test-isc
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An Ionic component similar to Ionic Select, that allows to search items, including async search, group, add, edit, delete items, and much more.
457 lines (449 loc) • 20.9 kB
JavaScript
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
const index = require('./index-366d4dde.js');
const ionicGlobal = require('./ionic-global-53907587.js');
const helpers = require('./helpers-41dfb43a.js');
require('./animation-34a434a2.js');
const cubicBezier = require('./cubic-bezier-f3b34d27.js');
const index$1$2 = require('./index-ea0ef88d.js');
require('./hardware-back-button-8c2f48d2.js');
const index$3 = require('./index-1ceca8b8.js');
const menuIosCss = ":host{--width:304px;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--background:var(--ion-background-color, #fff);left:0;right:0;top:0;bottom:0;display:none;position:absolute;contain:strict}:host(.show-menu){display:block}.menu-inner{left:0;right:auto;top:0;bottom:0;-webkit-transform:translate3d(-9999px, 0, 0);transform:translate3d(-9999px, 0, 0);display:-ms-flexbox;display:flex;position:absolute;-ms-flex-direction:column;flex-direction:column;-ms-flex-pack:justify;justify-content:space-between;width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);background:var(--background);contain:strict}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{left:unset;right:unset;left:auto;right:0}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{-webkit-transform:translate3d(calc(-1 * -9999px), 0, 0);transform:translate3d(calc(-1 * -9999px), 0, 0)}:host(.menu-side-start) .menu-inner{--ion-safe-area-right:0px;right:auto;left:0}:host(.menu-side-end) .menu-inner{--ion-safe-area-left:0px;right:0;left:auto;}ion-backdrop{display:none;opacity:0.01;z-index:-1}@media (max-width: 340px){.menu-inner{--width:264px}}:host(.menu-type-reveal){z-index:0}:host(.menu-type-reveal.show-menu) .menu-inner{-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}:host(.menu-type-overlay){z-index:1000}:host(.menu-type-overlay) .show-backdrop{display:block;cursor:pointer}:host(.menu-pane-visible){width:var(--width);min-width:var(--min-width);max-width:var(--max-width)}:host(.menu-pane-visible) .menu-inner{left:0;right:0;width:auto;-webkit-transform:none !important;transform:none !important;-webkit-box-shadow:none !important;box-shadow:none !important}:host(.menu-pane-visible) ion-backdrop{display:hidden !important;}:host(.menu-type-push){z-index:1000}:host(.menu-type-push) .show-backdrop{display:block}";
const menuMdCss = ":host{--width:304px;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--background:var(--ion-background-color, #fff);left:0;right:0;top:0;bottom:0;display:none;position:absolute;contain:strict}:host(.show-menu){display:block}.menu-inner{left:0;right:auto;top:0;bottom:0;-webkit-transform:translate3d(-9999px, 0, 0);transform:translate3d(-9999px, 0, 0);display:-ms-flexbox;display:flex;position:absolute;-ms-flex-direction:column;flex-direction:column;-ms-flex-pack:justify;justify-content:space-between;width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);background:var(--background);contain:strict}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{left:unset;right:unset;left:auto;right:0}[dir=rtl] .menu-inner,:host-context([dir=rtl]) .menu-inner{-webkit-transform:translate3d(calc(-1 * -9999px), 0, 