three-mesh-bvh
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A BVH implementation to speed up raycasting against three.js meshes.
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{
"name": "three-mesh-bvh",
"version": "0.1.3",
"description": "A BVH implementation to speed up raycasting against three.js meshes.",
"module": "src/index.js",
"main": "umd/index.js",
"scripts": {
"start": "concurrently \"parcel watch ./example/*.html --out-dir ./example/bundle/ --public-url . --no-cache\" \"rollup -w -c\" \"static-server\"",
"build": "rollup -c & parcel build ./example/*.html --out-dir ./example/bundle/ --public-url . --no-cache --no-source-maps --no-content-hash",
"test": "jest",
"lint": "eslint ./src/*.js ./test/*.js",
"benchmark": "node benchmark/index.js"
},
"files": [
"src/*",
"umd/*"
],
"keywords": [
"graphics",
"raycast",
"tree",
"bounds",
"threejs",
"three-js",
"bounds-hierarchy",
"performance",
"geometry",
"mesh",
"distance",
"intersection",
"acceleration",
"bvh"
],
"repository": {
"type": "git",
"url": "git+https://github.com/gkjohnson/three-mesh-bvh.git"
},
"author": "Garrett Johnson <garrett.kjohnson@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/gkjohnson/three-mesh-bvh/issues"
},
"homepage": "https://github.com/gkjohnson/three-mesh-bvh#readme",
"peerDependencies": {
"three": "^0.102.1"
},
"devDependencies": {
"@babel/core": "^7.3.4",
"@babel/preset-env": "^7.3.4",
"@babel/register": "^7.0.0",
"babel-core": "^7.0.0-bridge.0",
"babel-jest": "^24.1.0",
"concurrently": "^4.1.0",
"dat.gui": "^0.7.3",
"eslint": "^5.14.1",
"eslint-config-mdcs": "^4.2.3",
"jest": "^24.1.0",
"jest-cli": "^24.1.0",
"parcel-bundler": "^1.11.0",
"rollup": "^0.68.1",
"script-loader": "^0.7.2",
"simplex-noise": "^2.4.0",
"static-server": "^2.2.1",
"stats.js": "^0.17.0",
"three": "^0.104.0"
},
"dependencies": {}
}