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test-isc

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An Ionic component similar to Ionic Select, that allows to search items, including async search, group, add, edit, delete items, and much more.

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var GestureController = /** @class */ (function () { function GestureController() { this.gestureId = 0; this.requestedStart = new Map(); this.disabledGestures = new Map(); this.disabledScroll = new Set(); } /** * Creates a gesture delegate based on the GestureConfig passed */ GestureController.prototype.createGesture = function (config) { return new GestureDelegate(this, this.newID(), config.name, config.priority || 0, !!config.disableScroll); }; /** * Creates a blocker that will block any other gesture events from firing. Set in the ion-gesture component. */ GestureController.prototype.createBlocker = function (opts) { if (opts === void 0) { opts = {}; } return new BlockerDelegate(this, this.newID(), opts.disable, !!opts.disableScroll); }; GestureController.prototype.start = function (gestureName, id, priority) { if (!this.canStart(gestureName)) { this.requestedStart.delete(id); return false; } this.requestedStart.set(id, priority); return true; }; GestureController.prototype.capture = function (gestureName, id, priority) { if (!this.start(gestureName, id, priority)) { return false; } var requestedStart = this.requestedStart; var maxPriority = -10000; requestedStart.forEach(function (value) { maxPriority = Math.max(maxPriority, value); }); if (maxPriority === priority) { this.capturedId = id; requestedStart.clear(); var event = new CustomEvent('ionGestureCaptured', { detail: { gestureName: gestureName } }); document.dispatchEvent(event); return true; } requestedStart.delete(id); return false; }; GestureController.prototype.release = function (id) { this.requestedStart.delete(id); if (this.capturedId === id) { this.capturedId = undefined; } }; GestureController.prototype.disableGesture = function (gestureName, id) { var set = this.disabledGestures.get(gestureName); if (set === undefined) { set = new Set(); this.disabledGestures.set(gestureName, set); } set.add(id); }; GestureController.prototype.enableGesture = function (gestureName, id) { var set = this.disabledGestures.get(gestureName); if (set !== undefined) { set.delete(id); } }; GestureController.prototype.disableScroll = function (id) { this.disabledScroll.add(id); if (this.disabledScroll.size === 1) { document.body.classList.add(BACKDROP_NO_SCROLL); } }; GestureController.prototype.enableScroll = function (id) { this.disabledScroll.delete(id); if (this.disabledScroll.size === 0) { document.body.classList.remove(BACKDROP_NO_SCROLL); } }; GestureController.prototype.canStart = function (gestureName) { if (this.capturedId !== undefined) { // a gesture already captured return false; } if (this.isDisabled(gestureName)) { return false; } return true; }; GestureController.prototype.isCaptured = function () { return this.capturedId !== undefined; }; GestureController.prototype.isScrollDisabled = function () { return this.disabledScroll.size > 0; }; GestureController.prototype.isDisabled = function (gestureName) { var disabled = this.disabledGestures.get(gestureName); if (disabled && disabled.size > 0) { return true; } return false; }; GestureController.prototype.newID = function () { this.gestureId++; return this.gestureId; }; return GestureController; }()); var GestureDelegate = /** @class */ (function () { function GestureDelegate(ctrl, id, name, priority, disableScroll) { this.id = id; this.name = name; this.disableScroll = disableScroll; this.priority = priority * 1000000 + id; this.ctrl = ctrl; } GestureDelegate.prototype.canStart = function () { if (!this.ctrl) { return false; } return this.ctrl.canStart(this.name); }; GestureDelegate.prototype.start = function () { if (!this.ctrl) { return false; } return this.ctrl.start(this.name, this.id, this.priority); }; GestureDelegate.prototype.capture = function () { if (!this.ctrl) { return false; } var captured = this.ctrl.capture(this.name, this.id, this.priority); if (captured && this.disableScroll) { this.ctrl.disableScroll(this.id); } return captured; }; GestureDelegate.prototype.release = function () { if (this.ctrl) { this.ctrl.release(this.id); if (this.disableScroll) { this.ctrl.enableScroll(this.id); } } }; GestureDelegate.prototype.destroy = function () { this.release(); this.ctrl = undefined; }; return GestureDelegate; }()); var BlockerDelegate = /** @class */ (function () { function BlockerDelegate(ctrl, id, disable, disableScroll) { this.id = id; this.disable = disable; this.disableScroll = disableScroll; this.ctrl = ctrl; } BlockerDelegate.prototype.block = function () { if (!this.ctrl) { return; } if (this.disable) { for (var _i = 0, _a = this.disable; _i < _a.length; _i++) { var gesture = _a[_i]; this.ctrl.disableGesture(gesture, this.id); } } if (this.disableScroll) { this.ctrl.disableScroll(this.id); } }; BlockerDelegate.prototype.unblock = function () { if (!this.ctrl) { return; } if (this.disable) { for (var _i = 0, _a = this.disable; _i < _a.length; _i++) { var gesture = _a[_i]; this.ctrl.enableGesture(gesture, this.id); } } if (this.disableScroll) { this.ctrl.enableScroll(this.id); } }; BlockerDelegate.prototype.destroy = function () { this.unblock(); this.ctrl = undefined; }; return BlockerDelegate; }()); var BACKDROP_NO_SCROLL = 'backdrop-no-scroll'; var GESTURE_CONTROLLER = new GestureController(); var addEventListener = function (el, eventName, callback, opts) { // use event listener options when supported // otherwise it's just a boolean for the "capture" arg var listenerOpts = supportsPassive(el) ? { 'capture': !!opts.capture, 'passive': !!opts.passive, } : !!opts.capture; var add; var remove; if (el['__zone_symbol__addEventListener']) { add = '__zone_symbol__addEventListener'; remove = '__zone_symbol__removeEventListener'; } else { add = 'addEventListener'; remove = 'removeEventListener'; } el[add](eventName, callback, listenerOpts); return function () { el[remove](eventName, callback, listenerOpts); }; }; var supportsPassive = function (node) { if (_sPassive === undefined) { try { var opts = Object.defineProperty({}, 'passive', { get: function () { _sPassive = true; } }); node.addEventListener('optsTest', function () { return; }, opts); } catch (e) { _sPassive = false; } } return !!_sPassive; }; var _sPassive; var MOUSE_WAIT = 2000; var createPointerEvents = function (el, pointerDown, pointerMove, pointerUp, options) { var rmTouchStart; var rmTouchMove; var rmTouchEnd; var rmTouchCancel; var rmMouseStart; var rmMouseMove; var rmMouseUp; var lastTouchEvent = 0; var handleTouchStart = function (ev) { lastTouchEvent = Date.now() + MOUSE_WAIT; if (!pointerDown(ev)) { return; } if (!rmTouchMove && pointerMove) { rmTouchMove = addEventListener(el, 'touchmove', pointerMove, options); } if (!rmTouchEnd) { rmTouchEnd = addEventListener(el, 'touchend', handleTouchEnd, options); } if (!rmTouchCancel) { rmTouchCancel = addEventListener(el, 'touchcancel', handleTouchEnd, options); } }; var handleMouseDown = function (ev) { if (lastTouchEvent > Date.now()) { return; } if (!pointerDown(ev)) { return; } if (!rmMouseMove && pointerMove) { rmMouseMove = addEventListener(getDocument(el), 'mousemove', pointerMove, options); } if (!rmMouseUp) { rmMouseUp = addEventListener(getDocument(el), 'mouseup', handleMouseUp, options); } }; var handleTouchEnd = function (ev) { stopTouch(); if (pointerUp) { pointerUp(ev); } }; var handleMouseUp = function (ev) { stopMouse(); if (pointerUp) { pointerUp(ev); } }; var stopTouch = function () { if (rmTouchMove) { rmTouchMove(); } if (rmTouchEnd) { rmTouchEnd(); } if (rmTouchCancel) { rmTouchCancel(); } rmTouchMove = rmTouchEnd = rmTouchCancel = undefined; }; var stopMouse = function () { if (rmMouseMove) { rmMouseMove(); } if (rmMouseUp) { rmMouseUp(); } rmMouseMove = rmMouseUp = undefined; }; var stop = function () { stopTouch(); stopMouse(); }; var enable = function (isEnabled) { if (isEnabled === void 0) { isEnabled = true; } if (!isEnabled) { if (rmTouchStart) { rmTouchStart(); } if (rmMouseStart) { rmMouseStart(); } rmTouchStart = rmMouseStart = undefined; stop(); } else { if (!rmTouchStart) { rmTouchStart = addEventListener(el, 'touchstart', handleTouchStart, options); } if (!rmMouseStart) { rmMouseStart = addEventListener(el, 'mousedown', handleMouseDown, options); } } }; var destroy = function () { enable(false); pointerUp = pointerMove = pointerDown = undefined; }; return { enable: enable, stop: stop, destroy: destroy }; }; var getDocument = function (node) { return node instanceof Document ? node : node.ownerDocument; }; var createPanRecognizer = function (direction, thresh, maxAngle) { var radians = maxAngle * (Math.PI / 180); var isDirX = direction === 'x'; var maxCosine = Math.cos(radians); var threshold = thresh * thresh; var startX = 0; var startY = 0; var dirty = false; var isPan = 0; return { start: function (x, y) { startX = x; startY = y; isPan = 0; dirty = true; }, detect: function (x, y) { if (!dirty) { return false; } var deltaX = (x - startX); var deltaY = (y - startY); var distance = deltaX * deltaX + deltaY * deltaY; if (distance < threshold) { return false; } var hypotenuse = Math.sqrt(distance); var cosine = (isDirX ? deltaX : deltaY) / hypotenuse; if (cosine > maxCosine) { isPan = 1; } else if (cosine < -maxCosine) { isPan = -1; } else { isPan = 0; } dirty = false; return true; }, isGesture: function () { return isPan !== 0; }, getDirection: function () { return isPan; } }; }; var createGesture = function (config) { var hasCapturedPan = false; var hasStartedPan = false; var hasFiredStart = true; var isMoveQueued = false; var finalConfig = Object.assign({ disableScroll: false, direction: 'x', gesturePriority: 0, passive: true, maxAngle: 40, threshold: 10 }, config); var canStart = finalConfig.canStart; var onWillStart = finalConfig.onWillStart; var onStart = finalConfig.onStart; var onEnd = finalConfig.onEnd; var notCaptured = finalConfig.notCaptured; var onMove = finalConfig.onMove; var threshold = finalConfig.threshold; var passive = finalConfig.passive; var blurOnStart = finalConfig.blurOnStart; var detail = { type: 'pan', startX: 0, startY: 0, startTime: 0, currentX: 0, currentY: 0, velocityX: 0, velocityY: 0, deltaX: 0, deltaY: 0, currentTime: 0, event: undefined, data: undefined }; var pan = createPanRecognizer(finalConfig.direction, finalConfig.threshold, finalConfig.maxAngle); var gesture = GESTURE_CONTROLLER.createGesture({ name: config.gestureName, priority: config.gesturePriority, disableScroll: config.disableScroll }); var pointerDown = function (ev) { var timeStamp = now(ev); if (hasStartedPan || !hasFiredStart) { return false; } updateDetail(ev, detail); detail.startX = detail.currentX; detail.startY = detail.currentY; detail.startTime = detail.currentTime = timeStamp; detail.velocityX = detail.velocityY = detail.deltaX = detail.deltaY = 0; detail.event = ev; // Check if gesture can start if (canStart && canStart(detail) === false) { return false; } // Release fallback gesture.release(); // Start gesture if (!gesture.start()) { return false; } hasStartedPan = true; if (threshold === 0) { return tryToCapturePan(); } pan.start(detail.startX, detail.startY); return true; }; var pointerMove = function (ev) { // fast path, if gesture is currently captured // do minimum job to get user-land even dispatched if (hasCapturedPan) { if (!isMoveQueued && hasFiredStart) { isMoveQueued = true; calcGestureData(detail, ev); requestAnimationFrame(fireOnMove); } return; } // gesture is currently being detected calcGestureData(detail, ev); if (pan.detect(detail.currentX, detail.currentY)) { if (!pan.isGesture() || !tryToCapturePan()) { abortGesture(); } } }; var fireOnMove = function () { // Since fireOnMove is called inside a RAF, onEnd() might be called, // we must double check hasCapturedPan if (!hasCapturedPan) { return; } isMoveQueued = false; if (onMove) { onMove(detail); } }; var tryToCapturePan = function () { if (gesture && !gesture.capture()) { return false; } hasCapturedPan = true; hasFiredStart = false; // reset start position since the real user-land event starts here // If the pan detector threshold is big, not resetting the start position // will cause a jump in the animation equal to the detector threshold. // the array of positions used to calculate the gesture velocity does not // need to be cleaned, more points in the positions array always results in a // more accurate value of the velocity. detail.startX = detail.currentX; detail.startY = detail.currentY; detail.startTime = detail.currentTime; if (onWillStart) { onWillStart(detail).then(fireOnStart); } else { fireOnStart(); } return true; }; var blurActiveElement = function () { /* tslint:disable-next-line */ if (typeof document !== 'undefined') { var activeElement = document.activeElement; if (activeElement !== null && activeElement.blur) { activeElement.blur(); } } }; var fireOnStart = function () { if (blurOnStart) { blurActiveElement(); } if (onStart) { onStart(detail); } hasFiredStart = true; }; var reset = function () { hasCapturedPan = false; hasStartedPan = false; isMoveQueued = false; hasFiredStart = true; gesture.release(); }; // END ************************* var pointerUp = function (ev) { var tmpHasCaptured = hasCapturedPan; var tmpHasFiredStart = hasFiredStart; reset(); if (!tmpHasFiredStart) { return; } calcGestureData(detail, ev); // Try to capture press if (tmpHasCaptured) { if (onEnd) { onEnd(detail); } return; } // Not captured any event if (notCaptured) { notCaptured(detail); } }; var pointerEvents = createPointerEvents(finalConfig.el, pointerDown, pointerMove, pointerUp, { capture: false, passive: passive }); var abortGesture = function () { reset(); pointerEvents.stop(); if (notCaptured) { notCaptured(detail); } }; return { enable: function (enable) { if (enable === void 0) { enable = true; } if (!enable) { if (hasCapturedPan) { pointerUp(undefined); } reset(); } pointerEvents.enable(enable); }, destroy: function () { gesture.destroy(); pointerEvents.destroy(); } }; }; var calcGestureData = function (detail, ev) { if (!ev) { return; } var prevX = detail.currentX; var prevY = detail.currentY; var prevT = detail.currentTime; updateDetail(ev, detail); var currentX = detail.currentX; var currentY = detail.currentY; var timestamp = detail.currentTime = now(ev); var timeDelta = timestamp - prevT; if (timeDelta > 0 && timeDelta < 100) { var velocityX = (currentX - prevX) / timeDelta; var velocityY = (currentY - prevY) / timeDelta; detail.velocityX = velocityX * 0.7 + detail.velocityX * 0.3; detail.velocityY = velocityY * 0.7 + detail.velocityY * 0.3; } detail.deltaX = currentX - detail.startX; detail.deltaY = currentY - detail.startY; detail.event = ev; }; var updateDetail = function (ev, detail) { // get X coordinates for either a mouse click // or a touch depending on the given event var x = 0; var y = 0; if (ev) { var changedTouches = ev.changedTouches; if (changedTouches && changedTouches.length > 0) { var touch = changedTouches[0]; x = touch.clientX; y = touch.clientY; } else if (ev.pageX !== undefined) { x = ev.pageX; y = ev.pageY; } } detail.currentX = x; detail.currentY = y; }; var now = function (ev) { return ev.timeStamp || Date.now(); }; export { GESTURE_CONTROLLER, createGesture };