test-isc
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An Ionic component similar to Ionic Select, that allows to search items, including async search, group, add, edit, delete items, and much more.
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JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
import { p as pointerCoord } from './helpers-4a6bd295.js';
var cloneMap = new WeakMap();
var relocateInput = function (componentEl, inputEl, shouldRelocate, inputRelativeY) {
if (inputRelativeY === void 0) { inputRelativeY = 0; }
if (cloneMap.has(componentEl) === shouldRelocate) {
return;
}
if (shouldRelocate) {
addClone(componentEl, inputEl, inputRelativeY);
}
else {
removeClone(componentEl, inputEl);
}
};
var isFocused = function (input) {
return input === input.getRootNode().activeElement;
};
var addClone = function (componentEl, inputEl, inputRelativeY) {
// this allows for the actual input to receive the focus from
// the user's touch event, but before it receives focus, it
// moves the actual input to a location that will not screw
// up the app's layout, and does not allow the native browser
// to attempt to scroll the input into place (messing up headers/footers)
// the cloned input fills the area of where native input should be
// while the native input fakes out the browser by relocating itself
// before it receives the actual focus event
// We hide the focused input (with the visible caret) invisible by making it scale(0),
var parentEl = inputEl.parentNode;
// DOM WRITES
var clonedEl = inputEl.cloneNode(false);
clonedEl.classList.add('cloned-input');
clonedEl.tabIndex = -1;
parentEl.appendChild(clonedEl);
cloneMap.set(componentEl, clonedEl);
var doc = componentEl.ownerDocument;
var tx = doc.dir === 'rtl' ? 9999 : -9999;
componentEl.style.pointerEvents = 'none';
inputEl.style.transform = "translate3d(" + tx + "px," + inputRelativeY + "px,0) scale(0)";
};
var removeClone = function (componentEl, inputEl) {
var clone = cloneMap.get(componentEl);
if (clone) {
cloneMap.delete(componentEl);
clone.remove();
}
componentEl.style.pointerEvents = '';
inputEl.style.transform = '';
};
var enableHideCaretOnScroll = function (componentEl, inputEl, scrollEl) {
if (!scrollEl || !inputEl) {
return function () { return; };
}
var scrollHideCaret = function (shouldHideCaret) {
if (isFocused(inputEl)) {
relocateInput(componentEl, inputEl, shouldHideCaret);
}
};
var onBlur = function () { return relocateInput(componentEl, inputEl, false); };
var hideCaret = function () { return scrollHideCaret(true); };
var showCaret = function () { return scrollHideCaret(false); };
scrollEl.addEventListener('ionScrollStart', hideCaret);
scrollEl.addEventListener('ionScrollEnd', showCaret);
inputEl.addEventListener('blur', onBlur);
return function () {
scrollEl.removeEventListener('ionScrollStart', hideCaret);
scrollEl.removeEventListener('ionScrollEnd', showCaret);
inputEl.addEventListener('ionBlur', onBlur);
};
};
var SKIP_SELECTOR = 'input, textarea, [no-blur]';
var enableInputBlurring = function () {
var focused = true;
var didScroll = false;
var doc = document;
var onScroll = function () {
didScroll = true;
};
var onFocusin = function () {
focused = true;
};
var onTouchend = function (ev) {
// if app did scroll return early
if (didScroll) {
didScroll = false;
return;
}
var active = doc.activeElement;
if (!active) {
return;
}
// only blur if the active element is a text-input or a textarea
if (active.matches(SKIP_SELECTOR)) {
return;
}
// if the selected target is the active element, do not blur
var tapped = ev.target;
if (tapped === active) {
return;
}
if (tapped.matches(SKIP_SELECTOR) || tapped.closest(SKIP_SELECTOR)) {
return;
}
focused = false;
// TODO: find a better way, why 50ms?
