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tgrid

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Grid Computing Framework for TypeScript

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import { Communicator } from "../../components/Communicator"; /** * Basic Connector. * * The `ConnectorBase` is an abstract communicator class, who can connect to remote server who * interacts with clients using the RFC (Remote Function Call). * * Also, when declaring this {@link ConnectorBase} type, you've to define two template arguments, * *Header* and *Provider*. The *Header* type represents an initial data gotten from the remote * client after the connection. I hope you and client not to omit it and utilize it as an * activation tool to enhance security. * * The second template argument *Provider* represents the features provided for the remote client. * If you don't have any plan to provide any feature to the remote client, just declare it as * `null`. * * @template Header Type of the header containing initial data. * @template Provider Type of additional features provided for the remote system. * @template Remote Type of features supported by remote system, used for {@link getDriver} function. * @author Jeongho Nam - https://github.com/samchon */ export abstract class ConnectorBase< Header, Provider extends object | null, Remote extends object | null, > extends Communicator<Provider, Remote> { /** * @hidden */ private readonly header_: Header; /** * @hidden */ protected state_: ConnectorBase.State; /* ---------------------------------------------------------------- CONSTRUCTORS ---------------------------------------------------------------- */ /** * Initializer Constructor. * * @param header An object containing initialization data like activation. * @param provider An object providing features for remote system. */ public constructor(header: Header, provider: Provider) { super(provider); this.header_ = header; this.state_ = ConnectorBase.State.NONE; } /* ---------------------------------------------------------------- ACCESSORS ---------------------------------------------------------------- */ /** * Header containing initialization data like activation. */ public get header(): Header { return this.header_; } /** * Get state. * * Get current state of connection state with the worker server. * * List of values are such like below: * * - `NONE`: This instance is newly created, but did nothing yet. * - `CONNECTING`: The `connect` method is on running. * - `OPEN`: The connection is online. * - `CLOSING`: The `close` method is on running. * - `CLOSED`: The connection is offline. */ public get state(): ConnectorBase.State { return this.state_; } /* ---------------------------------------------------------------- COMMUNICATOR ---------------------------------------------------------------- */ /** * @hidden */ protected inspectReady(method: string): Error | null { // NO ERROR if (this.state_ === ConnectorBase.State.OPEN) return null; // ERROR, ONE OF THEM else if (this.state_ === ConnectorBase.State.NONE) return new Error( `Error on ${this.constructor.name}.${method}(): connect first.`, ); else if (this.state_ === ConnectorBase.State.CONNECTING) return new Error( `Error on ${this.constructor.name}.${method}(): it's on connecting, wait for a second.`, ); else if (this.state_ === ConnectorBase.State.CLOSING) return new Error( `Error on ${this.constructor.name}.${method}(): the connection is on closing.`, ); else if (this.state_ === ConnectorBase.State.CLOSED) return new Error( `Error on ${this.constructor.name}.${method}(): the connection has been closed.`, ); // UNKNOWN ERROR, IT MAY NOT OCCURRED else return new Error( `Error on ${this.constructor.name}.${method}(): unknown error, but not connected.`, ); } } export namespace ConnectorBase { /** * Current state type of connector. */ export const enum State { NONE = -1, CONNECTING, OPEN, CLOSING, CLOSED, } }