0);transform:translate3d(calc(-1 * -9999px), 0, 0)}:host(.menu-side-start) .menu-inner{--ion-safe-area-right:0px;right:auto;left:0}:host(.menu-side-end) .menu-inner{--ion-safe-area-left:0px;right:0;left:auto;}ion-backdrop{display:none;opacity:0.01;z-index:-1}@media (max-width: 340px){.menu-inner{--width:264px}}:host(.menu-type-reveal){z-index:0}:host(.menu-type-reveal.show-menu) .menu-inner{-webkit-transform:translate3d(0, 0, 0);transform:translate3d(0, 0, 0)}:host(.menu-type-overlay){z-index:1000}:host(.menu-type-overlay) .show-backdrop{display:block;cursor:pointer}:host(.menu-pane-visible){width:var(--width);min-width:var(--min-width);max-width:var(--max-width)}:host(.menu-pane-visible) .menu-inner{left:0;right:0;width:auto;-webkit-transform:none !important;transform:none !important;-webkit-box-shadow:none !important;box-shadow:none !important}:host(.menu-pane-visible) ion-backdrop{display:hidden !important;}:host(.menu-type-overlay) .menu-inner{-webkit-box-shadow:4px 0px 16px rgba(0, 0, 0, 0.18);box-shadow:4px 0px 16px rgba(0, 0, 0, 0.18)}";
const iosEasing = 'cubic-bezier(0.32,0.72,0,1)';
const mdEasing = 'cubic-bezier(0.0,0.0,0.2,1)';
const iosEasingReverse = 'cubic-bezier(1, 0, 0.68, 0.28)';
const mdEasingReverse = 'cubic-bezier(0.4, 0, 0.6, 1)';
const Menu = class {
constructor(hostRef) {
index.registerInstance(this, hostRef);
this.lastOnEnd = 0;
this.blocker = index$1$2.GESTURE_CONTROLLER.createBlocker({ disableScroll: true });
this.isAnimating = false;
this._isOpen = false;
this.isPaneVisible = false;
this.isEndSide = false;
/**
* If `true`, the menu is disabled.
*/
this.disabled = false;
/**
* Which side of the view the menu should be placed.
*/
this.side = 'start';
/**
* If `true`, swiping the menu is enabled.
*/
this.swipeGesture = true;
/**
* The edge threshold for dragging the menu open.
* If a drag/swipe happens over this value, the menu is not triggered.
*/
this.maxEdgeStart = 50;
this.ionWillOpen = index.createEvent(this, "ionWillOpen", 7);
this.ionWillClose = index.createEvent(this, "ionWillClose", 7);
this.ionDidOpen = index.createEvent(this, "ionDidOpen", 7);
this.ionDidClose = index.createEvent(this, "ionDidClose", 7);
this.ionMenuChange = index.createEvent(this, "ionMenuChange", 7);
}
typeChanged(type, oldType) {
const contentEl = this.contentEl;
if (contentEl) {
if (oldType !== undefined) {
contentEl.classList.remove(`menu-content-${oldType}`);
}
contentEl.classList.add(`menu-content-${type}`);
contentEl.removeAttribute('style');
}
if (this.menuInnerEl) {
// Remove effects of previous animations
this.menuInnerEl.removeAttribute('style');
}
this.animation = undefined;
}
disabledChanged() {
this.updateState();
this.ionMenuChange.emit({
disabled: this.disabled,
open: this._isOpen
});
}
sideChanged() {
this.isEndSide = helpers.isEndSide(this.side);
}
swipeGestureChanged() {
this.updateState();
}
async connectedCallback() {
if (this.type === undefined) {
this.type = ionicGlobal.config.get('menuType', 'overlay');
}
const el = this.el;
const parent = el.parentNode;
if (this.contentId === undefined) {
console.warn(`[DEPRECATED][ion-menu] Using the [main] attribute is deprecated, please use the "contentId" property instead:
BEFORE:
<ion-menu>...</ion-menu>
<div main>...</div>
AFTER:
<ion-menu contentId="main-content"></ion-menu>
<div id="main-content">...</div>
`);
}
const content = this.contentId !== undefined
