terriajs
Version:
Geospatial data visualization platform.
27 lines • 1.31 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import ModelTraits from "../ModelTraits";
import primitiveTrait from "../Decorators/primitiveTrait";
export default class ShadowTraits extends ModelTraits {
shadows = "NONE";
showShadowUi = true;
}
__decorate([
primitiveTrait({
type: "string",
name: "Shadows",
description: "Determines whether the tileset casts or receives shadows from each light source."
})
], ShadowTraits.prototype, "shadows", void 0);
__decorate([
primitiveTrait({
type: "boolean",
name: "Show Shadow UI",
description: "Determines whether the shadow UI component will be shown on the workbench item"
})
], ShadowTraits.prototype, "showShadowUi", void 0);
//# sourceMappingURL=ShadowTraits.js.map