tf2
Version:
Exposes a simple API for interacting with the Team Fortress 2 game coordinator
875 lines (819 loc) • 95.3 kB
JavaScript
/*eslint-disable block-scoped-var, id-length, no-control-regex, no-magic-numbers, no-prototype-builtins, no-redeclare, no-shadow, no-var, sort-vars*/
(function(global, factory) { /* global define, require, module */
/* AMD */ if (typeof define === 'function' && define.amd)
define(["protobufjs/minimal"], factory);
/* CommonJS */ else if (typeof require === 'function' && typeof module === 'object' && module && module.exports)
module.exports = factory(require("protobufjs/minimal"));
})(this, function($protobuf) {
"use strict";
// Common aliases
var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util;
// Exported root namespace
var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {});
$root.CMsgSteamDatagramRelayAuthTicket = (function() {
/**
* Properties of a CMsgSteamDatagramRelayAuthTicket.
* @exports ICMsgSteamDatagramRelayAuthTicket
* @interface ICMsgSteamDatagramRelayAuthTicket
* @property {number|null} [time_expiry] CMsgSteamDatagramRelayAuthTicket time_expiry
* @property {number|Long|null} [authorized_steam_id] CMsgSteamDatagramRelayAuthTicket authorized_steam_id
* @property {number|null} [authorized_public_ip] CMsgSteamDatagramRelayAuthTicket authorized_public_ip
* @property {number|Long|null} [gameserver_steam_id] CMsgSteamDatagramRelayAuthTicket gameserver_steam_id
* @property {number|Long|null} [gameserver_net_id] CMsgSteamDatagramRelayAuthTicket gameserver_net_id
* @property {Uint8Array|null} [legacy_signature] CMsgSteamDatagramRelayAuthTicket legacy_signature
* @property {number|null} [app_id] CMsgSteamDatagramRelayAuthTicket app_id
* @property {number|null} [gameserver_pop_id] CMsgSteamDatagramRelayAuthTicket gameserver_pop_id
* @property {number|null} [virtual_port] CMsgSteamDatagramRelayAuthTicket virtual_port
* @property {Array.<CMsgSteamDatagramRelayAuthTicket.IExtraField>|null} [extra_fields] CMsgSteamDatagramRelayAuthTicket extra_fields
*/
/**
* Constructs a new CMsgSteamDatagramRelayAuthTicket.
* @exports CMsgSteamDatagramRelayAuthTicket
* @classdesc Represents a CMsgSteamDatagramRelayAuthTicket.
* @implements ICMsgSteamDatagramRelayAuthTicket
* @constructor
* @param {ICMsgSteamDatagramRelayAuthTicket=} [properties] Properties to set
*/
function CMsgSteamDatagramRelayAuthTicket(properties) {
this.extra_fields = [];
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* CMsgSteamDatagramRelayAuthTicket time_expiry.
* @member {number} time_expiry
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.time_expiry = 0;
/**
* CMsgSteamDatagramRelayAuthTicket authorized_steam_id.
* @member {number|Long} authorized_steam_id
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.authorized_steam_id = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* CMsgSteamDatagramRelayAuthTicket authorized_public_ip.
* @member {number} authorized_public_ip
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.authorized_public_ip = 0;
/**
* CMsgSteamDatagramRelayAuthTicket gameserver_steam_id.
* @member {number|Long} gameserver_steam_id
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.gameserver_steam_id = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* CMsgSteamDatagramRelayAuthTicket gameserver_net_id.
* @member {number|Long} gameserver_net_id
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.gameserver_net_id = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* CMsgSteamDatagramRelayAuthTicket legacy_signature.
* @member {Uint8Array} legacy_signature
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.legacy_signature = $util.newBuffer([]);
/**
* CMsgSteamDatagramRelayAuthTicket app_id.
* @member {number} app_id
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.app_id = 0;
/**
* CMsgSteamDatagramRelayAuthTicket gameserver_pop_id.
* @member {number} gameserver_pop_id
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.gameserver_pop_id = 0;
/**
* CMsgSteamDatagramRelayAuthTicket virtual_port.
* @member {number} virtual_port
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.virtual_port = 0;
/**
* CMsgSteamDatagramRelayAuthTicket extra_fields.
