the-world-engine
Version:
three.js based, unity like game engine for browser
13 lines (11 loc) • 381 B
JavaScript
import { b2CollideEdgeAndCircle } from "../collision/b2_collide_edge.js";
import { b2Contact } from "./b2_contact.js";
export class b2EdgeAndCircleContact extends b2Contact {
static Create() {
return new b2EdgeAndCircleContact;
}
static Destroy(t) {}
Evaluate(t, e, o) {
b2CollideEdgeAndCircle(t, this.GetShapeA(), e, this.GetShapeB(), o);
}
}