? document.getElementById(this.contentId)
: parent && parent.querySelector && parent.querySelector('[main]');
if (!content || !content.tagName) {
// requires content element
console.error('Menu: must have a "content" element to listen for drag events on.');
return;
}
this.contentEl = content;
// add menu's content classes
content.classList.add('menu-content');
this.typeChanged(this.type, undefined);
this.sideChanged();
// register this menu with the app's menu controller
index$3.menuController._register(this);
this.gesture = (await new Promise(function (resolve) { resolve(require('./index-ea0ef88d.js')); })).createGesture({
el: document,
gestureName: 'menu-swipe',
gesturePriority: 30,
threshold: 10,
blurOnStart: true,
canStart: ev => this.canStart(ev),
onWillStart: () => this.onWillStart(),
onStart: () => this.onStart(),
onMove: ev => this.onMove(ev),
onEnd: ev => this.onEnd(ev),
});
this.updateState();
}
async componentDidLoad() {
this.ionMenuChange.emit({ disabled: this.disabled, open: this._isOpen });
this.updateState();
}
disconnectedCallback() {
this.blocker.destroy();
index$3.menuController._unregister(this);
if (this.animation) {
this.animation.destroy();
}
if (this.gesture) {
this.gesture.destroy();
this.gesture = undefined;
}
this.animation = undefined;
this.contentEl = this.backdropEl = this.menuInnerEl = undefined;
}
onSplitPaneChanged(ev) {
this.isPaneVisible = ev.detail.isPane(this.el);
this.updateState();
}
onBackdropClick(ev) {
if (this._isOpen && this.lastOnEnd < ev.timeStamp - 100) {
const shouldClose = (ev.composedPath)
? !ev.composedPath().includes(this.menuInnerEl)
: false;
if (shouldClose) {
ev.preventDefault();
ev.stopPropagation();
this.close();
}
}
}
/**
* Returns `true` is the menu is open.
*/
isOpen() {
return Promise.resolve(this._isOpen);
}
/**
* Returns `true` is the menu is active.
*
* A menu is active when it can be opened or closed, meaning it's enabled
* and it's not part of a `ion-split-pane`.
*/
isActive() {
return Promise.resolve(this._isActive());
}
/**
* Opens the menu. If the menu is already open or it can't be opened,
* it returns `false`.
*/
open(animated = true) {
return this.setOpen(true, animated);
}
/**
* Closes the menu. If the menu is already closed or it can't be closed,
* it returns `false`.
*/
close(animated = true) {
return this.setOpen(false, animated);
}
/**
* Toggles the menu. If the menu is already open, it will try to close, otherwise it will try to open it.
* If the operation can't be completed successfully, it returns `false`.
*/
toggle(animated = true) {
return this.setOpen(!this._isOpen, animated);
}
/**
* Opens or closes the button.
* If the operation can't be completed successfully, it returns `false`.
*/
setOpen(shouldOpen, animated = true) {
return index$3.menuController._setOpen(this, shouldOpen, animated);
}
async _setOpen(shouldOpen, animated = true) {
// If the menu is disabled or it is currently being animated, let's do nothing
if (!this._isActive() || this.isAnimating || shouldOpen === this._isOpen) {
return false;
}
this.beforeAnimation(shouldOpen);
await this.loadAnimation();
await this.startAnimation(shouldOpen, animated);
this.afterAnimation(shouldOpen);
return true;
}
async loadAnimation() {
// Menu swipe animation takes the menu's inner width as parameter,
// If `offsetWidth` changes, we need to create a new animation.
