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three-shaders

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three-shaders - a library of shaders included with Three.js library

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/** * @author alteredq / http://alteredqualia.com/ * * Sepia tone shader * based on glfx.js sepia shader * https://github.com/evanw/glfx.js */ function SepiaShader() { return { uniforms: { tDiffuse: { value: null }, amount: { value: 1.0 } }, vertexShader: ` varying vec2 vUv; void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); } `, fragmentShader: ` uniform float amount; uniform sampler2D tDiffuse; varying vec2 vUv; void main() { vec4 color = texture2D( tDiffuse, vUv ); vec3 c = color.rgb; color.r = dot( c, vec3( 1.0 - 0.607 * amount, 0.769 * amount, 0.189 * amount ) ); color.g = dot( c, vec3( 0.349 * amount, 1.0 - 0.314 * amount, 0.168 * amount ) ); color.b = dot( c, vec3( 0.272 * amount, 0.534 * amount, 1.0 - 0.869 * amount ) ); gl_FragColor = vec4( min( vec3( 1.0 ), color.rgb ), color.a ); } ` } }; module.exports = SepiaShader;