* @member {Array.<CMsgSteamDatagramRelayAuthTicket.IExtraField>} extra_fields
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
*/
CMsgSteamDatagramRelayAuthTicket.prototype.extra_fields = $util.emptyArray;
/**
* Creates a new CMsgSteamDatagramRelayAuthTicket instance using the specified properties.
* @function create
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramRelayAuthTicket=} [properties] Properties to set
* @returns {CMsgSteamDatagramRelayAuthTicket} CMsgSteamDatagramRelayAuthTicket instance
*/
CMsgSteamDatagramRelayAuthTicket.create = function create(properties) {
return new CMsgSteamDatagramRelayAuthTicket(properties);
};
/**
* Encodes the specified CMsgSteamDatagramRelayAuthTicket message. Does not implicitly {@link CMsgSteamDatagramRelayAuthTicket.verify|verify} messages.
* @function encode
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramRelayAuthTicket} message CMsgSteamDatagramRelayAuthTicket message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CMsgSteamDatagramRelayAuthTicket.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.time_expiry != null && message.hasOwnProperty("time_expiry"))
writer.uint32(/* id 1, wireType 5 =*/13).fixed32(message.time_expiry);
if (message.authorized_steam_id != null && message.hasOwnProperty("authorized_steam_id"))
writer.uint32(/* id 2, wireType 1 =*/17).fixed64(message.authorized_steam_id);
if (message.authorized_public_ip != null && message.hasOwnProperty("authorized_public_ip"))
writer.uint32(/* id 3, wireType 5 =*/29).fixed32(message.authorized_public_ip);
if (message.gameserver_steam_id != null && message.hasOwnProperty("gameserver_steam_id"))
writer.uint32(/* id 4, wireType 1 =*/33).fixed64(message.gameserver_steam_id);
if (message.gameserver_net_id != null && message.hasOwnProperty("gameserver_net_id"))
writer.uint32(/* id 5, wireType 1 =*/41).fixed64(message.gameserver_net_id);
if (message.legacy_signature != null && message.hasOwnProperty("legacy_signature"))
writer.uint32(/* id 6, wireType 2 =*/50).bytes(message.legacy_signature);
if (message.app_id != null && message.hasOwnProperty("app_id"))
writer.uint32(/* id 7, wireType 0 =*/56).uint32(message.app_id);
if (message.extra_fields != null && message.extra_fields.length)
for (var i = 0; i < message.extra_fields.length; ++i)
$root.CMsgSteamDatagramRelayAuthTicket.ExtraField.encode(message.extra_fields[i], writer.uint32(/* id 8, wireType 2 =*/66).fork()).ldelim();
if (message.gameserver_pop_id != null && message.hasOwnProperty("gameserver_pop_id"))
writer.uint32(/* id 9, wireType 5 =*/77).fixed32(message.gameserver_pop_id);
if (message.virtual_port != null && message.hasOwnProperty("virtual_port"))
writer.uint32(/* id 10, wireType 0 =*/80).uint32(message.virtual_port);
return writer;
};
/**
* Encodes the specified CMsgSteamDatagramRelayAuthTicket message, length delimited. Does not implicitly {@link CMsgSteamDatagramRelayAuthTicket.verify|verify} messages.
* @function encodeDelimited
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramRelayAuthTicket} message CMsgSteamDatagramRelayAuthTicket message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CMsgSteamDatagramRelayAuthTicket.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes a CMsgSteamDatagramRelayAuthTicket message from the specified reader or buffer.
* @function decode
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CMsgSteamDatagramRelayAuthTicket} CMsgSteamDatagramRelayAuthTicket
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CMsgSteamDatagramRelayAuthTicket.decode = function decode(reader, length) {
if (!(reader instanceof $Reader))
reader = $Reader.create(reader);
var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CMsgSteamDatagramRelayAuthTicket();
while (reader.pos < end) {
var tag = reader.uint32();
switch (tag >>> 3) {
case 1:
message.time_expiry = reader.fixed32();
break;
case 2:
message.authorized_steam_id = reader.fixed64();
break;
case 3:
message.authorized_public_ip = reader.fixed32();
break;
case 4:
message.gameserver_steam_id = reader.fixed64();
break;
case 5:
message.gameserver_net_id = reader.fixed64();
break;
case 6:
message.legacy_signature = reader.bytes();
break;
case 7:
message.app_id = reader.uint32();
break;
case 9:
message.gameserver_pop_id = reader.fixed32();
break;
case 10:
message.virtual_port = reader.uint32();
break;
case 8:
if (!(message.extra_fields && message.extra_fields.length))
message.extra_fields = [];
message.extra_fields.push($root.CMsgSteamDatagramRelayAuthTicket.ExtraField.decode(reader, reader.uint32()));
break;
default:
reader.skipType(tag & 7);
break;
}
}
return message;
};
/**
* Decodes a CMsgSteamDatagramRelayAuthTicket message from the specified reader or buffer, length delimited.
