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test-wuying-agentbay-sdk

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TypeScript SDK for interacting with the Wuying AgentBay cloud runtime environment

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/** * Basic example of using the Agent module to execute tasks. * This example demonstrates: * - Creating a session with Agent capabilities * - Executing a simple task using natural language * - Handling task results */ import { AgentBay } from 'wuying-agentbay-sdk'; async function main() { // Get API key from environment variable const apiKey = process.env.AGENTBAY_API_KEY; if (!apiKey) { console.log("Error: AGENTBAY_API_KEY environment variable not set"); return; } // Initialize AgentBay client console.log("Initializing AgentBay client..."); const agentBay = new AgentBay({ apiKey }); try { // Create a session with Windows latest image for Agent capabilities console.log("Creating a new session with Windows latest image..."); const sessionResult = await agentBay.create({ imageId: "windows_latest" }); if (sessionResult.success) { const session = sessionResult.session; console.log(`Session created with ID: ${session.sessionId}`); // Execute a task using the Agent const taskDescription = "Calculate the square root of 144"; console.log(`Executing task: ${taskDescription}`); const executionResult = await session.agent.executeTask(taskDescription, 5); if (executionResult.success) { console.log("Task completed successfully!"); console.log(`Task ID: ${executionResult.taskId}`); console.log(`Task status: ${executionResult.taskStatus}`); } else { console.log(`Task failed: ${executionResult.errorMessage}`); if (executionResult.taskId) { console.log(`Task ID: ${executionResult.taskId}`); } } // Clean up - delete the session const deleteResult = await agentBay.delete(session); if (deleteResult.success) { console.log("Session deleted successfully"); } else { console.log(`Failed to delete session: ${deleteResult.errorMessage}`); } } else { console.log(`Failed to create session: ${sessionResult.errorMessage}`); } } catch (error) { console.error("Error in main function:", error); } } if (require.main === module) { main().catch(console.error); }