UNPKG

tgrid

Version:

Grid Computing Framework for TypeScript

250 lines 11.9 kB
"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __values = (this && this.__values) || function(o) { var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0; if (m) return m.call(o); if (o && typeof o.length === "number") return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined."); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.SharedWorkerServer = void 0; var tstl_1 = require("tstl"); var once_1 = require("../internal/once"); var SharedWorkerAcceptor_1 = require("./SharedWorkerAcceptor"); /** * SharedWorker server. * * - available only in the Web Browser. * * The `SharedWorkerServer` is a class representing a server in `SharedWorker` * environment. Clients connecting to the `SharedWorkerServer` would communicate * with this server through {@link SharedWorkerAcceptor} instances using RPC * (Remote Procedure Call) concept. * * To open the server, call the {@link open} method with your callback function * which would be called whenever a {@link SharedWorkerAcceptor} has been newly * created by a new client's connection. * * Also, when declaring this `SharedWorkerServer` type, you have to define three * generic arguments; `Header`, `Provider` and `Remote`. Those generic arguments * would be propagated to the {@link SharedWorkerAcceptor}, so that * {@link SharedWorkerAcceptor} would have the same generic arguments, too. * * For reference, the first `Header` type represents an initial data from the * remote client after the connection. I recommend utilize it as an activation tool * for security enhancement. The second generic argument `Provider` represents a * provider from server to client, and the other `Remote` means a provider from the * remote client to server. * * @template Header Type of header containing initialization data like activation. * @template Provider Type of features provided for the remote client. * @template Remote Type of features provided by remote client. * @author Jeongho Nam - https://github.com/samchon */ var SharedWorkerServer = /** @class */ (function () { /* ---------------------------------------------------------------- CONSTRUCTOR ---------------------------------------------------------------- */ /** * Default Constructor. */ function SharedWorkerServer() { this.acceptors_ = new tstl_1.HashSet(); this.state_ = -1 /* SharedWorkerServer.State.NONE */; } /** * Open shared worker server. * * Open a server through the shared worker protocol, with *handler* function * determining whether to accept the client's connection or not. After the server * has been opened, clients can connect to that server by using the * {@link SharedWorkerServer} class. * * When implementing the *handler* function with the {@link SharedWorkerServer} * instance, calls the {@link SharedWorkerAcceptor.accept} method if you want to * accept the new client's connection. Otherwise you don't want to accept the * client and reject its connection, just calls the * {@link SharedWorkerAcceptor.reject} instead. * * @param handler Callback function called whenever client connects. */ SharedWorkerServer.prototype.open = function (handler) { return __awaiter(this, void 0, void 0, function () { var _this = this; return __generator(this, function (_a) { // TEST CONDITION if ((0, tstl_1.is_node)() === true) throw new Error("Error on SharedWorkerServer.open(): SharedWorker is not supported in the NodeJS."); else if (self.document !== undefined) throw new Error("Error on SharedWorkerServer.open(): this is not the SharedWorker."); else if (this.state_ !== -1 /* SharedWorkerServer.State.NONE */) throw new Error("Error on SharedWorkerServer.open(): the server has been opened yet."); //---- // OPE SHARED-WORKER //---- this.state_ = 0 /* SharedWorkerServer.State.OPENING */; { self.addEventListener("connect", function (evt) { var e_1, _a; try { for (var _b = __values(evt.ports), _c = _b.next(); !_c.done; _c = _b.next()) { var port = _c.value; _this._Handle_connect(port, handler); } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (_c && !_c.done && (_a = _b.return)) _a.call(_b); } finally { if (e_1) throw e_1.error; } } }); } this.state_ = 1 /* SharedWorkerServer.State.OPEN */; return [2 /*return*/]; }); }); }; /** * Close server. * * Close all connections between its remote clients ({@link SharedWorkerConnector}s). * * It destroys all RFCs (remote function calls) between this server and remote clients * (through `Driver<Controller>`) that are not returned (completed) yet. The destruction * causes all incomplete RFCs to throw exceptions. */ SharedWorkerServer.prototype.close = function () { return __awaiter(this, void 0, void 0, function () { var _a, _b, acceptor, e_2_1; var e_2, _c; return __generator(this, function (_d) { switch (_d.label) { case 0: // TEST VALIDATION if (this.state_ !== 1 /* SharedWorkerServer.State.OPEN */) throw new Error("Error on SharedWorkerServer.close(): the server is not opened."); _d.label = 1; case 1: _d.trys.push([1, 6, 7, 8]); _a = __values(this.acceptors_), _b = _a.next(); _d.label = 2; case 2: if (!!_b.done) return [3 /*break*/, 5]; acceptor = _b.value; return [4 /*yield*/, acceptor.close()]; case 3: _d.sent(); _d.label = 4; case 4: _b = _a.next(); return [3 /*break*/, 2]; case 5: return [3 /*break*/, 8]; case 6: e_2_1 = _d.sent(); e_2 = { error: e_2_1 }; return [3 /*break*/, 8]; case 7: try { if (_b && !_b.done && (_c = _a.return)) _c.call(_a); } finally { if (e_2) throw e_2.error; } return [7 /*endfinally*/]; case 8: return [2 /*return*/]; } }); }); }; /** * @hidden */ SharedWorkerServer.prototype._Handle_connect = function (port, handler) { var _this = this; port.onmessage = (0, once_1.once)(function (evt) { // ARGUMENTS var wrapper = JSON.parse(evt.data); // CREATE ACCEPTOR /* eslint-disable */ var acceptor; acceptor = SharedWorkerAcceptor_1.SharedWorkerAcceptor.create(port, wrapper.header, function () { _this.acceptors_.erase(acceptor); }); _this.acceptors_.insert(acceptor); // SHIFT TO THE CALLBACK handler(acceptor); }); port.postMessage(0 /* SharedWorkerServer.State.OPENING */); }; Object.defineProperty(SharedWorkerServer.prototype, "state", { /* ---------------------------------------------------------------- ACCESSORS ---------------------------------------------------------------- */ /** * Get server state. * * Get current state of the websocket server. * * List of values are such like below: * * - `NONE`: The `{@link SharedWorkerServer} instance is newly created, but did nothing yet. * - `OPENING`: The {@link SharedWorkerServer.open} method is on running. * - `OPEN`: The websocket server is online. * - `CLOSING`: The {@link SharedWorkerServer.close} method is on running. * - `CLOSED`: The websocket server is offline. */ get: function () { return this.state_; }, enumerable: false, configurable: true }); return SharedWorkerServer; }()); exports.SharedWorkerServer = SharedWorkerServer; /** * */ (function (SharedWorkerServer) { })(SharedWorkerServer || (exports.SharedWorkerServer = SharedWorkerServer = {})); //# sourceMappingURL=SharedWorkerServer.js.map