* @function decodeDelimited
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @returns {CMsgSteamDatagramRelayAuthTicket} CMsgSteamDatagramRelayAuthTicket
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CMsgSteamDatagramRelayAuthTicket.decodeDelimited = function decodeDelimited(reader) {
if (!(reader instanceof $Reader))
reader = new $Reader(reader);
return this.decode(reader, reader.uint32());
};
/**
* Verifies a CMsgSteamDatagramRelayAuthTicket message.
* @function verify
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {Object.<string,*>} message Plain object to verify
* @returns {string|null} `null` if valid, otherwise the reason why it is not
*/
CMsgSteamDatagramRelayAuthTicket.verify = function verify(message) {
if (typeof message !== "object" || message === null)
return "object expected";
if (message.time_expiry != null && message.hasOwnProperty("time_expiry"))
if (!$util.isInteger(message.time_expiry))
return "time_expiry: integer expected";
if (message.authorized_steam_id != null && message.hasOwnProperty("authorized_steam_id"))
if (!$util.isInteger(message.authorized_steam_id) && !(message.authorized_steam_id && $util.isInteger(message.authorized_steam_id.low) && $util.isInteger(message.authorized_steam_id.high)))
return "authorized_steam_id: integer|Long expected";
if (message.authorized_public_ip != null && message.hasOwnProperty("authorized_public_ip"))
if (!$util.isInteger(message.authorized_public_ip))
return "authorized_public_ip: integer expected";
if (message.gameserver_steam_id != null && message.hasOwnProperty("gameserver_steam_id"))
if (!$util.isInteger(message.gameserver_steam_id) && !(message.gameserver_steam_id && $util.isInteger(message.gameserver_steam_id.low) && $util.isInteger(message.gameserver_steam_id.high)))
return "gameserver_steam_id: integer|Long expected";
if (message.gameserver_net_id != null && message.hasOwnProperty("gameserver_net_id"))
if (!$util.isInteger(message.gameserver_net_id) && !(message.gameserver_net_id && $util.isInteger(message.gameserver_net_id.low) && $util.isInteger(message.gameserver_net_id.high)))
return "gameserver_net_id: integer|Long expected";
if (message.legacy_signature != null && message.hasOwnProperty("legacy_signature"))
if (!(message.legacy_signature && typeof message.legacy_signature.length === "number" || $util.isString(message.legacy_signature)))
return "legacy_signature: buffer expected";
if (message.app_id != null && message.hasOwnProperty("app_id"))
if (!$util.isInteger(message.app_id))
return "app_id: integer expected";
if (message.gameserver_pop_id != null && message.hasOwnProperty("gameserver_pop_id"))
if (!$util.isInteger(message.gameserver_pop_id))
return "gameserver_pop_id: integer expected";
if (message.virtual_port != null && message.hasOwnProperty("virtual_port"))
if (!$util.isInteger(message.virtual_port))
return "virtual_port: integer expected";
if (message.extra_fields != null && message.hasOwnProperty("extra_fields")) {
if (!Array.isArray(message.extra_fields))
return "extra_fields: array expected";
for (var i = 0; i < message.extra_fields.length; ++i) {
var error = $root.CMsgSteamDatagramRelayAuthTicket.ExtraField.verify(message.extra_fields[i]);
if (error)
return "extra_fields." + error;
}
}
return null;
};
/**
* Creates a CMsgSteamDatagramRelayAuthTicket message from a plain object. Also converts values to their respective internal types.
