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the-world-engine

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three.js based, unity like game engine for browser

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import { b2CollidePolygons } from "../collision/b2_collide_polygon.js"; import { b2Contact } from "./b2_contact.js"; export class b2PolygonContact extends b2Contact { static Create() { return new b2PolygonContact; } static Destroy(o) {} Evaluate(o, t, l) { b2CollidePolygons(o, this.GetShapeA(), t, this.GetShapeB(), l); } }