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three-spritetext

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import { Sprite } from 'three'; declare class SpriteText extends Sprite { constructor( text?: string, textHeight?:number, color?: string ); get text(): string; set text(text: string); get textHeight(): number; set textHeight(height: number); get color(): string; set color(color:string); get backgroundColor(): string | false; set backgroundColor(color: string | false); get fontFace(): string; set fontFace(fontFace: string); get fontSize(): number; set fontSize(fontSize: number); get fontWeight(): string; set fontWeight(fontWeight: string); get offsetX(): number; set offsetX(offset: number); get offsetY(): number; set offsetY(offset: number); get padding(): number | [number, number]; set padding(padding: number | [number, number]); get borderWidth(): number; set borderWidth(width: number); get borderRadius(): number; set borderRadius(radius: number); get borderColor(): string; set borderColor(color:string); get strokeWidth(): number; set strokeWidth(strokeWidth: number); get strokeColor(): string; set strokeColor(strokeColor: string); } export { SpriteText as default };