UNPKG

three-stdlib

Version:

stand-alone library of threejs examples

27 lines (26 loc) 648 B
const LuminosityShader = { uniforms: { tDiffuse: { value: null } }, vertexShader: [ "varying vec2 vUv;", "void main() {", " vUv = uv;", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join("\n"), fragmentShader: [ "#include <common>", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", " vec4 texel = texture2D( tDiffuse, vUv );", " float l = linearToRelativeLuminance( texel.rgb );", " gl_FragColor = vec4( l, l, l, texel.w );", "}" ].join("\n") }; export { LuminosityShader }; //# sourceMappingURL=LuminosityShader.js.map