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three-csg-ts

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import { Plane } from './Plane'; import { Vertex } from './Vertex'; /** * Represents a convex polygon. The vertices used to initialize a polygon must * be coplanar and form a convex loop. They do not have to be `Vertex` * instances but they must behave similarly (duck typing can be used for * customization). * * Each convex polygon has a `shared` property, which is shared between all * polygons that are clones of each other or were split from the same polygon. * This can be used to define per-polygon properties (such as surface color). */ export declare class Polygon { vertices: Vertex[]; shared: any; plane: Plane; constructor(vertices: Vertex[], shared: any); clone(): Polygon; flip(): void; }