the-world-engine
Version:
three.js based, unity like game engine for browser
14 lines (13 loc) • 380 B
TypeScript
/**
* controls the input events toggling
*/
export interface IInputEventHandleable {
/**
* start engine global input event handling. you can use this when you want focus the game view
*/
startHandleEvents(): void;
/**
* stop engine global input event handling. you can use this when you want blur the game view
*/
stopHandleEvents(): void;
}