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three-stdlib

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stand-alone library of threejs examples

26 lines (25 loc) 649 B
const TechnicolorShader = { uniforms: { tDiffuse: { value: null } }, vertexShader: [ "varying vec2 vUv;", "void main() {", " vUv = uv;", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join("\n"), fragmentShader: [ "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", " vec4 tex = texture2D( tDiffuse, vec2( vUv.x, vUv.y ) );", " vec4 newTex = vec4(tex.r, (tex.g + tex.b) * .5, (tex.g + tex.b) * .5, 1.0);", " gl_FragColor = newTex;", "}" ].join("\n") }; export { TechnicolorShader }; //# sourceMappingURL=TechnicolorShader.js.map