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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>JSDoc: Source: Map/Legend.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="page-title">Source: Map/Legend.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>/*global require*/ "use strict"; var defaultValue = require('terriajs-cesium/Source/Core/defaultValue'); var defineProperties = require('terriajs-cesium/Source/Core/defineProperties'); var defined = require('terriajs-cesium/Source/Core/defined'); var LegendUrl = require('./LegendUrl'); /** * Legend object for generating and displaying a legend. * Constructor: new Legend(props), where props is an object containing many properties. * Other than the "items" property, it is preferable to leave other properties to their defaults * for style consistency. */ var Legend = function(props) { props = defaultValue(props, {}); this.title = props.title; /** * Gets or sets the list of items, ordered from bottom to top, with properties: * * `color`: CSS color description, * * `multipleColors`: An array of CSS color descriptions. A grid of these colors will be displayed in the box to the left of the item label. * * `title`: label placed level with middle of box * * `titleAbove`: label placed level with top of box * * `titleBelow`: label placed level with bottom of box * * `imageUrl`: url of image that will be drawn instead of a coloured box * * `imageWidth`, `imageHeight`: image dimensions * * `spacingAbove`: adds to itemSpacing for this item only. * @type {Object[]} */ this.items = defaultValue(props.items, []); /** * Gets or sets a color map used to draw a smooth gradient instead of discrete color boxes. * @type {ColorMap} */ this.gradientColorMap = props.gradientColorMap; /** * Gets or sets the maximum height of the whole color bar, unless very many items. * @type {Number} * @default 130 */ this.barHeightMax = defaultValue(props.barHeightMax, 130); /** * Gets or sets the minimum height of the whole color bar. * @type {Number} * @default 30 */ this.barHeightMin = defaultValue(props.barHeightMax, 30); /** * Gets or sets the width of each color box (and hence, the color bar) * @type {Number} * @default 30 */ this.itemWidth = defaultValue(props.itemWidth, 30); /** * Gets or sets the asbolute minimum height of each color box, overruling barHeightMax. * @type {Number} * @default 12 */ this.itemHeightMin = defaultValue(props.itemHeightMin, 12); /** * Gets or sets the forced height of each color box. Better to leave unset. * @type {Number} * @default the smaller of `props.barHeightMax / props.items.length` and 30. */ this.itemHeight = props.itemHeight; /** * Gets or sets the gap between each pair of color boxes. * @type {Number} * @default 0 */ this.itemSpacing = defaultValue(props.itemSpacing, 0); /** * Gets or sets the spacing to the left of the color bar. * @type {Number} * @default 5 */ this.barLeft = defaultValue(props.barLeft, 5); /** * Gets or sets the spacing between the title and color bar. * @type {Number} * @default 5 */ this.barTop = defaultValue(props.barTop, 5); /** * Gets or sets the forced total width of the legend. * @type {Number} * @default 315 */ this.width = defaultValue(props.width, 315); /** * Gets or sets the horizontal offset of variable title. * @type {Number} * @default 5 */ this.variableNameLeft = defaultValue(props.variableNameLeft, 5); /** * Gets or sets the vertical offset of variable title. * @type {Number} * @default 17 */ this.variableNameTop = defaultValue(props.variableNameTop, 17); /** * Gets or sets the CSS class that will be applied to the legend when it is displayed. * This is used to ensure that the correct font is used when measuring text for word wrapping. * @type {String} */ this.cssClass = defaultValue(props.cssClass, 'tjs-legend__legend'); this._svg = undefined; }; defineProperties(Legend.prototype, { computedItemHeight: { get: function() { return defaultValue(this.itemHeight, Math.max(Math.min(this.barHeightMax / this.items.length, 30), this.itemHeightMin)); }, set: function(h) { this.itemHeight = h; } } }); function initSvg(legend) { legend._svgns = 'http://www.w3.org/2000/svg'; legend._svg = document.createElementNS(legend._svgns, 'svg'); //legend._svg.setAttribute('xmlns:xlink', 'http://www.w3.org/1999/xlink'); legend._svg.setAttribute('version', "1.1"); legend._svg.setAttribute('width', legend.width); legend._svg.setAttribute('class', 'generated-legend now-viewing-legend-image-background'); } function finishSvg(legend, background, height) { background.setAttribute('height', height); legend._svg.setAttribute('height', height); legend._svg.setAttribute('style', 'height: ' + height + 'px'); // we create this temporary wrapper because IE doesn't allow innerHTML on SVG nodes. var temp = document.createElement('div'); var node = legend._svg.cloneNode(true); temp.appendChild(node); return temp.innerHTML; } function addSvgElement(legend, element, attributes, className, innerText) { return