three-mesh-bvh
Version:
A BVH implementation to speed up raycasting against three.js meshes.
12 lines (10 loc) • 374 B
JavaScript
export * from './bvh_ray_functions.wgsl.js';
export * from './common_functions.wgsl.js';
export * from './distance_functions.wgsl.js';
export * from './BVHComputeData.js';
export * from './tsl/structs.js';
export * from './tsl/fns.js';
export * from './tsl/constants.js';
// temporary exports
export * from './nodes/NodeProxy.js';
export * from './nodes/WGSLTagFnNode.js';