tf2-currency
Version:
Set of tools that manage operations with tf2 currency.
875 lines (874 loc) • 33.2 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
var currency_class_1 = require("./currency.class");
var currency_helper_1 = require("./currency.helper");
describe('Currency', function () {
describe('constructor', function () {
it('Creates an instance', function () {
var currency = new currency_class_1.Currency({
keys: 12,
metal: 23.88,
});
expect(currency).toHaveProperty('keys', 12);
expect(currency).toHaveProperty('metalInWeapons', 430);
expect(currency).toHaveProperty('metal', 23.88);
});
it('Keys are negative', function () {
var currency = new currency_class_1.Currency({
keys: -12,
metal: 23.88,
});
expect(currency).toHaveProperty('keys', -12);
expect(currency).toHaveProperty('metal', 23.88);
expect(currency).toHaveProperty('metalInWeapons', 430);
});
it('Metal is negative', function () {
var currency = new currency_class_1.Currency({
keys: 12,
metal: -23.88,
});
expect(currency).toHaveProperty('keys', 12);
expect(currency).toHaveProperty('metal', -23.88);
expect(currency).toHaveProperty('metalInWeapons', -430);
});
it('No metal present', function () {
var currency = new currency_class_1.Currency({ keys: 1 });
expect(currency).toHaveProperty('keys', 1);
expect(currency).toHaveProperty('metalInWeapons', 0);
});
});
describe('fromWeapons', function () {
it('With conversion', function () {
var currency = currency_class_1.Currency.fromWeapons(1005, 10);
expect(currency).toHaveProperty('keys', 5);
expect(currency).toHaveProperty('metalInWeapons', 105);
});
it('With conversion', function () {
var currency = currency_class_1.Currency.fromWeapons(1005);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metalInWeapons', 1005);
expect(currency).toHaveProperty('metal', 55.83);
});
});
describe('fromScrap', function () {
it('Requires conversion', function () {
var currency = currency_class_1.Currency.fromScrap(1000, 62);
expect(currency).toHaveProperty('keys', 1);
expect(currency).toHaveProperty('metal', 49.11);
expect(currency).toHaveProperty('metalInWeapons', 884);
});
it('Does not require conversion', function () {
var currency = currency_class_1.Currency.fromScrap(397);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 44.11);
expect(currency).toHaveProperty('metalInWeapons', 794);
});
it('Has weapon value', function () {
var currency = currency_class_1.Currency.fromScrap(397.5);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 44.16);
expect(currency).toHaveProperty('metalInWeapons', 795);
});
it('Negative with conversion and weapon value', function () {
var currency = currency_class_1.Currency.fromScrap(-1000.5, 62);
expect(currency).toHaveProperty('keys', -1);
expect(currency).toHaveProperty('metal', -49.16);
expect(currency).toHaveProperty('metalInWeapons', -885);
});
});
describe('fromKeys', function () {
it('Requires conversion', function () {
var currency = currency_class_1.Currency.fromKeys(3.2, 62);
expect(currency).toHaveProperty('keys', 3);
expect(currency).toHaveProperty('metal', 12.44);
expect(currency).toHaveProperty('metalInWeapons', 224);
});
it('Does not require conversion', function () {
var currency = currency_class_1.Currency.fromKeys(3);
expect(currency).toHaveProperty('keys', 3);
expect(currency).toHaveProperty('metal', 0);
expect(currency).toHaveProperty('metalInWeapons', 0);
});
it('Throws an exception because of missing conversion', function () {
try {
var currency = currency_class_1.Currency.fromKeys(3.22);
expect(currency).not.toBeDefined();
}
catch (e) {
expect(e).toBeInstanceOf(Error);
}
});
it('Negative key value', function () {
var currency = currency_class_1.Currency.fromKeys(-3.2, 62);
expect(currency).toHaveProperty('keys', -3);
expect(currency).toHaveProperty('metal', -12.44);
expect(currency).toHaveProperty('metalInWeapons', -224);
});
});
describe('toScrap', function () {
it('Converts with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 12,
metal: 32.66,
});
expect(currency.toScrap(62)).toEqual(6990);
});
it('Converts without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.66,
});
expect(currency.toScrap()).toEqual(294);
});
it('Throws an error because of no conversion', function () {
try {
var currency = new currency_class_1.Currency({
keys: 12,
metal: 32.66,
});
currency.toScrap();
expect(currency).not.toBeDefined();
}
catch (e) {
expect(e).toBeInstanceOf(Error);
}
});
it('Has weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.72,
});
expect(currency.toScrap()).toEqual(294.5);
});
it('Has negative value', function () {
var currency = new currency_class_1.Currency({
keys: -1,
metal: -32.72,
});
expect(currency.toScrap(60)).toEqual(-834.5);
});
});
describe('toKeys', function () {
it('Converts with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 12,
metal: 32.66,
});
expect(currency.toKeys(62)).toEqual(12.53);
});