legend._svg.appendChild(svgElement(legend, element, attributes, className, innerText)); } function svgElement(legend, element, attributes, className, innerText) { var ele = document.createElementNS(legend._svgns, element); Object.keys(attributes).forEach(function(att) { if (att.indexOf('xlink:') === 0) { ele.setAttributeNS('http://www.w3.org/1999/xlink', att.substring('xlink:'.length), attributes[att]); } else { ele.setAttribute(att, attributes[att]); } }); if (defined(innerText)) { ele.textContent = innerText; } if (defined(className)) { ele.setAttribute('class', className); } return ele; } /* * The name of the active data variable, drawn above the ramp or gradient. */ function drawVariableName(legend) { // Create a hidden DOM element to use to measure text. var measureElement = document.createElement('span'); measureElement.className = legend.cssClass; measureElement.style.opacity = 0; measureElement.style.position = 'fixed'; document.body.appendChild(measureElement); var parts = (legend.title || '').split(' '); var start = 0; var end = parts.length; var y = legend.variableNameTop; while (start &lt; parts.length) { var text = parts.slice(start, end).join(' '); measureElement.textContent = text; var dimensions = measureElement.getBoundingClientRect(); // Add this text if it fits on the line, or if we're down to just one word. // Ideally, if we have one word and it doesn't fit on the line, we'd wrap // mid-word, but that would be a hassle: we'd have to find the portion of the // word that fits using a search-by-character much like the one we're already doing for // words. Since this is a pretty unlikely corner case anyway (I hope), let's just // stick it all on one line and let the browser clip it on overflow. if (dimensions.width &lt;= legend.width || start === end - 1) { addSvgElement(legend, 'text', { x: legend.variableNameLeft, y: y, }, 'variable-label', text); y += dimensions.height; start = end; end = parts.length; } else { --end; } } document.body.removeChild(measureElement); return y; } var gradientCount = 0; /* The older, non-quantised, smooth gradient. */ function drawGradient(legend, barGroup, y) { var id = 'terriajs-legend-gradient' + (++gradientCount); var defs = addSvgElement(legend, 'defs', {}); // apparently it's ok to have the defs anywhere in the doc var linearGradient = svgElement(legend, 'linearGradient', { x1: '0', x2: '0', y1: '1', y2: '0', id: id }); legend.gradientColorMap.forEach(function(c, i) { linearGradient.appendChild(svgElement(legend, 'stop', { offset: c.offset, 'stop-color': c.color })); }); defs.appendChild(linearGradient); var gradientItems = legend.items.filter(function(item) { return !defined(item.color); }); var totalSpacingAbove = gradientItems.reduce(function(prev, item) { return prev + (item.spacingAbove || 0); }, 0); var barHeight = Math.max((legend.computedItemHeight + legend.itemSpacing) * gradientItems.length + totalSpacingAbove, legend.barHeightMin); addSvgElement(legend, 'rect', { x: legend.barLeft, y: y, width: legend.itemWidth, height: barHeight, fill: 'url(#' + id + ')' }, 'gradient-bar'); return barHeight; } /* * Draw each of the colored boxes. */ function drawItemBoxes(legend, barGroup) { legend.items.forEach(function(item, i) { var itemTop = itemY(legend, i); if (defined(item.imageUrl)) { barGroup.appendChild(svgElement(legend, 'image', { 'xlink:href': item.imageUrl, x: 0, y: itemTop, width: Math.min(item.imageWidth, legend.itemWidth + 4), // let them overlap slightly height: Math.min(item.imageHeight, legend.computedItemHeight + 4) }, 'item-icon')); return; } if (defined(item.multipleColors)) { var columns = Math.sqrt(item.multipleColors.length) | 0; var rows = Math.ceil(item.multipleColors.length / columns) | 0; var colorCount = item.multipleColors.length; var index = 0; var y = itemTop; for (var row = 0; index &lt; colorCount &amp;&amp; row &lt; rows; ++row) { var height = row === rows - 1 ? legend.computedItemHeight - (y - itemTop) : legend.computedItemHeight / rows; var x = 0; for (var column = 0; index &lt; colorCount &amp;&amp; column &lt; columns; ++column) { var color = item.multipleColors[index++]; var width = column === columns - 1 ? legend.itemWidth - x : legend.itemWidth / columns; barGroup.appendChild(svgElement(legend, 'rect', { fill: color, x: x, y: y, width: width, height: height }, 'item-box')); x += width; } y += height; } } else if (defined(item.color)) { barGroup.appendChild(svgElement(legend, 'rect', { fill: item.color, x: 0, y: itemTop, width: legend.itemWidth, height: legend.computedItemHeight }, 'item-box')); } }); } /* * The Y position of the top of a given item number, relative to the top of the bar. */ function itemY(legend, itemNumber) { var cumSpacingAbove = legend.items.slice(itemNumber).reduce(function(prev, item) { return prev + (item.spacingAbove || 0); }, 0); return (legend.items.length - itemNumber - 1) * (legend.computedItemHeight + legend.itemSpacing) + cumSpacingAbove; } /* * Label the thresholds between bins for numeric