const width = this.menuInnerEl.offsetWidth;
if (width === this.width && this.animation !== undefined) {
return;
}
this.width = width;
// Destroy existing animation
if (this.animation) {
this.animation.destroy();
this.animation = undefined;
}
// Create new animation
this.animation = await index$3.menuController._createAnimation(this.type, this);
if (!ionicGlobal.config.getBoolean('animated', true)) {
this.animation.duration(0);
}
this.animation.fill('both');
}
async startAnimation(shouldOpen, animated) {
const isReversed = !shouldOpen;
const mode = ionicGlobal.getIonMode(this);
const easing = mode === 'ios' ? iosEasing : mdEasing;
const easingReverse = mode === 'ios' ? iosEasingReverse : mdEasingReverse;
const ani = this.animation
.direction((isReversed) ? 'reverse' : 'normal')
.easing((isReversed) ? easingReverse : easing)
.onFinish(() => {
if (ani.getDirection() === 'reverse') {
ani.direction('normal');
}
});
if (animated) {
await ani.play();
}
else {
ani.play({ sync: true });
}
}
_isActive() {
return !this.disabled && !this.isPaneVisible;
}
canSwipe() {
return this.swipeGesture && !this.isAnimating && this._isActive();
}
canStart(detail) {
// Do not allow swipe gesture if a modal is open
const isModalPresented = !!document.querySelector('ion-modal.show-modal');
if (isModalPresented || !this.canSwipe()) {
return false;
}
if (this._isOpen) {
return true;
// TODO error
}
else if (index$3.menuController._getOpenSync()) {
return false;
}
return checkEdgeSide(window, detail.currentX, this.isEndSide, this.maxEdgeStart);
}
onWillStart() {
this.beforeAnimation(!this._isOpen);
return this.loadAnimation();
}
onStart() {
if (!this.isAnimating || !this.animation) {
helpers.assert(false, 'isAnimating has to be true');
return;
}
// the cloned animation should not use an easing curve during seek
this.animation.progressStart(true, (this._isOpen) ? 1 : 0);
}
onMove(detail) {
if (!this.isAnimating || !this.animation) {
helpers.assert(false, 'isAnimating has to be true');
return;
}
const delta = computeDelta(detail.deltaX, this._isOpen, this.isEndSide);
const stepValue = delta / this.width;
this.animation.progressStep((this._isOpen) ? 1 - stepValue : stepValue);
}
onEnd(detail) {
if (!this.isAnimating || !this.animation) {
helpers.assert(false, 'isAnimating has to be true');
return;
}
const isOpen = this._isOpen;
const isEndSide = this.isEndSide;
const delta = computeDelta(detail.deltaX, isOpen, isEndSide);
const width = this.width;
const stepValue = delta / width;
const velocity = detail.velocityX;
const z = width / 2.0;
const shouldCompleteRight = velocity >= 0 && (velocity > 0.2 || detail.deltaX > z);
const shouldCompleteLeft = velocity <= 0 && (velocity < -0.2 || detail.deltaX < -z);
const shouldComplete = isOpen
? isEndSide ? shouldCompleteRight : shouldCompleteLeft
: isEndSide ? shouldCompleteLeft : shouldCompleteRight;
let shouldOpen = !isOpen && shouldComplete;
if (isOpen && !shouldComplete) {
shouldOpen = true;
}
this.lastOnEnd = detail.currentTime;
// Account for rounding errors in JS
let newStepValue = (shouldComplete) ? 0.001 : -0.001;
/**
* TODO: stepValue can sometimes return a negative
* value, but you can't have a negative time value
* for the cubic bezier curve (at least with web animations)
* Not sure if the negative step value is an error or not
*/
const adjustedStepValue = (stepValue < 0) ? 0.01 : stepValue;
/**
* Animation will be reversed here, so need to
* reverse the easing curve as well
*
* Additionally, we need to account for the time relative
* to the new easing curve, as `stepValue` is going to be given
* in terms of a linear curve.