* @function fromObject
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {Object.<string,*>} object Plain object
* @returns {CMsgSteamDatagramRelayAuthTicket} CMsgSteamDatagramRelayAuthTicket
*/
CMsgSteamDatagramRelayAuthTicket.fromObject = function fromObject(object) {
if (object instanceof $root.CMsgSteamDatagramRelayAuthTicket)
return object;
var message = new $root.CMsgSteamDatagramRelayAuthTicket();
if (object.time_expiry != null)
message.time_expiry = object.time_expiry >>> 0;
if (object.authorized_steam_id != null)
if ($util.Long)
(message.authorized_steam_id = $util.Long.fromValue(object.authorized_steam_id)).unsigned = false;
else if (typeof object.authorized_steam_id === "string")
message.authorized_steam_id = parseInt(object.authorized_steam_id, 10);
else if (typeof object.authorized_steam_id === "number")
message.authorized_steam_id = object.authorized_steam_id;
else if (typeof object.authorized_steam_id === "object")
message.authorized_steam_id = new $util.LongBits(object.authorized_steam_id.low >>> 0, object.authorized_steam_id.high >>> 0).toNumber();
if (object.authorized_public_ip != null)
message.authorized_public_ip = object.authorized_public_ip >>> 0;
if (object.gameserver_steam_id != null)
if ($util.Long)
(message.gameserver_steam_id = $util.Long.fromValue(object.gameserver_steam_id)).unsigned = false;
else if (typeof object.gameserver_steam_id === "string")
message.gameserver_steam_id = parseInt(object.gameserver_steam_id, 10);
else if (typeof object.gameserver_steam_id === "number")
message.gameserver_steam_id = object.gameserver_steam_id;
else if (typeof object.gameserver_steam_id === "object")
message.gameserver_steam_id = new $util.LongBits(object.gameserver_steam_id.low >>> 0, object.gameserver_steam_id.high >>> 0).toNumber();
if (object.gameserver_net_id != null)
if ($util.Long)
(message.gameserver_net_id = $util.Long.fromValue(object.gameserver_net_id)).unsigned = false;
else if (typeof object.gameserver_net_id === "string")
message.gameserver_net_id = parseInt(object.gameserver_net_id, 10);
else if (typeof object.gameserver_net_id === "number")
message.gameserver_net_id = object.gameserver_net_id;
else if (typeof object.gameserver_net_id === "object")
message.gameserver_net_id = new $util.LongBits(object.gameserver_net_id.low >>> 0, object.gameserver_net_id.high >>> 0).toNumber();
if (object.legacy_signature != null)
if (typeof object.legacy_signature === "string")
$util.base64.decode(object.legacy_signature, message.legacy_signature = $util.newBuffer($util.base64.length(object.legacy_signature)), 0);
else if (object.legacy_signature.length)
message.legacy_signature = object.legacy_signature;
if (object.app_id != null)
message.app_id = object.app_id >>> 0;
if (object.gameserver_pop_id != null)
message.gameserver_pop_id = object.gameserver_pop_id >>> 0;
if (object.virtual_port != null)
message.virtual_port = object.virtual_port >>> 0;
if (object.extra_fields) {
if (!Array.isArray(object.extra_fields))
throw TypeError(".CMsgSteamDatagramRelayAuthTicket.extra_fields: array expected");
message.extra_fields = [];
for (var i = 0; i < object.extra_fields.length; ++i) {
if (typeof object.extra_fields[i] !== "object")
throw TypeError(".CMsgSteamDatagramRelayAuthTicket.extra_fields: object expected");
message.extra_fields[i] = $root.CMsgSteamDatagramRelayAuthTicket.ExtraField.fromObject(object.extra_fields[i]);
}
}
return message;
};
/**
* Creates a plain object from a CMsgSteamDatagramRelayAuthTicket message. Also converts values to other types if specified.
