three-game-engine
Version:
Simple light-weight game engine using three.js, three-mesh-ui and rapier
18 lines (17 loc) • 930 B
TypeScript
import _Game from './Game';
import _Scene from './Scene';
import _GameObject from './GameObject';
import _CharacterController from "./util/CharacterController";
import _DynamicCharacterController from "./util/DynamicCharacterController";
import _KinematicCharacterController from "./util/KinematicCharacterController";
import _RAPIER from '@dimforge/rapier3d-compat';
import * as _ThreeMeshUI from 'three-mesh-ui';
export declare const Game: typeof _Game;
export declare const Scene: typeof _Scene;
export declare const GameObject: typeof _GameObject;
export declare const CharacterController: typeof _CharacterController;
export declare const DynamicCharacterController: typeof _DynamicCharacterController;
export declare const KinematicCharacterController: typeof _KinematicCharacterController;
export declare const THREE: any;
export declare const RAPIER: typeof _RAPIER;
export declare const ThreeMeshUI: typeof _ThreeMeshUI;