UNPKG

the-world-engine

Version:

three.js based, unity like game engine for browser

25 lines (24 loc) 674 B
export declare class PathNode { private readonly _x; private readonly _y; private _gCost; private _hCost; private _fCost; private _isWalkable; private _previousNode; constructor(x: number, y: number); calculateFCost(): void; equals(other: PathNode): boolean; get x(): number; get y(): number; get gCost(): number; set gCost(gCost: number); get hCost(): number; set hCost(hCost: number); get fCost(): number; set fCost(fCost: number); get isWalkable(): boolean; set isWalkable(isWalkable: boolean); get previousNode(): PathNode | null; set previousNode(previousNode: PathNode | null); }