* @function toObject
* @memberof CMsgSteamDatagramRelayAuthTicket
* @static
* @param {CMsgSteamDatagramRelayAuthTicket} message CMsgSteamDatagramRelayAuthTicket
* @param {$protobuf.IConversionOptions} [options] Conversion options
* @returns {Object.<string,*>} Plain object
*/
CMsgSteamDatagramRelayAuthTicket.toObject = function toObject(message, options) {
if (!options)
options = {};
var object = {};
if (options.arrays || options.defaults)
object.extra_fields = [];
if (options.defaults) {
object.time_expiry = 0;
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.authorized_steam_id = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.authorized_steam_id = options.longs === String ? "0" : 0;
object.authorized_public_ip = 0;
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.gameserver_steam_id = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.gameserver_steam_id = options.longs === String ? "0" : 0;
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.gameserver_net_id = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.gameserver_net_id = options.longs === String ? "0" : 0;
if (options.bytes === String)
object.legacy_signature = "";
else {
object.legacy_signature = [];
if (options.bytes !== Array)
object.legacy_signature = $util.newBuffer(object.legacy_signature);
}
object.app_id = 0;
object.gameserver_pop_id = 0;
object.virtual_port = 0;
}
if (message.time_expiry != null && message.hasOwnProperty("time_expiry"))
object.time_expiry = message.time_expiry;
if (message.authorized_steam_id != null && message.hasOwnProperty("authorized_steam_id"))
if (typeof message.authorized_steam_id === "number")
object.authorized_steam_id = options.longs === String ? String(message.authorized_steam_id) : message.authorized_steam_id;
else
object.authorized_steam_id = options.longs === String ? $util.Long.prototype.toString.call(message.authorized_steam_id) : options.longs === Number ? new $util.LongBits(message.authorized_steam_id.low >>> 0, message.authorized_steam_id.high >>> 0).toNumber() : message.authorized_steam_id;
if (message.authorized_public_ip != null && message.hasOwnProperty("authorized_public_ip"))
object.authorized_public_ip = message.authorized_public_ip;
if (message.gameserver_steam_id != null && message.hasOwnProperty("gameserver_steam_id"))
if (typeof message.gameserver_steam_id === "number")
object.gameserver_steam_id = options.longs === String ? String(message.gameserver_steam_id) : message.gameserver_steam_id;
else
object.gameserver_steam_id = options.longs === String ? $util.Long.prototype.toString.call(message.gameserver_steam_id) : options.longs === Number ? new $util.LongBits(message.gameserver_steam_id.low >>> 0, message.gameserver_steam_id.high >>> 0).toNumber() : message.gameserver_steam_id;
if (message.gameserver_net_id != null && message.hasOwnProperty("gameserver_net_id"))
if (typeof message.gameserver_net_id === "number")
object.gameserver_net_id = options.longs === String ? String(message.gameserver_net_id) : message.gameserver_net_id;
else
object.gameserver_net_id = options.longs === String ? $util.Long.prototype.toString.call(message.gameserver_net_id) : options.longs === Number ? new $util.LongBits(message.gameserver_net_id.low >>> 0, message.gameserver_net_id.high >>> 0).toNumber() : message.gameserver_net_id;
if (message.legacy_signature != null && message.hasOwnProperty("legacy_signature"))
object.legacy_signature = options.bytes === String ? $util.base64.encode(message.legacy_signature, 0, message.legacy_signature.length) : options.bytes === Array ? Array.prototype.slice.call(message.legacy_signature) : message.legacy_signature;
if (message.app_id != null && message.hasOwnProperty("app_id"))
object.app_id = message.app_id;
if (message.extra_fields && message.extra_fields.length) {
object.extra_fields = [];
for (var j = 0; j < message.extra_fields.length; ++j)
object.extra_fields[j] = $root.CMsgSteamDatagramRelayAuthTicket.ExtraField.toObject(message.extra_fields[j], options);
}
if (message.gameserver_pop_id != null && message.hasOwnProperty("gameserver_pop_id"))
object.gameserver_pop_id = message.gameserver_pop_id;
if (message.virtual_port != null && message.hasOwnProperty("virtual_port"))
object.virtual_port = message.virtual_port;
return object;
};
/**
* Converts this CMsgSteamDatagramRelayAuthTicket to JSON.
* @function toJSON
* @memberof CMsgSteamDatagramRelayAuthTicket
* @instance
* @returns {Object.<string,*>} JSON object
*/
CMsgSteamDatagramRelayAuthTicket.prototype.toJSON = function toJSON() {
return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
};
CMsgSteamDatagramRelayAuthTicket.ExtraField = (function() {
/**
* Properties of an ExtraField.
* @memberof CMsgSteamDatagramRelayAuthTicket
* @interface IExtraField
* @property {string|null} [name] ExtraField name
* @property {string|null} [string_value] ExtraField string_value
* @property {number|Long|null} [int64_value] ExtraField int64_value
* @property {number|Long|null} [fixed64_value] ExtraField fixed64_value
*/
/**
* Constructs a new ExtraField.
* @memberof CMsgSteamDatagramRelayAuthTicket
* @classdesc Represents an ExtraField.