it('Converts without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 13,
metal: 0,
});
expect(currency.toKeys()).toEqual(13);
});
it('Throws an error because of no conversion', function () {
try {
var currency = new currency_class_1.Currency({
keys: 12,
metal: 32.66,
});
currency.toKeys();
expect(currency).not.toBeDefined();
}
catch (e) {
expect(e).toBeInstanceOf(Error);
}
});
it('Converts negative value', function () {
var currency = new currency_class_1.Currency({
keys: -12,
metal: -32.66,
});
expect(currency.toKeys(62)).toEqual(-12.53);
});
});
describe('toString', function () {
it('Keys and metal', function () {
expect(new currency_class_1.Currency({
keys: 12,
metal: 53.22,
}).toString()).toEqual('12 keys, 53.22 metal');
});
it('1 key', function () {
expect(new currency_class_1.Currency({
keys: 1,
metal: 0,
}).toString()).toEqual('1 key');
});
it('Just metal', function () {
expect(new currency_class_1.Currency({
keys: 0,
metal: 53.22,
}).toString()).toEqual('53.22 metal');
});
it('0 keys, 0 metal', function () {
expect(new currency_class_1.Currency({
keys: 0,
metal: 0,
}).toString()).toEqual('0 keys, 0 metal');
});
it('Has weapon value #1', function () {
expect(new currency_class_1.Currency({
keys: 0,
metalInWeapons: 101,
}).toString()).toEqual('5.61 metal');
});
it('Has weapon value #2', function () {
expect(new currency_class_1.Currency({
keys: 0,
metalInWeapons: 1,
}).toString()).toEqual('0.05 metal');
});
it('Has weapon value #3', function () {
expect(new currency_class_1.Currency({
keys: 0,
metalInWeapons: 261,
}).toString()).toEqual('14.49 metal');
});
it('Has weapon value #3', function () {
expect(new currency_class_1.Currency({
keys: 0,
metalInWeapons: 265,
}).toString()).toEqual('14.72 metal');
});
});
describe('toJSON', function () {
it('Converts via JSON.stringify', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(JSON.parse(JSON.stringify(currency))).toEqual({
keys: 53,
metal: 32.11,
});
});
});
describe('toWeaponizedJSON', function () {
it('Gives correct form', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 10,
});
expect(currency.toWeaponizedJSON()).toEqual({
keys: 53,
metalInWeapons: 10,
});
});
});
describe('addScrap', function () {
it('Adds with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.addScrap(365, 60);
expect(currency).toHaveProperty('keys', 54);
expect(currency).toHaveProperty('metal', 12.66);
expect(currency).toHaveProperty('metalInWeapons', 228);
});
it('Adds without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.addScrap(365);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 72.66);
expect(currency).toHaveProperty('metalInWeapons', 1308);
});
it('Adds with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.addScrap(365.5, 60);
expect(currency).toHaveProperty('keys', 54);
expect(currency).toHaveProperty('metal', 12.72);
expect(currency).toHaveProperty('metalInWeapons', 229);
});
it('Adds negative value', function () {
var currency = new currency_class_1.Currency({
keys: -53,
metal: -32.11,
});
currency.addScrap(-365.5, 60);
expect(currency).toHaveProperty('keys', -54);
expect(currency).toHaveProperty('metal', -12.72);
expect(currency).toHaveProperty('metalInWeapons', -229);
});
});
describe('addMetal', function () {
it('Adds with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.addMetal(40.55, 60);
expect(currency).toHaveProperty('keys', 54);
expect(currency).toHaveProperty('metal', 12.66);
expect(currency).toHaveProperty('metalInWeapons', 228);
});
it('Adds without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.addMetal(40.55);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 72.66);
expect(currency).toHaveProperty('metalInWeapons', 1308);
});
it('Adds with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.addMetal(40.61);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 72.72);
expect(currency).toHaveProperty('metalInWeapons', 1309);
});
it('Adds negative value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: -32.11,
});
currency.addMetal(-40.61);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', -72.72);
expect(currency).toHaveProperty('metalInWeapons', -1309);
});
});
describe('addKeys', function () {
it('Adds with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.addKeys(1.6, 60);
expect(currency).toHaveProperty('keys', 55);
expect(currency).toHaveProperty('metal', 8.11);
expect(currency).toHaveProperty('metalInWeapons', 146);
});
it('Adds negative value', function () {
var currency = new currency_class_1.Currency({
keys: -53,
metal: -32.11,
});
currency.addKeys(-1.6, 60);
expect(currency).toHaveProperty('keys', -55);
expect(currency).toHaveProperty('metal', -8.11);
expect(currency).toHaveProperty('metalInWeapons', -146);
});
});
describe('addCurrency', function () {
it('Adds with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.addCurrency({
keys: 3,
metal: 30.55,
}, 60);
