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three-orbit-viewer

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quick harness for viewing a mesh with orbit viewer

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var createApp = require('canvas-app') var createControls = require('three-orbit-controls') var Emitter = require('events/') var xtend = require('xtend') var number = require('as-number') module.exports = function(THREE) { var OrbitControls = createControls(THREE) return function(opt) { opt = opt||{} var emitter = new Emitter() var ctxAttrib = opt.contextAttributes || {} var setup = function(gl, width, height) { emitter.renderer = new THREE.WebGLRenderer(xtend(ctxAttrib, { canvas: gl.canvas })) var clearColor = 0x000000 if (opt.clearColor || typeof opt.clearColor === 'number') clearColor = opt.clearColor var clearAlpha = opt.clearAlpha||0 emitter.renderer.setClearColor(clearColor, clearAlpha) var fov = number(opt.fov, 50) var near = number(opt.near, 0.1) var far = number(opt.far, 1000) emitter.scene = new THREE.Scene() emitter.camera = new THREE.PerspectiveCamera(fov, width/height, near, far) var position = opt.position || new THREE.Vector3(1, 1, -2) var target = opt.target || new THREE.Vector3() emitter.camera.position.copy(position) emitter.camera.lookAt(target) emitter.controls = new OrbitControls(emitter.camera, emitter.engine.canvas) emitter.controls.target.copy(target) } var render = function(gl, width, height, dt) { emitter.emit('tick', dt) emitter.renderer.render(emitter.scene, emitter.camera) emitter.emit('render', dt) } var resize = function(width, height) { if (!emitter.renderer) return emitter.renderer.setSize(width, height) emitter.camera.aspect = width/height emitter.camera.updateProjectionMatrix() emitter.emit('resize', width, height) } var engine = createApp(render, xtend(opt, { context: 'webgl', onResize: resize })) emitter.engine = engine document.body.appendChild(engine.canvas) document.body.style.margin = "0" document.body.style.overflow = "hidden" setup(engine.context, engine.width, engine.height) if (typeof emitter.renderer.setPixelRatio === 'function') //r70 emitter.renderer.setPixelRatio(engine._DPR) else if (typeof emitter.renderer.devicePixelRatio === 'number') //r69 emitter.renderer.devicePixelRatio = engine._DPR emitter.renderer.setSize(engine.width, engine.height) engine.start() return emitter } }