* @implements IExtraField
* @constructor
* @param {CMsgSteamDatagramRelayAuthTicket.IExtraField=} [properties] Properties to set
*/
function ExtraField(properties) {
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* ExtraField name.
* @member {string} name
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @instance
*/
ExtraField.prototype.name = "";
/**
* ExtraField string_value.
* @member {string} string_value
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @instance
*/
ExtraField.prototype.string_value = "";
/**
* ExtraField int64_value.
* @member {number|Long} int64_value
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @instance
*/
ExtraField.prototype.int64_value = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* ExtraField fixed64_value.
* @member {number|Long} fixed64_value
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @instance
*/
ExtraField.prototype.fixed64_value = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* Creates a new ExtraField instance using the specified properties.
* @function create
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {CMsgSteamDatagramRelayAuthTicket.IExtraField=} [properties] Properties to set
* @returns {CMsgSteamDatagramRelayAuthTicket.ExtraField} ExtraField instance
*/
ExtraField.create = function create(properties) {
return new ExtraField(properties);
};
/**
* Encodes the specified ExtraField message. Does not implicitly {@link CMsgSteamDatagramRelayAuthTicket.ExtraField.verify|verify} messages.
* @function encode
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {CMsgSteamDatagramRelayAuthTicket.IExtraField} message ExtraField message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
ExtraField.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.name != null && message.hasOwnProperty("name"))
writer.uint32(/* id 1, wireType 2 =*/10).string(message.name);
if (message.string_value != null && message.hasOwnProperty("string_value"))
writer.uint32(/* id 2, wireType 2 =*/18).string(message.string_value);
if (message.int64_value != null && message.hasOwnProperty("int64_value"))
writer.uint32(/* id 3, wireType 0 =*/24).sint64(message.int64_value);
if (message.fixed64_value != null && message.hasOwnProperty("fixed64_value"))
writer.uint32(/* id 5, wireType 1 =*/41).fixed64(message.fixed64_value);
return writer;
};
/**
* Encodes the specified ExtraField message, length delimited. Does not implicitly {@link CMsgSteamDatagramRelayAuthTicket.ExtraField.verify|verify} messages.
* @function encodeDelimited
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {CMsgSteamDatagramRelayAuthTicket.IExtraField} message ExtraField message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
ExtraField.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes an ExtraField message from the specified reader or buffer.
* @function decode
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CMsgSteamDatagramRelayAuthTicket.ExtraField} ExtraField
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
ExtraField.decode = function decode(reader, length) {
if (!(reader instanceof $Reader))
reader = $Reader.create(reader);
var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CMsgSteamDatagramRelayAuthTicket.ExtraField();
while (reader.pos < end) {
var tag = reader.uint32();
switch (tag >>> 3) {
case 1:
message.name = reader.string();
break;
case 2:
message.string_value = reader.string();
break;
case 3:
message.int64_value = reader.sint64();
break;
case 5:
message.fixed64_value = reader.fixed64();
break;
default:
reader.skipType(tag & 7);
break;
}
}
return message;
};
/**
* Decodes an ExtraField message from the specified reader or buffer, length delimited.
* @function decodeDelimited
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @returns {CMsgSteamDatagramRelayAuthTicket.ExtraField} ExtraField
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
ExtraField.decodeDelimited = function decodeDelimited(reader) {
if (!(reader instanceof $Reader))
reader = new $Reader(reader);
return this.decode(reader, reader.uint32());
};
/**
* Verifies an ExtraField message.
* @function verify
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {Object.<string,*>} message Plain object to verify
* @returns {string|null} `null` if valid, otherwise the reason why it is not
*/
ExtraField.verify = function verify(message) {
if (typeof message !== "object" || message === null)
return "object expected";
if (message.name != null && message.hasOwnProperty("name"))
if (!$util.isString(message.name))
return "name: string expected";
if (message.string_value != null && message.hasOwnProperty("string_value"))
if (!$util.isString(message.string_value))
return "string_value: string expected";
if (message.int64_value != null && message.hasOwnProperty("int64_value"))
if (!$util.isInteger(message.int64_value) && !(message.int64_value && $util.isInteger(message.int64_value.low) && $util.isInteger(message.int64_value.high)))
return "int64_value: integer|Long expected";
if (message.fixed64_value != null && message.hasOwnProperty("fixed64_value"))
if (!$util.isInteger(message.fixed64_value) && !(message.fixed64_value && $util.isInteger(message.fixed64_value.low) && $util.isInteger(message.fixed64_value.high)))
return "fixed64_value: integer|Long expected";
return null;
};
/**
* Creates an ExtraField message from a plain object. Also converts values to their respective internal types.