*/
newStepValue += cubicBezier.getTimeGivenProgression([0, 0], [0.4, 0], [0.6, 1], [1, 1], helpers.clamp(0, adjustedStepValue, 0.9999))[0] || 0;
const playTo = (this._isOpen) ? !shouldComplete : shouldComplete;
this.animation
.easing('cubic-bezier(0.4, 0.0, 0.6, 1)')
.onFinish(() => this.afterAnimation(shouldOpen), { oneTimeCallback: true })
.progressEnd((playTo) ? 1 : 0, (this._isOpen) ? 1 - newStepValue : newStepValue, 300);
}
beforeAnimation(shouldOpen) {
helpers.assert(!this.isAnimating, '_before() should not be called while animating');
// this places the menu into the correct location before it animates in
// this css class doesn't actually kick off any animations
this.el.classList.add(SHOW_MENU);
if (this.backdropEl) {
this.backdropEl.classList.add(SHOW_BACKDROP);
}
this.blocker.block();
this.isAnimating = true;
if (shouldOpen) {
this.ionWillOpen.emit();
}
else {
this.ionWillClose.emit();
}
}
afterAnimation(isOpen) {
helpers.assert(this.isAnimating, '_before() should be called while animating');
// keep opening/closing the menu disabled for a touch more yet
// only add listeners/css if it's enabled and isOpen
// and only remove listeners/css if it's not open
// emit opened/closed events
this._isOpen = isOpen;
this.isAnimating = false;
if (!this._isOpen) {
this.blocker.unblock();
}
if (isOpen) {
// add css class
if (this.contentEl) {
this.contentEl.classList.add(MENU_CONTENT_OPEN);
}
// emit open event
this.ionDidOpen.emit();
}
else {
// remove css classes
this.el.classList.remove(SHOW_MENU);
if (this.contentEl) {
this.contentEl.classList.remove(MENU_CONTENT_OPEN);
}
if (this.backdropEl) {
this.backdropEl.classList.remove(SHOW_BACKDROP);
}
if (this.animation) {
this.animation.stop();
}
// emit close event
this.ionDidClose.emit();
}
}
updateState() {
const isActive = this._isActive();
if (this.gesture) {
this.gesture.enable(isActive && this.swipeGesture);
}
// Close menu immediately
if (!isActive && this._isOpen) {
// close if this menu is open, and should not be enabled
this.forceClosing();
}
if (!this.disabled) {
index$3.menuController._setActiveMenu(this);
}
helpers.assert(!this.isAnimating, 'can not be animating');
}
forceClosing() {
helpers.assert(this._isOpen, 'menu cannot be closed');
this.isAnimating = true;
const ani = this.animation.direction('reverse');
ani.play({ sync: true });
this.afterAnimation(false);
}
render() {
const { isEndSide, type, disabled, isPaneVisible } = this;
const mode = ionicGlobal.getIonMode(this);
return (index.h(index.Host, { role: "navigation", class: {
[mode]: true,
[`menu-type-${type}`]: true,
'menu-enabled': !disabled,
'menu-side-end': isEndSide,
'menu-side-start': !isEndSide,
'menu-pane-visible': isPaneVisible
} }, index.h("div", { class: "menu-inner", part: "container", ref: el => this.menuInnerEl = el }, index.h("slot", null)), index.h("ion-backdrop", { ref: el => this.backdropEl = el, class: "menu-backdrop", tappable: false, stopPropagation: false, part: "backdrop" })));
}
get el() { return index.getElement(this); }
static get watchers() { return {
"type": ["typeChanged"],
"disabled": ["disabledChanged"],
"side": ["sideChanged"],
"swipeGesture": ["swipeGestureChanged"]
}; }
};
const computeDelta = (deltaX, isOpen, isEndSide) => {
return Math.max(0, isOpen !== isEndSide ? -deltaX : deltaX);
};
const checkEdgeSide = (win, posX, isEndSide, maxEdgeStart) => {
if (isEndSide) {
return posX >= win.innerWidth - maxEdgeStart;
}
else {
return posX <= maxEdgeStart;
}
};
const SHOW_MENU = 'show-menu';
const SHOW_BACKDROP = 'show-backdrop';
const MENU_CONTENT_OPEN = 'menu-content-open';
Menu.style = {
/*STENCIL:MODE:ios*/ ios: menuIosCss,
/*STENCIL:MODE:md*/ md: menuMdCss
};
exports.ion_menu = Menu;