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test-isc

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An Ionic component similar to Ionic Select, that allows to search items, including async search, group, add, edit, delete items, and much more.

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); const index = require('./index-366d4dde.js'); const ionicGlobal = require('./ionic-global-53907587.js'); const helpers = require('./helpers-41dfb43a.js'); require('./animation-34a434a2.js'); const cubicBezier = require('./cubic-bezier-f3b34d27.js'); const index$1$2 = require('./index-ea0ef88d.js'); require('./hardware-back-button-8c2f48d2.js'); const index$3 = require('./index-1ceca8b8.js'); const menuIosCss = ":host{--width:304px;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--background:var(--ion-background-color, #fff);left:0;right:0;top:0;bottom:0;display:none;position:absolute;contain:strict}:host(.show-menu){display:block}.menu-inner{left:0;right:auto;top:0;bottom:0;-webkit-transform:translate3d(-9999px, 0, 0);transform:translate3d(-9999px, 0, 0);display:-ms-flexbox;display:flex;position:absolute;-ms-flex-direction:column;flex-direction:column;-ms-flex-pack:justify;justify-content:space-between;width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);background:var(--background);contain:strict}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{left:unset;right:unset;left:auto;right:0}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{-webkit-transform:translate3d(calc(-1 * -9999px), 0, 0);transform:translate3d(calc(-1 * -9999px), 0, 0)}:host(.menu-side-start) .menu-inner{--ion-safe-area-right:0px;right:auto;left:0}:host(.menu-side-end) .menu-inner{--ion-safe-area-left:0px;right:0;left:auto;}ion-backdrop{display:none;opacity:0.01;z-index:-1}@media (max-width: 340px){.menu-inner{--width:264px}}:host(.menu-type-reveal){z-index:0}:host(.menu-type-reveal.show-menu) .menu-inner{-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}:host(.menu-type-overlay){z-index:1000}:host(.menu-type-overlay) .show-backdrop{display:block;cursor:pointer}:host(.menu-pane-visible){width:var(--width);min-width:var(--min-width);max-width:var(--max-width)}:host(.menu-pane-visible) .menu-inner{left:0;right:0;width:auto;-webkit-transform:none !important;transform:none !important;-webkit-box-shadow:none !important;box-shadow:none !important}:host(.menu-pane-visible) ion-backdrop{display:hidden !important;}:host(.menu-type-push){z-index:1000}:host(.menu-type-push) .show-backdrop{display:block}"; const menuMdCss = ":host{--width:304px;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--background:var(--ion-background-color, #fff);left:0;right:0;top:0;bottom:0;display:none;position:absolute;contain:strict}:host(.show-menu){display:block}.menu-inner{left:0;right:auto;top:0;bottom:0;-webkit-transform:translate3d(-9999px, 0, 0);transform:translate3d(-9999px, 0, 0);display:-ms-flexbox;display:flex;position:absolute;-ms-flex-direction:column;flex-direction:column;-ms-flex-pack:justify;justify-content:space-between;width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);background:var(--background);contain:strict}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{left:unset;right:unset;left:auto;right:0}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{-webkit-transform:translate3d(calc(-1 * -9999px), 0, 0);transform:translate3d(calc(-1 * -9999px), 0, 0)}:host(.menu-side-start) .menu-inner{--ion-safe-area-right:0px;right:auto;left:0}:host(.menu-side-end) .menu-inner{--ion-safe-area-left:0px;right:0;left:auto;}ion-backdrop{display:none;opacity:0.01;z-index:-1}@media (max-width: 340px){.menu-inner{--width:264px}}:host(.menu-type-reveal){z-index:0}:host(.menu-type-reveal.show-menu) .menu-inner{-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}:host(.menu-type-overlay){z-index:1000}:host(.menu-type-overlay) .show-backdrop{display:block;cursor:pointer}:host(.menu-pane-visible){width:var(--width);min-width:var(--min-width);max-width:var(--max-width)}:host(.menu-pane-visible) .menu-inner{left:0;right:0;width:auto;-webkit-transform:none !important;transform:none !important;-webkit-box-shadow:none !important;box-shadow:none !important}:host(.menu-pane-visible) ion-backdrop{display:hidden !important;}:host(.menu-type-overlay) .menu-inner{-webkit-box-shadow:4px 0px 16px