* @function fromObject
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {Object.<string,*>} object Plain object
* @returns {CMsgSteamDatagramRelayAuthTicket.ExtraField} ExtraField
*/
ExtraField.fromObject = function fromObject(object) {
if (object instanceof $root.CMsgSteamDatagramRelayAuthTicket.ExtraField)
return object;
var message = new $root.CMsgSteamDatagramRelayAuthTicket.ExtraField();
if (object.name != null)
message.name = String(object.name);
if (object.string_value != null)
message.string_value = String(object.string_value);
if (object.int64_value != null)
if ($util.Long)
(message.int64_value = $util.Long.fromValue(object.int64_value)).unsigned = false;
else if (typeof object.int64_value === "string")
message.int64_value = parseInt(object.int64_value, 10);
else if (typeof object.int64_value === "number")
message.int64_value = object.int64_value;
else if (typeof object.int64_value === "object")
message.int64_value = new $util.LongBits(object.int64_value.low >>> 0, object.int64_value.high >>> 0).toNumber();
if (object.fixed64_value != null)
if ($util.Long)
(message.fixed64_value = $util.Long.fromValue(object.fixed64_value)).unsigned = false;
else if (typeof object.fixed64_value === "string")
message.fixed64_value = parseInt(object.fixed64_value, 10);
else if (typeof object.fixed64_value === "number")
message.fixed64_value = object.fixed64_value;
else if (typeof object.fixed64_value === "object")
message.fixed64_value = new $util.LongBits(object.fixed64_value.low >>> 0, object.fixed64_value.high >>> 0).toNumber();
return message;
};
/**
* Creates a plain object from an ExtraField message. Also converts values to other types if specified.
* @function toObject
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @static
* @param {CMsgSteamDatagramRelayAuthTicket.ExtraField} message ExtraField
* @param {$protobuf.IConversionOptions} [options] Conversion options
* @returns {Object.<string,*>} Plain object
*/
ExtraField.toObject = function toObject(message, options) {
if (!options)
options = {};
var object = {};
if (options.defaults) {
object.name = "";
object.string_value = "";
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.int64_value = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.int64_value = options.longs === String ? "0" : 0;
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.fixed64_value = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.fixed64_value = options.longs === String ? "0" : 0;
}
if (message.name != null && message.hasOwnProperty("name"))
object.name = message.name;
if (message.string_value != null && message.hasOwnProperty("string_value"))
object.string_value = message.string_value;
if (message.int64_value != null && message.hasOwnProperty("int64_value"))
if (typeof message.int64_value === "number")
object.int64_value = options.longs === String ? String(message.int64_value) : message.int64_value;
else
object.int64_value = options.longs === String ? $util.Long.prototype.toString.call(message.int64_value) : options.longs === Number ? new $util.LongBits(message.int64_value.low >>> 0, message.int64_value.high >>> 0).toNumber() : message.int64_value;
if (message.fixed64_value != null && message.hasOwnProperty("fixed64_value"))
if (typeof message.fixed64_value === "number")
object.fixed64_value = options.longs === String ? String(message.fixed64_value) : message.fixed64_value;
else
object.fixed64_value = options.longs === String ? $util.Long.prototype.toString.call(message.fixed64_value) : options.longs === Number ? new $util.LongBits(message.fixed64_value.low >>> 0, message.fixed64_value.high >>> 0).toNumber() : message.fixed64_value;
return object;
};
/**
* Converts this ExtraField to JSON.
* @function toJSON
* @memberof CMsgSteamDatagramRelayAuthTicket.ExtraField
* @instance
* @returns {Object.<string,*>} JSON object
*/
ExtraField.prototype.toJSON = function toJSON() {
return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
};
return ExtraField;
})();
return CMsgSteamDatagramRelayAuthTicket;
})();
$root.CMsgSteamDatagramSignedRelayAuthTicket = (function() {
/**
* Properties of a CMsgSteamDatagramSignedRelayAuthTicket.