setTimeout(function () {
if (!focused) {
active.blur();
}
}, 50);
};
doc.addEventListener('ionScrollStart', onScroll);
doc.addEventListener('focusin', onFocusin, true);
doc.addEventListener('touchend', onTouchend, false);
return function () {
doc.removeEventListener('ionScrollStart', onScroll, true);
doc.removeEventListener('focusin', onFocusin, true);
doc.removeEventListener('touchend', onTouchend, false);
};
};
var SCROLL_ASSIST_SPEED = 0.3;
var getScrollData = function (componentEl, contentEl, keyboardHeight) {
var itemEl = componentEl.closest('ion-item,[ion-item]') || componentEl;
return calcScrollData(itemEl.getBoundingClientRect(), contentEl.getBoundingClientRect(), keyboardHeight, componentEl.ownerDocument.defaultView.innerHeight);
};
var calcScrollData = function (inputRect, contentRect, keyboardHeight, platformHeight) {
// compute input's Y values relative to the body
var inputTop = inputRect.top;
var inputBottom = inputRect.bottom;
// compute visible area
var visibleAreaTop = contentRect.top;
var visibleAreaBottom = Math.min(contentRect.bottom, platformHeight - keyboardHeight);
// compute safe area
var safeAreaTop = visibleAreaTop + 15;
var safeAreaBottom = visibleAreaBottom * 0.5;
// figure out if each edge of the input is within the safe area
var distanceToBottom = safeAreaBottom - inputBottom;
var distanceToTop = safeAreaTop - inputTop;
// desiredScrollAmount is the negated distance to the safe area according to our calculations.
var desiredScrollAmount = Math.round((distanceToBottom < 0)
? -distanceToBottom
: (distanceToTop > 0)
? -distanceToTop
: 0);
// our calculations make some assumptions that aren't always true, like the keyboard being closed when an input
// gets focus, so make sure we don't scroll the input above the visible area
var scrollAmount = Math.min(desiredScrollAmount, inputTop - visibleAreaTop);
var distance = Math.abs(scrollAmount);
var duration = distance / SCROLL_ASSIST_SPEED;
var scrollDuration = Math.min(400, Math.max(150, duration));
return {
scrollAmount: scrollAmount,
scrollDuration: scrollDuration,
scrollPadding: keyboardHeight,
inputSafeY: -(inputTop - safeAreaTop) + 4
};
};
var enableScrollAssist = function (componentEl, inputEl, contentEl, footerEl, keyboardHeight) {
var coord;
var touchStart = function (ev) {
coord = pointerCoord(ev);
};
var touchEnd = function (ev) {
// input cover touchend/mouseup
if (!coord) {
return;
}
// get where the touchend/mouseup ended
var endCoord = pointerCoord(ev);
// focus this input if the pointer hasn't moved XX pixels
// and the input doesn't already have focus
if (!hasPointerMoved(6, coord, endCoord) && !isFocused(inputEl)) {
ev.preventDefault();
ev.stopPropagation();
// begin the input focus process
jsSetFocus(componentEl, inputEl, contentEl, footerEl, keyboardHeight);
}
};
componentEl.addEventListener('touchstart', touchStart, true);
componentEl.addEventListener('touchend', touchEnd, true);
return function () {
componentEl.removeEventListener('touchstart', touchStart, true);
componentEl.removeEventListener('touchend', touchEnd, true);
};
};
var jsSetFocus = function (componentEl, inputEl, contentEl, footerEl, keyboardHeight) {
if (!contentEl && !footerEl) {
return;
}
var scrollData = getScrollData(componentEl, (contentEl || footerEl), keyboardHeight);
if (contentEl && Math.abs(scrollData.scrollAmount) < 4) {
// the text input is in a safe position that doesn't
// require it to be scrolled into view, just set focus now
inputEl.focus();
return;
}
// temporarily move the focus to the focus holder so the browser
// doesn't freak out while it's trying to get the input in place
// at this point the native text input still does not have focus
relocateInput(componentEl, inputEl, true, scrollData.inputSafeY);
inputEl.focus();
/* tslint:disable-next-line */
if (typeof window !== 'undefined') {
var scrollContentTimeout_1;
var scrollContent_1 = function () { return __awaiter(void 0, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
// clean up listeners and timeouts
if (scrollContentTimeout_1 !== undefined) {
clearTimeout(scrollContentTimeout_1);
}
window.removeEventListener('resize', scrollContent_1);
window.removeEventListener('keyboardWillShow', scrollContent_1);
if (!contentEl) return [3 /*break*/, 2];
return [4 /*yield*/, contentEl.scrollByPoint(0, scrollData.scrollAmount, scrollData.scrollDuration)];
case 1:
_a.sent();
_a.label = 2;
case 2:
// the scroll view is in the correct position now