rgba(0, 0, 0, 0.18);box-shadow:4px 0px 16px rgba(0, 0, 0, 0.18)}"; const iosEasing = 'cubic-bezier(0.32,0.72,0,1)'; const mdEasing = 'cubic-bezier(0.0,0.0,0.2,1)'; const iosEasingReverse = 'cubic-bezier(1, 0, 0.68, 0.28)'; const mdEasingReverse = 'cubic-bezier(0.4, 0, 0.6, 1)'; const Menu = class { constructor(hostRef) { index.registerInstance(this, hostRef); this.lastOnEnd = 0; this.blocker = index$1$2.GESTURE_CONTROLLER.createBlocker({ disableScroll: true }); this.isAnimating = false; this._isOpen = false; this.isPaneVisible = false; this.isEndSide = false; /** * If `true`, the menu is disabled. */ this.disabled = false; /** * Which side of the view the menu should be placed. */ this.side = 'start'; /** * If `true`, swiping the menu is enabled. */ this.swipeGesture = true; /** * The edge threshold for dragging the menu open. * If a drag/swipe happens over this value, the menu is not triggered. */ this.maxEdgeStart = 50; this.ionWillOpen = index.createEvent(this, "ionWillOpen", 7); this.ionWillClose = index.createEvent(this, "ionWillClose", 7); this.ionDidOpen = index.createEvent(this, "ionDidOpen", 7); this.ionDidClose = index.createEvent(this, "ionDidClose", 7); this.ionMenuChange = index.createEvent(this, "ionMenuChange", 7); } typeChanged(type, oldType) { const contentEl = this.contentEl; if (contentEl) { if (oldType !== undefined) { contentEl.classList.remove(`menu-content-${oldType}`); } contentEl.classList.add(`menu-content-${type}`); contentEl.removeAttribute('style'); } if (this.menuInnerEl) { // Remove effects of previous animations this.menuInnerEl.removeAttribute('style'); } this.animation = undefined; } disabledChanged() { this.updateState(); this.ionMenuChange.emit({ disabled: this.disabled, open: this._isOpen }); } sideChanged() { this.isEndSide = helpers.isEndSide(this.side); } swipeGestureChanged() { this.updateState(); } async connectedCallback() { if (this.type === undefined) { this.type = ionicGlobal.config.get('menuType', 'overlay'); } const el = this.el; const parent = el.parentNode; if (this.contentId === undefined) { console.warn(`[DEPRECATED][ion-menu] Using the [main] attribute is deprecated, please use the "contentId" property instead: BEFORE: <ion-menu>...</ion-menu> <div main>...</div> AFTER: <ion-menu contentId="main-content"></ion-menu> <div id="main-content">...</div> `); } const content = this.contentId !== undefined ? document.getElementById(this.contentId) : parent && parent.querySelector && parent.querySelector('[main]'); if (!content || !content.tagName) { // requires content element console.error('Menu: must have a "content" element to listen for drag events on.'); return; } this.contentEl = content; // add menu's content classes content.classList.add('menu-content'); this.typeChanged(this.type, undefined); this.sideChanged(); // register this menu with the app's menu controller index$3.menuController._register(this); this.gesture = (await new Promise(function (resolve) { resolve(require('./index-ea0ef88d.js')); })).createGesture({ el: document, gestureName: 'menu-swipe', gesturePriority: 30, threshold: 10, blurOnStart: true, canStart: ev => this.canStart(ev), onWillStart: () => this.onWillStart(), onStart: () => this.onStart(), onMove: ev => this.onMove(ev), onEnd: ev => this.onEnd(ev), }); this.updateState(); } async componentDidLoad() { this.ionMenuChange.emit({ disabled: this.disabled, open: this._isOpen }); this.updateState(); } disconnectedCallback() { this.blocker.destroy(); index$3.menuController._unregister(this); if (this.animation) { this.animation.destroy(); } if (this.gesture) { this.gesture.destroy(); this.gesture = undefined; } this.animation = undefined; this.contentEl = this.backdropEl = this.menuInnerEl = undefined; } onSplitPaneChanged(ev) { this.isPaneVisible = ev.detail.isPane(this.el); this.updateState(); } onBackdropClick(ev) { if (this._isOpen && this.lastOnEnd < ev.timeStamp - 100) { const shouldClose = (ev.composedPath) ? !ev.composedPath().includes(this.menuInnerEl) : false; if (shouldClose) { ev.preventDefault(); ev.stopPropagation(); this.close(); } } } /** * Returns `true` is the menu is open. */ isOpen() { return Promise.resolve(this._isOpen); } /** * Returns `true` is the menu is active. * * A menu is active when it can be opened or closed, meaning it's enabled * and it's not part of a `ion-split-pane`. */ isActive() { return Promise.resolve(this._isActive()); } /** * Opens the menu. If the menu is already open or it can't be opened, * it returns `false`. */ open(animated = true) { return this.setOpen(true, animated); } /** * Closes the menu. If the menu is already closed or it can't be closed, * it returns `false`. */ close(animated = true) { return this.setOpen(false, animated); } /** * Toggles the menu. If the menu is already open, it will try to close, otherwise it will try to open it. * If the operation can't be completed successfully, it returns `false`. */ toggle(animated = true) { return this.setOpen(!this._isOpen, animated); } /** * Opens or closes the button. * If the operation can't be completed successfully, it returns `false`. */ setOpen(shouldOpen, animated = true) { return index$3.menuController._setOpen(this, shouldOpen, animated); } async _setOpen(shouldOpen, animated = true) { // If the menu is disabled or it is currently being animated, let's do nothing if (!this._isActive() || this.isAnimating || shouldOpen === this._isOpen) { return false; } this.beforeAnimation(shouldOpen); await this.loadAnimation(); await this.startAnimation(shouldOpen, animated); this.afterAnimation(shouldOpen); return true; } async loadAnimation() { // Menu swipe animation takes the menu's inner width as parameter, // If `offsetWidth` changes, we need to create a new animation. const width = this.menuInnerEl.offsetWidth; if (width === this.width && this.animation !== undefined) { return; } this.width = width; // Destroy existing animation if (this.animation) { this.animation.destroy(); this.animation = undefined; } // Create new animation this.animation = await index$3.menuController._createAnimation(this.type, this); if (!ionicGlobal.config.getBoolean('animated', true)) { this.animation.duration(0); } this.animation.fill('both'); } async startAnimation(shouldOpen, animated) { const isReversed = !shouldOpen; const mode = ionicGlobal.getIonMode(this); const easing = mode === 'ios' ? iosEasing : mdEasing; const easingReverse = mode === 'ios' ? iosEasingReverse : mdEasingReverse; const ani = this.animation .direction((isReversed) ? 'reverse' : 'normal') .easing((isReversed) ? easingReverse : easing) .onFinish(() => { if (ani.getDirection() === 'reverse') { ani.direction('normal'); } }); if (animated) { await ani.play(); } else { ani.play({ sync: true }); } } _isActive() { return !this.disabled && !this.isPaneVisible; } canSwipe() { return this.swipeGesture && !this.isAnimating && this._isActive(); } canStart(detail) { // Do not allow swipe gesture if a modal is open const isModalPresented = !!document.querySelector('ion-modal.show-modal'); if (isModalPresented || !this.canSwipe()) { return false; } if (this._isOpen) { return true; // TODO error } else if (index$3.menuController._getOpenSync()) { return false; } return checkEdgeSide(window, detail.currentX, this.isEndSide, this.maxEdgeStart); } onWillStart() { this.beforeAnimation(!this._isOpen); return this.loadAnimation(); } onStart() { if (!this.isAnimating || !this.animation) { helpers.assert(false, 'isAnimating has to be true'); return; } // the cloned animation should not use an easing curve during seek this.animation.progressStart(true, (this._isOpen) ? 1 : 0); } onMove(detail) { if (!this.isAnimating || !this.animation) { helpers.assert(false, 'isAnimating has to be true'); return; } const delta = computeDelta(detail.deltaX, this._isOpen, this.isEndSide); const stepValue = delta / this.width; this.animation.progressStep((this._isOpen) ? 1 - stepValue : stepValue); } onEnd(detail) { if (!this.isAnimating || !this.animation) { helpers.assert(false, 'isAnimating has to be true'); return; } const isOpen = this._isOpen; const isEndSide = this.isEndSide; const delta = computeDelta(detail.deltaX, isOpen, isEndSide); const width = this.width; const stepValue = delta / width; const velocity = detail.velocityX; const z = width / 2.0; const shouldCompleteRight = velocity >= 0 && (velocity > 0.2 || detail.deltaX > z); const shouldCompleteLeft = velocity <= 0 && (velocity < -0.2 || detail.deltaX < -z); const shouldComplete = isOpen ? isEndSide ? shouldCompleteRight : shouldCompleteLeft : isEndSide ? shouldCompleteLeft : shouldCompleteRight; let shouldOpen = !isOpen && shouldComplete; if (isOpen && !shouldComplete) { shouldOpen = true; } this.lastOnEnd = detail.currentTime; // Account for rounding errors in JS let newStepValue = (shouldComplete) ? 