the-world-engine
Version:
three.js based, unity like game engine for browser
18 lines (17 loc) • 429 B
TypeScript
/**
* Applies a force every frame
*/
export class b2ConstantAccelController extends b2Controller {
constructor(...args: any[]);
/**
* The acceleration to apply
*/
A: b2Vec2;
Step(step: any): void;
Draw(draw: any): void;
}
export namespace b2ConstantAccelController {
const Step_s_dtA: b2Vec2;
}
import { b2Controller } from "./b2_controller.js";
import { b2Vec2 } from "../common/b2_math.js";