the-world-engine
Version:
three.js based, unity like game engine for browser
23 lines (21 loc) • 514 B
JavaScript
export class GameState {
k;
constructor(t) {
this.k = t;
}
get kind() {
return this.k;
}
set kind(t) {
this.k = t;
}
}
export var GameStateKind;
(function(t) {
t[t["WaitingForStart"] = 0] = "WaitingForStart";
t[t["Initializing"] = 1] = "Initializing";
t[t["Running"] = 2] = "Running";
t[t["Stopped"] = 3] = "Stopped";
t[t["Finalizing"] = 4] = "Finalizing";
t[t["Finalized"] = 5] = "Finalized";
})(GameStateKind || (GameStateKind = {}));