three-shaders
Version:
three-shaders - a library of shaders included with Three.js library
50 lines (29 loc) • 663 B
JavaScript
/**
* @author WestLangley / http://github.com/WestLangley
*
* Gamma Correction Shader
* http://en.wikipedia.org/wiki/gamma_correction
*/
function GammaCorrectionShader() {
return {
uniforms: {
tDiffuse: { value: null }
},
vertexShader: `
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}
`,
fragmentShader: `
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 tex = texture2D( tDiffuse, vec2( vUv.x, vUv.y ) );
gl_FragColor = LinearToGamma( tex, float( GAMMA_FACTOR ) );
}
`
}
};
module.exports = GammaCorrectionShader;