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thinknode

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A fast, flexible and all-in-one web framework for node.js.

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<!doctype html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Socket.IO Chat Example</title> <style>/* Fix user-agent */ *{box-sizing:border-box}html{font-family:"HelveticaNeue-Light","Helvetica Neue Light","Helvetica Neue",Helvetica,Arial,"Lucida Grande",sans-serif;font-weight:300;-webkit-font-smoothing:antialiased}html,body{height:100%;margin:0;padding:0}ul{list-style:none}.pages{height:100%;margin:0;padding:0;width:100%}.page{height:100%;position:absolute;width:100%}.login.page{background-color:#000}.login.page .form{height:100px;margin-top:-100px;position:absolute;text-align:center;top:50%;width:100%}.login.page .form .usernameInput{background-color:transparent;border:0;border-bottom:2px solid #fff;outline:0;padding-bottom:15px;text-align:center;width:400px}.login.page .title{font-size:200%}.login.page .usernameInput{font-size:200%;letter-spacing:3px}.login.page .title,.login.page .usernameInput{color:#fff;font-weight:100}.chat.page{display:none}.messages{font-size:150%}.inputMessage{font-size:100%}.log{color:gray;font-size:70%;margin:5px;text-align:center}.chatArea{height:100%;padding-bottom:60px}.messages{height:100%;margin:0;overflow-y:scroll;padding:10px 20px 10px 20px}.message.typing .messageBody{color:gray}.username{float:left;font-weight:700;overflow:hidden;padding-right:15px;text-align:right}.inputMessage{border:10px solid #000;bottom:0;height:60px;left:0;outline:0;padding-left:10px;position:absolute;right:0;width:100%} </style> </head> <body> <ul class="pages"> <li class="chat page"> <div class="chatArea"> <ul class="messages"></ul> </div> <input class="inputMessage" placeholder="Type here..."/> </li> <li class="login page"> <div class="form"> <h3 class="title">What's your nickname?</h3> <input class="usernameInput" type="text" maxlength="14" /> </div> </li> </ul> <script src="http://s4.qhimg.com/static/535dde855bc726e2/socket.io-1.2.0.js"></script> <script src="http://s4.qhimg.com/static/8b5050af3b8512e1/jquery.js"></script> <script> //$(function() { var FADE_TIME = 150; // ms var TYPING_TIMER_LENGTH = 400; // ms var COLORS = [ '#e21400', '#91580f', '#f8a700', '#f78b00', '#58dc00', '#287b00', '#a8f07a', '#4ae8c4', '#3b88eb', '#3824aa', '#a700ff', '#d300e7' ]; // Initialize varibles var $window = $(window); var $usernameInput = $('.usernameInput'); // Input for username var $messages = $('.messages'); // Messages area var $inputMessage = $('.inputMessage'); // Input message input box var $loginPage = $('.login.page'); // The login page var $chatPage = $('.chat.page'); // The chatroom page // Prompt for setting a username var username; var connected = false; var typing = false; var lastTypingTime; var $currentInput = $usernameInput.focus(); var socket = io('http://127.0.0.1:3000'); function addParticipantsMessage (data) { var message = ''; if (data.numUsers === 1) { message += "there's 1 participant"; } else { message += "there are " + data.numUsers + " participants"; } log(message); } // Sets the client's username function setUsername () { username = cleanInput($.trim($usernameInput.val())); // If the username is valid if (username) { $loginPage.fadeOut(); $chatPage.show(); $loginPage.off('click'); $currentInput = $inputMessage.focus(); // Tell the server your username socket.emit('adduser', username); } } // Sends a chat message function sendMessage () { var message = $inputMessage.val(); // Prevent markup from being injected into the message message = cleanInput(message); // if there is a non-empty message and a socket connection if (message && connected) { $inputMessage.val(''); addChatMessage({ username: username, message: message }); // tell server to execute 'new message' and send along one parameter socket.emit('chat', message); } } // Log a message function log (message, options) { var $el = $('<li style="display:block"/>').addClass('log').text(message); addMessageElement($el, options); } // Adds the visual chat message to the message list function addChatMessage (data, options) { // Don't fade the message in if there is an 'X was typing' var $typingMessages = getTypingMessages(data); options = options || {}; if ($typingMessages.length !