the-world-engine
Version:
three.js based, unity like game engine for browser
21 lines (20 loc) • 334 B
TypeScript
/**
* readonly game state interface
*/
export interface IReadonlyGameState {
/**
* get game state
*/
get kind(): GameStateKind;
}
/**
* game state kind
*/
export declare enum GameStateKind {
WaitingForStart = 0,
Initializing = 1,
Running = 2,
Stopped = 3,
Finalizing = 4,
Finalized = 5
}