the-world-engine
Version:
three.js based, unity like game engine for browser
19 lines (18 loc) • 431 B
TypeScript
import type { IEventContainer } from "../collection/EventContainer";
/**
* readonly game screen interface
*/
export interface IReadonlyGameScreen {
/**
* get the width of the screen
*/
get width(): number;
/**
* get the height of the screen
*/
get height(): number;
/**
* onResize event listener
*/
get onResize(): IEventContainer<(width: number, height: number) => void>;
}