* @exports ICMsgSteamDatagramSignedRelayAuthTicket
* @interface ICMsgSteamDatagramSignedRelayAuthTicket
* @property {number|Long|null} [reserved_do_not_use] CMsgSteamDatagramSignedRelayAuthTicket reserved_do_not_use
* @property {number|Long|null} [key_id] CMsgSteamDatagramSignedRelayAuthTicket key_id
* @property {Uint8Array|null} [ticket] CMsgSteamDatagramSignedRelayAuthTicket ticket
* @property {Uint8Array|null} [signature] CMsgSteamDatagramSignedRelayAuthTicket signature
*/
/**
* Constructs a new CMsgSteamDatagramSignedRelayAuthTicket.
* @exports CMsgSteamDatagramSignedRelayAuthTicket
* @classdesc Represents a CMsgSteamDatagramSignedRelayAuthTicket.
* @implements ICMsgSteamDatagramSignedRelayAuthTicket
* @constructor
* @param {ICMsgSteamDatagramSignedRelayAuthTicket=} [properties] Properties to set
*/
function CMsgSteamDatagramSignedRelayAuthTicket(properties) {
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* CMsgSteamDatagramSignedRelayAuthTicket reserved_do_not_use.
* @member {number|Long} reserved_do_not_use
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @instance
*/
CMsgSteamDatagramSignedRelayAuthTicket.prototype.reserved_do_not_use = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* CMsgSteamDatagramSignedRelayAuthTicket key_id.
* @member {number|Long} key_id
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @instance
*/
CMsgSteamDatagramSignedRelayAuthTicket.prototype.key_id = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* CMsgSteamDatagramSignedRelayAuthTicket ticket.
* @member {Uint8Array} ticket
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @instance
*/
CMsgSteamDatagramSignedRelayAuthTicket.prototype.ticket = $util.newBuffer([]);
/**
* CMsgSteamDatagramSignedRelayAuthTicket signature.
* @member {Uint8Array} signature
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @instance
*/
CMsgSteamDatagramSignedRelayAuthTicket.prototype.signature = $util.newBuffer([]);
/**
* Creates a new CMsgSteamDatagramSignedRelayAuthTicket instance using the specified properties.
* @function create
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramSignedRelayAuthTicket=} [properties] Properties to set
* @returns {CMsgSteamDatagramSignedRelayAuthTicket} CMsgSteamDatagramSignedRelayAuthTicket instance
*/
CMsgSteamDatagramSignedRelayAuthTicket.create = function create(properties) {
return new CMsgSteamDatagramSignedRelayAuthTicket(properties);
};
/**
* Encodes the specified CMsgSteamDatagramSignedRelayAuthTicket message. Does not implicitly {@link CMsgSteamDatagramSignedRelayAuthTicket.verify|verify} messages.
* @function encode
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramSignedRelayAuthTicket} message CMsgSteamDatagramSignedRelayAuthTicket message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CMsgSteamDatagramSignedRelayAuthTicket.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.reserved_do_not_use != null && message.hasOwnProperty("reserved_do_not_use"))
writer.uint32(/* id 1, wireType 1 =*/9).fixed64(message.reserved_do_not_use);
if (message.key_id != null && message.hasOwnProperty("key_id"))
writer.uint32(/* id 2, wireType 1 =*/17).fixed64(message.key_id);
if (message.ticket != null && message.hasOwnProperty("ticket"))
writer.uint32(/* id 3, wireType 2 =*/26).bytes(message.ticket);
if (message.signature != null && message.hasOwnProperty("signature"))
writer.uint32(/* id 4, wireType 2 =*/34).bytes(message.signature);
return writer;
};
/**
* Encodes the specified CMsgSteamDatagramSignedRelayAuthTicket message, length delimited. Does not implicitly {@link CMsgSteamDatagramSignedRelayAuthTicket.verify|verify} messages.
* @function encodeDelimited
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @static
* @param {ICMsgSteamDatagramSignedRelayAuthTicket} message CMsgSteamDatagramSignedRelayAuthTicket message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CMsgSteamDatagramSignedRelayAuthTicket.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes a CMsgSteamDatagramSignedRelayAuthTicket message from the specified reader or buffer.
* @function decode
* @memberof CMsgSteamDatagramSignedRelayAuthTicket
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CMsgSteamDatagramSignedRelayAuthTicket} CMsgSteamDatagramSignedRelayAuthTicket
* @throws {Error} If the payload is not a reader