the-world-engine
Version:
three.js based, unity like game engine for browser
27 lines (24 loc) • 543 B
JavaScript
import { Component } from "../../hierarchy_object/Component";
export var Direction;
(function(i) {
i[i["Up"] = 0] = "Up";
i[i["Down"] = 1] = "Down";
i[i["Left"] = 2] = "Left";
i[i["Right"] = 3] = "Right";
})(Direction || (Direction = {}));
export class Directable extends Component {
Do=Direction.Down;
xo=false;
get direction() {
return this.Do;
}
set direction(i) {
this.Do = i;
}
get isMoving() {
return this.xo;
}
set isMoving(i) {
this.xo = i;
}
}