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test-isc

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An Ionic component similar to Ionic Select, that allows to search items, including async search, group, add, edit, delete items, and much more.

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'use strict'; const KEYBOARD_DID_OPEN = 'ionKeyboardDidShow'; const KEYBOARD_DID_CLOSE = 'ionKeyboardDidHide'; const KEYBOARD_THRESHOLD = 150; let previousVisualViewport = {}; let currentVisualViewport = {}; let previousLayoutViewport = {}; let currentLayoutViewport = {}; let keyboardOpen = false; /** * This is only used for tests */ const resetKeyboardAssist = () => { previousVisualViewport = {}; currentVisualViewport = {}; previousLayoutViewport = {}; currentLayoutViewport = {}; keyboardOpen = false; }; const startKeyboardAssist = (win) => { startNativeListeners(win); if (!win.visualViewport) { return; } currentVisualViewport = copyVisualViewport(win.visualViewport); currentLayoutViewport = copyLayoutViewport(win); win.visualViewport.onresize = () => { trackViewportChanges(win); if (keyboardDidOpen() || keyboardDidResize(win)) { setKeyboardOpen(win); } else if (keyboardDidClose(win)) { setKeyboardClose(win); } }; }; /** * Listen for events fired by native keyboard plugin * in Capacitor/Cordova so devs only need to listen * in one place. */ const startNativeListeners = (win) => { win.addEventListener('keyboardDidShow', ev => setKeyboardOpen(win, ev)); win.addEventListener('keyboardDidHide', () => setKeyboardClose(win)); }; const setKeyboardOpen = (win, ev) => { fireKeyboardOpenEvent(win, ev); keyboardOpen = true; }; const setKeyboardClose = (win) => { fireKeyboardCloseEvent(win); keyboardOpen = false; }; /** * Returns `true` if the `keyboardOpen` flag is not * set, the previous visual viewport width equal the current * visual viewport width, and if the scaled difference * of the previous visual viewport height minus the current * visual viewport height is greater than KEYBOARD_THRESHOLD * * We need to be able to accomodate users who have zooming * enabled in their browser (or have zoomed in manually) which * is why we take into account the current visual viewport's * scale value. */ const keyboardDidOpen = () => { const scaledHeightDifference = (previousVisualViewport.height - currentVisualViewport.height) * currentVisualViewport.scale; return (!keyboardOpen && previousVisualViewport.width === currentVisualViewport.width && scaledHeightDifference > KEYBOARD_THRESHOLD && !layoutViewportDidChange()); }; /** * Returns `true` if the keyboard is open, * but the keyboard did not close */ const keyboardDidResize = (win) => { return keyboardOpen && !keyboardDidClose(win); }; /** * Determine if the keyboard was closed * Returns `true` if the `keyboardOpen` flag is set and * the current visual viewport height equals the * layout viewport height. */ const keyboardDidClose = (win) => { return keyboardOpen && currentVisualViewport.height === win.innerHeight; }; /** * Determine if the layout viewport has * changed since the last visual viewport change. * It is rare that a layout viewport change is not * associated with a visual viewport change so we * want to make sure we don't get any false positives. */ const layoutViewportDidChange = () => { return (currentLayoutViewport.width !== previousLayoutViewport.width || currentLayoutViewport.height !== previousLayoutViewport.height); }; /** * Dispatch a keyboard open event */ const fireKeyboardOpenEvent = (win, nativeEv) => { const keyboardHeight = nativeEv ? nativeEv.keyboardHeight : win.innerHeight - currentVisualViewport.height; const ev = new CustomEvent(KEYBOARD_DID_OPEN, { detail: { keyboardHeight } }); win.dispatchEvent(ev); }; /** * Dispatch a keyboard close event */ const fireKeyboardCloseEvent = (win) => { const ev = new CustomEvent(KEYBOARD_DID_CLOSE); win.dispatchEvent(ev); }; /** * Given a window object, create a copy of * the current visual and layout viewport states * while also preserving the previous visual and * layout viewport states */ const trackViewportChanges = (win) => { previousVisualViewport = Object.assign({}, currentVisualViewport); currentVisualViewport = copyVisualViewport(win.visualViewport); previousLayoutViewport = Object.assign({}, currentLayoutViewport); currentLayoutViewport = copyLayoutViewport(win); }; /** * Creates a deep copy of the visual viewport * at a given state */ const copyVisualViewport = (visualViewport) => { return { width: Math.round(visualViewport.width), height: Math.round(visualViewport.height), offsetTop: visualViewport.offsetTop, offsetLeft: visualViewport.offsetLeft, pageTop: visualViewport.pageTop, pageLeft: visualViewport.pageLeft, scale: visualViewport.scale }; }; /** * Creates a deep copy of the layout viewport * at a given state */ const copyLayoutViewport = (win) => { return { width: win.innerWidth, height: win.innerHeight }; }; exports.KEYBOARD_DID_CLOSE = KEYBOARD_DID_CLOSE; exports.KEYBOARD_DID_OPEN = KEYBOARD_DID_OPEN; exports.copyLayoutViewport = copyLayoutViewport; exports.copyVisualViewport = copyVisualViewport; exports.keyboardDidClose = keyboardDidClose; exports.keyboardDidOpen = keyboardDidOpen; exports.keyboardDidResize = keyboardDidResize; exports.resetKeyboardAssist = resetKeyboardAssist; exports.setKeyboardClose = setKeyboardClose; exports.setKeyboardOpen = setKeyboardOpen; exports.startKeyboardAssist = startKeyboardAssist; exports.trackViewportChanges = trackViewportChanges;