expect(currency).toHaveProperty('keys', 57);
expect(currency).toHaveProperty('metal', 2.66);
expect(currency).toHaveProperty('metalInWeapons', 48);
});
it('Adds without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.addCurrency({
keys: 0,
metal: 30.55,
});
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 62.66);
expect(currency).toHaveProperty('metalInWeapons', 1128);
});
it('Adds with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.addCurrency({
keys: 0,
metal: 30.61,
});
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 62.72);
expect(currency).toHaveProperty('metalInWeapons', 1129);
});
it('Adds negative currency', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: -32.11,
});
currency.addCurrency({
keys: 0,
metal: -30.61,
});
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', -62.72);
expect(currency).toHaveProperty('metalInWeapons', -1129);
});
});
describe('removeWeapons', function () {
it('Removes without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metalInWeapons: 10,
});
expect(currency.removeWeapons(5).toWeaponizedJSON()).toEqual({
keys: 0,
metalInWeapons: 5,
});
});
it('Removes with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 12,
metalInWeapons: 10,
});
expect(currency.removeWeapons(5, 50).toWeaponizedJSON()).toEqual({
keys: 12,
metalInWeapons: 5,
});
});
});
describe('removeScrap', function () {
it('Removes with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeScrap(365, 60);
expect(currency).toHaveProperty('keys', 52);
expect(currency).toHaveProperty('metal', 51.55);
expect(currency).toHaveProperty('metalInWeapons', 928);
});
it('Removes without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeScrap(288);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 0.11);
expect(currency).toHaveProperty('metalInWeapons', 2);
});
it('Throws for no conversion', function () {
var err;
try {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeScrap(365);
}
catch (e) {
err = e;
}
expect(err).toBeInstanceOf(Error);
});
it('Removes with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeScrap(365.5, 60);
expect(currency).toHaveProperty('keys', 52);
expect(currency).toHaveProperty('metal', 51.49);
expect(currency).toHaveProperty('metalInWeapons', 927);
});
it('Removes negative value', function () {
var currency = new currency_class_1.Currency({
keys: -53,
metal: -32.11,
});
currency.removeScrap(-365, 60);
expect(currency).toHaveProperty('keys', -52);
expect(currency).toHaveProperty('metal', -51.55);
expect(currency).toHaveProperty('metalInWeapons', -928);
});
});
describe('removeMetal', function () {
it('Removes with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeMetal(40.55, 60);
expect(currency).toHaveProperty('keys', 52);
expect(currency).toHaveProperty('metal', 51.55);
expect(currency).toHaveProperty('metalInWeapons', 928);
});
it('Removes without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeMetal(32);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 0.11);
expect(currency).toHaveProperty('metalInWeapons', 2);
});
it('Removes with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeMetal(32.05);
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 0.05);
expect(currency).toHaveProperty('metalInWeapons', 1);
});
});
describe('removeKeys', function () {
it('Removes with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeKeys(3.6, 60);
expect(currency).toHaveProperty('keys', 49);
expect(currency).toHaveProperty('metal', 56.11);
expect(currency).toHaveProperty('metalInWeapons', 1010);
});
});
describe('removeCurrency', function () {
it('Removes with conversion', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
currency.removeCurrency({
keys: 2,
metal: 36,
}, 60);
expect(currency).toHaveProperty('keys', 50);
expect(currency).toHaveProperty('metal', 56.11);
expect(currency).toHaveProperty('metalInWeapons', 1010);
});
it('Removes without conversion', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeCurrency({
keys: 0,
metal: 31,
});
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 1.11);
expect(currency).toHaveProperty('metalInWeapons', 20);
});
it('Throws for no keys', function () {
var err;
try {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeCurrency({
keys: 2,
metal: 31,
});
}
catch (e) {
err = e;
}
expect(err).toBeInstanceOf(Error);
});
it('Removes with weapon value', function () {
var currency = new currency_class_1.Currency({
keys: 0,
metal: 32.11,
});
currency.removeCurrency({
keys: 0,
metal: 31.05,
});
expect(currency).toHaveProperty('keys', 0);
expect(currency).toHaveProperty('metal', 1.05);
expect(currency).toHaveProperty('metalInWeapons', 19);
});
});
describe('isEqual', function () {
it('Returns same result as isEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isEqual({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isEqual)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isBigger', function () {
