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three-dat.gui

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A package which create THREE.js controls on Dat.GUI

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# three-dat.gui <a href="https://codeclimate.com/github/SolalDR/three-dat.gui/maintainability"><img src="https://api.codeclimate.com/v1/badges/db5b4da3972fef7fbad4/maintainability" /></a> A package which create THREE.js controls on Dat.GUI [live example](https://solaldr.github.io/three-dat.gui/) ## Install First install the npm package ``` npm install three-dat.gui ``` Or with yarn ``` yarn add three-dat.gui ``` ## How to use Let's create a simple THREE.js example which display a gui controller for our `THREE.MeshStandardMaterial` ```javascript import Dat from 'dat.gui'; import init from 'three-dat.gui'; // Import initialization method init(Dat); // Init three-dat.gui with Dat /* ... init scene, renderer & camera */ var gui = new Dat.GUI(); var geometry = new THREE.BoxGeometry(1, 1, 1); var material = new MeshStandardMaterial(); var mesh = new THREE.Mesh(geometry, material); scene.add(mesh); gui.addMaterial('standard_material', material); ``` You can add quickly many kind of THREE.js objects. - `THREE.Material` with `gui.addMaterial("name", material)` - `THREE.Light` with `gui.addLight("name", light)` - `THREE.Vector` with `gui.addVector("name", vector)` - `THREE.Scene` with `gui.addScene("name", scene)` - `THREE.Object3D` with `gui.addObject3D("name", object)` - `THREE.Mesh` with `gui.addMesh("name", mesh)` - `THREE.Fog` with `gui.addFog("name", fog)` - `THREE.FogExp2` with `gui.addFogExp2("name", fog)` ## Todo - Add helpers on `THREE.Object3D` - Refactoring - Climate