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three-mesh-bvh

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A BVH implementation to speed up raycasting against three.js meshes.

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{ "name": "three-mesh-bvh", "version": "0.1.3", "description": "A BVH implementation to speed up raycasting against three.js meshes.", "module": "src/index.js", "main": "umd/index.js", "scripts": { "start": "concurrently \"parcel watch ./example/*.html --out-dir ./example/bundle/ --public-url . --no-cache\" \"rollup -w -c\" \"static-server\"", "build": "rollup -c & parcel build ./example/*.html --out-dir ./example/bundle/ --public-url . --no-cache --no-source-maps --no-content-hash", "test": "jest", "lint": "eslint ./src/*.js ./test/*.js", "benchmark": "node benchmark/index.js" }, "files": [ "src/*", "umd/*" ], "keywords": [ "graphics", "raycast", "tree", "bounds", "threejs", "three-js", "bounds-hierarchy", "performance", "geometry", "mesh", "distance", "intersection", "acceleration", "bvh" ], "repository": { "type": "git", "url": "git+https://github.com/gkjohnson/three-mesh-bvh.git" }, "author": "Garrett Johnson <garrett.kjohnson@gmail.com>", "license": "MIT", "bugs": { "url": "https://github.com/gkjohnson/three-mesh-bvh/issues" }, "homepage": "https://github.com/gkjohnson/three-mesh-bvh#readme", "peerDependencies": { "three": "^0.102.1" }, "devDependencies": { "@babel/core": "^7.3.4", "@babel/preset-env": "^7.3.4", "@babel/register": "^7.0.0", "babel-core": "^7.0.0-bridge.0", "babel-jest": "^24.1.0", "concurrently": "^4.1.0", "dat.gui": "^0.7.3", "eslint": "^5.14.1", "eslint-config-mdcs": "^4.2.3", "jest": "^24.1.0", "jest-cli": "^24.1.0", "parcel-bundler": "^1.11.0", "rollup": "^0.68.1", "script-loader": "^0.7.2", "simplex-noise": "^2.4.0", "static-server": "^2.2.1", "stats.js": "^0.17.0", "three": "^0.104.0" }, "dependencies": {} }