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three-stdlib

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stand-alone library of threejs examples

25 lines (24 loc) 573 B
const GammaCorrectionShader = { uniforms: { tDiffuse: { value: null } }, vertexShader: [ "varying vec2 vUv;", "void main() {", " vUv = uv;", " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}" ].join("\n"), fragmentShader: [ "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", " vec4 tex = texture2D( tDiffuse, vUv );", " gl_FragColor = LinearTosRGB( tex );", "}" ].join("\n") }; export { GammaCorrectionShader }; //# sourceMappingURL=GammaCorrectionShader.js.map