text-particle
Version:
Particle effects for text.
31 lines (30 loc) • 1.01 kB
TypeScript
import { ParticleConfig } from "../../effect";
import { Particle } from "../../particle";
import { Renderer } from "../renderer";
export declare function createShader(gl: WebGLRenderingContext, type: number, source: string): WebGLShader;
export declare function createProgram(gl: WebGLRenderingContext, vs: WebGLShader, fs: WebGLShader): WebGLProgram;
interface Buffer {
buffer: WebGLBuffer;
location: number;
readSize: number;
}
/**
*
* @param gl
* @param program
* @param points
* @returns
*/
export declare function setAttributeBuffer(gl: WebGLRenderingContext, buffer: Buffer, points: Float32Array): void;
export declare class WebGLRenderer extends Renderer {
protected root: HTMLCanvasElement;
protected config: ParticleConfig;
private gl;
private program;
private pointsBuffer;
private colorBuffer;
constructor(root: HTMLCanvasElement, config: ParticleConfig);
resize(): void;
render(particles: Particle[], config: ParticleConfig): void;
}
export {};