vertex.push(layerVertex[j]);
}
for (let j = 0; j < layerPathVertex.length; j++) {
pathVertex.push(layerPathVertex[j]);
}
}
addObject(vertex, true, layers.length);
addObject(pathVertex, false, layers.length);
}
object.quaternion.setFromEuler(new THREE.Euler(-Math.PI / 2, 0, 0));
return object;
}
}
exports.GCodeLoader = GCodeLoader;
//# sourceMappingURL=GCodeLoader.cjs.map
;