UNPKG

three-game-engine

Version:

Simple light-weight game engine using three.js, three-mesh-ui and rapier

8 lines (7 loc) 234 B
declare class Util { static debounce(func: any, wait?: number, immediate?: boolean): () => void; static isElectron(): boolean; static getRandomNumber(max: any): number; static getUUID(): string; } export default Util;