the-world-engine
Version:
three.js based, unity like game engine for browser
13 lines (11 loc) • 395 B
JavaScript
import { b2CollidePolygonAndCircle } from "../collision/b2_collide_circle.js";
import { b2Contact } from "./b2_contact.js";
export class b2PolygonAndCircleContact extends b2Contact {
static Create() {
return new b2PolygonAndCircleContact;
}
static Destroy(o) {}
Evaluate(o, t, l) {
b2CollidePolygonAndCircle(o, this.GetShapeA(), t, this.GetShapeB(), l);
}
}