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three-mesh-bvh

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A BVH implementation to speed up raycasting against three.js meshes.

12 lines (10 loc) 374 B
export * from './bvh_ray_functions.wgsl.js'; export * from './common_functions.wgsl.js'; export * from './distance_functions.wgsl.js'; export * from './BVHComputeData.js'; export * from './tsl/structs.js'; export * from './tsl/fns.js'; export * from './tsl/constants.js'; // temporary exports export * from './nodes/NodeProxy.js'; export * from './nodes/WGSLTagFnNode.js';