// give the native text input focus
relocateInput(componentEl, inputEl, false, scrollData.inputSafeY);
// ensure this is the focused input
inputEl.focus();
return [2 /*return*/];
}
});
}); };
window.addEventListener('resize', scrollContent_1);
window.addEventListener('keyboardWillShow', scrollContent_1);
// fallback in case resize never fires
scrollContentTimeout_1 = setTimeout(scrollContent_1, 300);
}
};
var hasPointerMoved = function (threshold, startCoord, endCoord) {
if (startCoord && endCoord) {
var deltaX = (startCoord.x - endCoord.x);
var deltaY = (startCoord.y - endCoord.y);
var distance = deltaX * deltaX + deltaY * deltaY;
return distance > (threshold * threshold);
}
return false;
};
var PADDING_TIMER_KEY = '$ionPaddingTimer';
var enableScrollPadding = function (keyboardHeight) {
var doc = document;
var onFocusin = function (ev) {
setScrollPadding(ev.target, keyboardHeight);
};
var onFocusout = function (ev) {
setScrollPadding(ev.target, 0);
};
doc.addEventListener('focusin', onFocusin);
doc.addEventListener('focusout', onFocusout);
return function () {
doc.removeEventListener('focusin', onFocusin);
doc.removeEventListener('focusout', onFocusout);
};
};
var setScrollPadding = function (input, keyboardHeight) {
if (input.tagName !== 'INPUT') {
return;
}
if (input.parentElement && input.parentElement.tagName === 'ION-INPUT') {
return;
}
if (input.parentElement &&
input.parentElement.parentElement &&
input.parentElement.parentElement.tagName === 'ION-SEARCHBAR') {
return;
}
var el = input.closest('ion-content');
if (el === null) {
return;
}
var timer = el[PADDING_TIMER_KEY];
if (timer) {
clearTimeout(timer);
}
if (keyboardHeight > 0) {
el.style.setProperty('--keyboard-offset', keyboardHeight + "px");
}
else {
el[PADDING_TIMER_KEY] = setTimeout(function () {
el.style.setProperty('--keyboard-offset', '0px');
}, 120);
}
};
var INPUT_BLURRING = true;
var SCROLL_PADDING = true;
var startInputShims = function (config) {
var doc = document;
var keyboardHeight = config.getNumber('keyboardHeight', 290);
var scrollAssist = config.getBoolean('scrollAssist', true);
var hideCaret = config.getBoolean('hideCaretOnScroll', true);
var inputBlurring = config.getBoolean('inputBlurring', true);
var scrollPadding = config.getBoolean('scrollPadding', true);
var inputs = Array.from(doc.querySelectorAll('ion-input, ion-textarea'));
var hideCaretMap = new WeakMap();
var scrollAssistMap = new WeakMap();
var registerInput = function (componentEl) { return __awaiter(void 0, void 0, void 0, function () {
var inputRoot, inputEl, scrollEl, footerEl, rmFn, rmFn;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (!componentEl.componentOnReady) return [3 /*break*/, 2];
return [4 /*yield*/, componentEl.componentOnReady()];
case 1:
_a.sent();
_a.label = 2;
case 2:
inputRoot = componentEl.shadowRoot || componentEl;
inputEl = inputRoot.querySelector('input') || inputRoot.querySelector('textarea');
scrollEl = componentEl.closest('ion-content');
footerEl = (!scrollEl) ? componentEl.closest('ion-footer') : null;
if (!inputEl) {
return [2 /*return*/];
}
if (!!scrollEl && hideCaret && !hideCaretMap.has(componentEl)) {
rmFn = enableHideCaretOnScroll(componentEl, inputEl, scrollEl);
hideCaretMap.set(componentEl, rmFn);
}
if ((!!scrollEl || !!footerEl) && scrollAssist && !scrollAssistMap.has(componentEl)) {
rmFn = enableScrollAssist(componentEl, inputEl, scrollEl, footerEl, keyboardHeight);
scrollAssistMap.set(componentEl, rmFn);
}
return [2 /*return*/];
}
});
}); };
var unregisterInput = function (componentEl) {
if (hideCaret) {
var fn = hideCaretMap.get(componentEl);
if (fn) {
fn();
}
hideCaretMap.delete(componentEl);
}
if (scrollAssist) {
var fn = scrollAssistMap.get(componentEl);
if (fn) {
fn();
}
scrollAssistMap.delete(componentEl);
}
};
if (inputBlurring && INPUT_BLURRING) {
enableInputBlurring();
}
if (scrollPadding && SCROLL_PADDING) {
enableScrollPadding(keyboardHeight);
}
// Input might be already loaded in the DOM before ion-device-hacks did.
// At this point we need to look for all of the inputs not registered yet
// and register them.
for (var _i = 0, inputs_1 = inputs; _i < inputs_1.length; _i++) {
var input = inputs_1[_i];
registerInput(input);
}
doc.addEventListener('ionInputDidLoad', (function (ev) {
registerInput(ev.detail);
}));
doc.addEventListener('ionInputDidUnload', (function (ev) {
unregisterInput(ev.detail);
}));
};
export { startInputShims };