three-stdlib
Version:
stand-alone library of threejs examples
25 lines (24 loc) • 573 B
JavaScript
const GammaCorrectionShader = {
uniforms: {
tDiffuse: { value: null }
},
vertexShader: [
"varying vec2 vUv;",
"void main() {",
" vUv = uv;",
" gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
"}"
].join("\n"),
fragmentShader: [
"uniform sampler2D tDiffuse;",
"varying vec2 vUv;",
"void main() {",
" vec4 tex = texture2D( tDiffuse, vUv );",
" gl_FragColor = LinearTosRGB( tex );",
"}"
].join("\n")
};
export {
GammaCorrectionShader
};
//# sourceMappingURL=GammaCorrectionShader.js.map