0.001 : -0.001; /** * TODO: stepValue can sometimes return a negative * value, but you can't have a negative time value * for the cubic bezier curve (at least with web animations) * Not sure if the negative step value is an error or not */ const adjustedStepValue = (stepValue < 0) ? 0.01 : stepValue; /** * Animation will be reversed here, so need to * reverse the easing curve as well * * Additionally, we need to account for the time relative * to the new easing curve, as `stepValue` is going to be given * in terms of a linear curve. */ newStepValue += cubicBezier.getTimeGivenProgression([0, 0], [0.4, 0], [0.6, 1], [1, 1], helpers.clamp(0, adjustedStepValue, 0.9999))[0] || 0; const playTo = (this._isOpen) ? !shouldComplete : shouldComplete; this.animation .easing('cubic-bezier(0.4, 0.0, 0.6, 1)') .onFinish(() => this.afterAnimation(shouldOpen), { oneTimeCallback: true }) .progressEnd((playTo) ? 1 : 0, (this._isOpen) ? 1 - newStepValue : newStepValue, 300); } beforeAnimation(shouldOpen) { helpers.assert(!this.isAnimating, '_before() should not be called while animating'); // this places the menu into the correct location before it animates in // this css class doesn't actually kick off any animations this.el.classList.add(SHOW_MENU); if (this.backdropEl) { this.backdropEl.classList.add(SHOW_BACKDROP); } this.blocker.block(); this.isAnimating = true; if (shouldOpen) { this.ionWillOpen.emit(); } else { this.ionWillClose.emit(); } } afterAnimation(isOpen) { helpers.assert(this.isAnimating, '_before() should be called while animating'); // keep opening/closing the menu disabled for a touch more yet // only add listeners/css if it's enabled and isOpen // and only remove listeners/css if it's not open // emit opened/closed events this._isOpen = isOpen; this.isAnimating = false; if (!this._isOpen) { this.blocker.unblock(); } if (isOpen) { // add css class if (this.contentEl) { this.contentEl.classList.add(MENU_CONTENT_OPEN); } // emit open event this.ionDidOpen.emit(); } else { // remove css classes this.el.classList.remove(SHOW_MENU); if (this.contentEl) { this.contentEl.classList.remove(MENU_CONTENT_OPEN); } if (this.backdropEl) { this.backdropEl.classList.remove(SHOW_BACKDROP); } if (this.animation) { this.animation.stop(); } // emit close event this.ionDidClose.emit(); } } updateState() { const isActive = this._isActive(); if (this.gesture) { this.gesture.enable(isActive && this.swipeGesture); } // Close menu immediately if (!isActive && this._isOpen) { // close if this menu is open, and should not be enabled this.forceClosing(); } if (!this.disabled) { index$3.menuController._setActiveMenu(this); } helpers.assert(!this.isAnimating, 'can not be animating'); } forceClosing() { helpers.assert(this._isOpen, 'menu cannot be closed'); this.isAnimating = true; const ani = this.animation.direction('reverse'); ani.play({ sync: true }); this.afterAnimation(false); } render() { const { isEndSide, type, disabled, isPaneVisible } = this; const mode = ionicGlobal.getIonMode(this); return (index.h(index.Host, { role: "navigation", class: { [mode]: true, [`menu-type-${type}`]: true, 'menu-enabled': !disabled, 'menu-side-end': isEndSide, 'menu-side-start': !isEndSide, 'menu-pane-visible': isPaneVisible } }, index.h("div", { class: "menu-inner", part: "container", ref: el => this.menuInnerEl = el }, index.h("slot", null)), index.h("ion-backdrop", { ref: el => this.backdropEl = el, class: "menu-backdrop", tappable: false, stopPropagation: false, part: "backdrop" }))); } get el() { return index.getElement(this); } static get watchers() { return { "type": ["typeChanged"], "disabled": ["disabledChanged"], "side": ["sideChanged"], "swipeGesture": ["swipeGestureChanged"] }; } }; const computeDelta = (deltaX, isOpen, isEndSide) => { return Math.max(0, isOpen !== isEndSide ? -deltaX : deltaX); }; const checkEdgeSide = (win, posX, isEndSide, maxEdgeStart) => { if (isEndSide) { return posX >= win.innerWidth - maxEdgeStart; } else { return posX <= maxEdgeStart; } }; const SHOW_MENU = 'show-menu'; const SHOW_BACKDROP = 'show-backdrop'; const MENU_CONTENT_OPEN = 'menu-content-open'; Menu.style = { /*STENCIL:MODE:ios*/ ios: menuIosCss, /*STENCIL:MODE:md*/ md: menuMdCss }; exports.ion_menu = Menu;