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three-game-engine

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Simple light-weight game engine using three.js, three-mesh-ui and rapier

18 lines (17 loc) 930 B
import _Game from './Game'; import _Scene from './Scene'; import _GameObject from './GameObject'; import _CharacterController from "./util/CharacterController"; import _DynamicCharacterController from "./util/DynamicCharacterController"; import _KinematicCharacterController from "./util/KinematicCharacterController"; import _RAPIER from '@dimforge/rapier3d-compat'; import * as _ThreeMeshUI from 'three-mesh-ui'; export declare const Game: typeof _Game; export declare const Scene: typeof _Scene; export declare const GameObject: typeof _GameObject; export declare const CharacterController: typeof _CharacterController; export declare const DynamicCharacterController: typeof _DynamicCharacterController; export declare const KinematicCharacterController: typeof _KinematicCharacterController; export declare const THREE: any; export declare const RAPIER: typeof _RAPIER; export declare const ThreeMeshUI: typeof _ThreeMeshUI;