it('Returns same result as isBigger helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isBigger({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isBigger)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isSmaller', function () {
it('Returns same result as isSmaller helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isSmaller({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isSmaller)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isBiggerOrEqual', function () {
it('Returns same result as isBiggerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isBiggerOrEqual({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isBiggerOrEqual)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isSmallerOrEqual', function () {
it('Returns same result as isSmallerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isSmallerOrEqual({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isSmallerOrEqual)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('clone', function () {
it('Clones the object', function () {
var currency = new currency_class_1.Currency({
keys: 50,
metal: 20,
});
var cloneCurrency = currency.clone();
expect(cloneCurrency).toEqual(currency);
expect(cloneCurrency).toBeInstanceOf(currency_class_1.Currency);
});
});
describe('isEmpty', function () {
it('Is empty', function () {
expect(new currency_class_1.Currency({
keys: 0,
metal: 0,
}).isEmpty()).toEqual(true);
});
it('Is not empty #1', function () {
expect(new currency_class_1.Currency({
keys: -1,
metal: -20,
}).isEmpty()).toEqual(false);
});
it('Is not empty #2', function () {
expect(new currency_class_1.Currency({
keys: 2,
metal: 0,
}).isEmpty()).toEqual(false);
});
});
describe('w', function () {
describe('isEqual', function () {
it('Returns same result as isEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 32,
});
expect(currency.wIsEqual({
keys: 53,
metalInWeapons: 32,
})).toEqual(currency_helper_1.w.isEqual(currency, {
keys: 53,
metalInWeapons: 32,
}));
});
});
describe('isBigger', function () {
it('Returns same result as isBigger helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isBigger({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isBigger)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isSmaller', function () {
it('Returns same result as isSmaller helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isSmaller({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isSmaller)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isBiggerOrEqual', function () {
it('Returns same result as isBiggerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isBiggerOrEqual({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isBiggerOrEqual)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('isSmallerOrEqual', function () {
it('Returns same result as isSmallerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.isSmallerOrEqual({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.isSmallerOrEqual)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('compareTo', function () {
it('Returns same result as compareTo helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metal: 32.11,
});
expect(currency.compareTo({
keys: 53,
metal: 32.11,
})).toEqual((0, currency_helper_1.compareTo)(currency, {
keys: 53,
metal: 32.11,
}));
});
});
describe('wIsBigger', function () {
it('Returns same result as w.isBigger helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 11,
});
expect(currency.wIsBigger({
keys: 53,
metalInWeapons: 12,
})).toEqual(currency_helper_1.w.isBigger(currency, {
keys: 53,
metalInWeapons: 12,
}));
});
});
describe('wIsSmaller', function () {
it('Returns same result as w.isSmaller helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 11,
});
expect(currency.wIsSmaller({
keys: 53,
metalInWeapons: 12,
})).toEqual(currency_helper_1.w.isSmaller(currency, {
keys: 53,
metalInWeapons: 12,
}));
});
});
describe('wIsBiggerOrEqual', function () {
it('Returns same result as w.isBiggerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 11,
});
expect(currency.wIsBiggerOrEqual({
keys: 53,
metalInWeapons: 12,
})).toEqual(currency_helper_1.w.isBiggerOrEqual(currency, {
keys: 53,
metalInWeapons: 12,
}));
});
});
describe('wIsSmallerOrEqual', function () {
it('Returns same result as w.isSmallerOrEqual helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 11,
});
expect(currency.wIsSmallerOrEqual({
keys: 53,
metalInWeapons: 12,
})).toEqual(currency_helper_1.w.isSmallerOrEqual(currency, {
keys: 53,
metalInWeapons: 12,
}));
});
});
describe('wCompareTo', function () {
it('Returns same result as w.compareTo helper', function () {
var currency = new currency_class_1.Currency({
keys: 53,
metalInWeapons: 11,
});
expect(currency.wCompareTo({
keys: 53,
metalInWeapons: 12,
})).toEqual(currency_helper_1.w.compareTo(currency, {
keys: 53,
metalInWeapons: 12,
}));
});
});
});
});
;