== 0) { options.fade = false; $typingMessages.remove(); } var $usernameDiv = $('<span class="username" />') .text(data.username) .css('color', getUsernameColor(data.username)); var $messageBodyDiv = $('<span class="messageBody" />') .text(data.message); var typingClass = data.typing ? 'typing' : ''; var $messageDiv = $('<li class="message"></li>') .data('username', data.username) .addClass(typingClass); addMessageElement($messageDiv, options); $messageDiv.append($usernameDiv); $messageDiv.append($messageBodyDiv); } // Adds the visual chat typing message function addChatTyping (data) { data.typing = true; data.message = 'is typing'; addChatMessage(data); } // Removes the visual chat typing message function removeChatTyping (data) { getTypingMessages(data).fadeOut(function () { $(this).remove(); }); } // Adds a message element to the messages and scrolls to the bottom // el - The element to add as a message // options.fade - If the element should fade-in (default = true) // options.prepend - If the element should prepend // all other messages (default = false) function addMessageElement (el, options) { var $el = $(el); // Setup default options if (!options) { options = {}; } if (typeof options.fade === 'undefined') { options.fade = true; } if (typeof options.prepend === 'undefined') { options.prepend = false; } // Apply options if (options.fade) { $el.hide().fadeIn(FADE_TIME); } if (options.prepend) { $messages.prepend($el); } else { $messages.append($el); } $messages[0].scrollTop = $messages[0].scrollHeight; } // Prevents input from having injected markup function cleanInput (input) { return $('<div/>').text(input).text(); } // Updates the typing event function updateTyping () { if (connected) { if (!typing) { typing = true; socket.emit('typing'); } lastTypingTime = (new Date()).getTime(); setTimeout(function () { var typingTimer = (new Date()).getTime(); var timeDiff = typingTimer - lastTypingTime; if (timeDiff >= TYPING_TIMER_LENGTH && typing) { socket.emit('stoptyping'); typing = false; } }, TYPING_TIMER_LENGTH); } } // Gets the 'X is typing' messages of a user function getTypingMessages (data) { return $('.typing.message').filter(function (i) { return $(this).data('username') === data.username; }); } // Gets the color of a username through our hash function function getUsernameColor (username) { // Compute hash code var hash = 7; for (var i = 0; i < username.length; i++) { hash = username.charCodeAt(i) + (hash << 5) - hash; } // Calculate color var index = Math.abs(hash % COLORS.length); return COLORS[index]; } var keydown = function (event) { // Auto-focus the current input when a key is typed if (!(event.ctrlKey || event.metaKey || event.altKey)) { $currentInput.focus(); } // When the client hits ENTER on their keyboard if (event.which === 13) { if (username) { sendMessage(); socket.emit('stoptyping'); typing = false; } else { setUsername(); } } } $usernameInput.keydown(keydown); $inputMessage.keydown(keydown); // Keyboard events //$window.keypress(keydown); $inputMessage.on('input', function() { updateTyping(); }); // Click events // Focus input when clicking anywhere on login page $loginPage.click(function () { $currentInput.focus(); }); // Focus input when clicking on the message input's border $inputMessage.click(function () { $inputMessage.focus(); }); // Socket events // Whenever the server emits 'login', log the login message socket.on('login', function (data) { connected = true; // Display the welcome message var message = "Welcome to Socket.IO Chat – "; log(message, { prepend: true }); addParticipantsMessage(data); }); // Whenever the server emits 'new message', update the chat body socket.on('chat', function (data) { addChatMessage(data); }); // Whenever the server emits 'user joined', log it in the chat body socket.on('userjoin', function (data) { log(data.username + ' joined'); addParticipantsMessage(data); }); // Whenever the server emits 'user left', log it in the chat body socket.on('userleft', function (data) { log(data.username + ' left'); addParticipantsMessage(data); removeChatTyping(data); }); // Whenever the server emits 'typing', show the typing message socket.on('typing', function (data) { addChatTyping(data); }); // Whenever the server emits 'stop typing', kill the typing message socket.on('stoptyping', function (data) { removeChatTyping(data); }); //}); </script> </body> </html>