the-world-engine
Version:
three.js based, unity like game engine for browser
53 lines (52 loc) • 2.1 kB
TypeScript
export function b2Assert(condition: any, ...args: any[]): void;
export function b2Maybe(value: any, def: any): any;
export function b2ParseInt(v: any): number;
export function b2ParseUInt(v: any): number;
export function b2MakeArray(length: any, init: any): any[];
export function b2MakeNullArray(length: any): any[];
export function b2MakeNumberArray(length: any, init?: number): any[];
export const b2_maxFloat: 1e+37;
export const b2_epsilon: 0.00001;
export const b2_epsilon_sq: number;
export const b2_pi: 3.14159265359;
export const b2_lengthUnitsPerMeter: 1;
export const b2_maxPolygonVertices: 8;
export const b2_maxManifoldPoints: 2;
export const b2_aabbExtension: number;
export const b2_aabbMultiplier: 4;
export const b2_linearSlop: number;
export const b2_angularSlop: number;
export const b2_polygonRadius: number;
export const b2_maxSubSteps: 8;
export const b2_maxTOIContacts: 32;
export const b2_maxLinearCorrection: number;
export const b2_maxAngularCorrection: number;
export const b2_maxTranslation: number;
export const b2_maxTranslationSquared: number;
export const b2_maxRotation: number;
export const b2_maxRotationSquared: number;
export const b2_baumgarte: 0.2;
export const b2_toiBaumgarte: 0.75;
export const b2_invalidParticleIndex: -1;
export const b2_maxParticleIndex: 2147483647;
export const b2_particleStride: 0.75;
export const b2_minParticleWeight: 1;
export const b2_maxParticlePressure: 0.25;
export const b2_maxParticleForce: 0.5;
export const b2_maxTriadDistance: number;
export const b2_maxTriadDistanceSquared: number;
export const b2_minParticleSystemBufferCapacity: 256;
export const b2_barrierCollisionTime: 2.5;
export const b2_timeToSleep: 0.5;
export const b2_linearSleepTolerance: number;
export const b2_angularSleepTolerance: number;
export class b2Version {
constructor(major?: number, minor?: number, revision?: number);
major: number;
minor: number;
revision: number;
toString(): string;
}
export const b2_version: b2Version;
export const b2_branch: "master";
export const b2_commit: "9ebbbcd960ad424e03e5de6e66a40764c16f51bc";