the-world-engine
Version:
three.js based, unity like game engine for browser
12 lines (11 loc) • 471 B
TypeScript
export class b2ChainAndPolygonContact extends b2Contact<import("../index.js").Shape, import("../index.js").Shape> {
static Create(): b2ChainAndPolygonContact;
static Destroy(contact: any): void;
constructor();
Evaluate(manifold: any, xfA: any, xfB: any): void;
}
export namespace b2ChainAndPolygonContact {
const Evaluate_s_edge: b2EdgeShape;
}
import { b2Contact } from "./b2_contact.js";
import { b2EdgeShape } from "../collision/b2_edge_shape.js";