columns, or the color boxes themselves in other cases. */ function drawItemLabels(legend, barGroup) { // draw a subtle tick to help indicate what the label refers to function drawTick (y) { barGroup.appendChild(svgElement(legend, 'line', { x1: legend.itemWidth, x2: legend.itemWidth + 5, y1: y, y2: y }, 'tick-mark')); } function drawLabel(y, text) { var textOffsetX = 7; var textOffsetY = 3; // pixel shuffling to get the text to line up just right. barGroup.appendChild(svgElement(legend, 'text', { x: legend.itemWidth + textOffsetX, y: y + textOffsetY }, 'item-label' + (legend.items.length > 6 ? '-small' : ''), text)); } legend.items.forEach(function(item, i) { var y = itemY(legend, i); if (defined(item.titleAbove)) { drawLabel(y, item.titleAbove); drawTick(y); } if (defined(item.title)) { drawLabel(y + legend.computedItemHeight / 2, item.title); } if (defined(item.titleBelow)) { drawLabel(y + legend.computedItemHeight, item.titleBelow); drawTick(y + legend.computedItemHeight); } }); return itemY(legend, -1); } function drawBackground(legend) { return addSvgElement(legend, 'rect', { x: 0, y: 0, width: legend.width, height: 1, // reset in finishSvg }, 'background'); // same class as in LegendSection.html } /** * Generate legend and return it as an SVG string * @return {String} */ Legend.prototype.drawSvg = function() { initSvg(this); var background = drawBackground(this); var y = drawVariableName(this); var barGroup = addSvgElement(this, 'g', { transform: 'translate(' + this.barLeft + ',' + (y + this.barTop) + ')' }, 'legend-bar-group'); var gradientY = y + this.barTop; var labelsY = y + this.barTop; if (defined(this.gradientColorMap)) { gradientY += drawGradient(this, barGroup, gradientY); } if (this.items.length > 0) { drawItemBoxes(this, barGroup); labelsY += drawItemLabels(this, barGroup); } y = Math.max(gradientY, labelsY); return finishSvg(this, background, y + this.computedItemHeight / 2); }; /** * Generate legend and return it as a data URI containing an SVG. Note that this SVG does * not contain inline styles. * @return {String} */ Legend.prototype.asSvgUrl = function() { return "data:image/svg+xml," + this.drawSvg(); }; /** * Return a LegendUrl object which actually contains the SVG as a property, .safeSvgContent. */ Legend.prototype.getLegendUrl = function() { var svg = this.drawSvg(); var legendUrl = new LegendUrl('data:image/svg+xml,' + svg, 'image/svg+xml'); legendUrl.safeSvgContent = svg; return legendUrl; }; module.exports = Legend; </code></pre> </article> </section> </div> <nav> <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="AbsCode.html">AbsCode</a></li><li><a href="AbsConcept.html">AbsConcept</a></li><li><a href="AbsDataset.html">AbsDataset</a></li><li><a href="AbsIttCatalogGroup.html">AbsIttCatalogGroup</a></li><li><a href="AbsIttCatalogItem.html">AbsIttCatalogItem</a></li><li><a href="AddressGeocoder.html">AddressGeocoder</a></li><li><a href="ArcGisCatalogGroup.html">ArcGisCatalogGroup</a></li><li><a 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href="global.html#prettifyCoordinates">prettifyCoordinates</a></li><li><a href="global.html#prettifyProjection">prettifyProjection</a></li><li><a href="global.html#printWindow">printWindow</a></li><li><a href="global.html#processAddress">processAddress</a></li><li><a href="global.html#Proj4Definitions">Proj4Definitions</a></li><li><a href="global.html#propertyGetTimeValues">propertyGetTimeValues</a></li><li><a href="global.html#readJson">readJson</a></li><li><a href="global.html#rectangle">rectangle</a></li><li><a href="global.html#rectangleToLatLngBounds">rectangleToLatLngBounds</a></li><li><a href="global.html#RegionDataValue">RegionDataValue</a></li><li><a href="global.html#regionDetails">regionDetails</a></li><li><a href="global.html#registerCustomComponentTypes">registerCustomComponentTypes</a></li><li><a href="global.html#rememberRejections">rememberRejections</a></li><li><a href="global.html#removeMarker">removeMarker</a></li><li><a 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href="global.html#Title">Title</a></li><li><a href="global.html#toArrayOfRows">toArrayOfRows</a></li><li><a href="global.html#Tooltip">Tooltip</a></li><li><a href="global.html#triggerResize">triggerResize</a></li><li><a href="global.html#unionRectangleArray">unionRectangleArray</a></li><li><a href="global.html#unionRectangles">unionRectangles</a></li><li><a href="global.html#units">units</a></li><li><a href="global.html#up">up</a></li><li><a href="global.html#updateApplicationOnHashChange">updateApplicationOnHashChange</a></li><li><a href="global.html#updateFromJson">updateFromJson</a></li><li><a href="global.html#updateRectangleFromRegion">updateRectangleFromRegion</a></li><li><a href="global.html#variableNameLeft">variableNameLeft</a></li><li><a href="global.html#variableNameTop">variableNameTop</a></li><li><a href="global.html#ViewerMode">ViewerMode</a></li><li><a href="global.html#width">width</a></li><li><a href="global.html#yAxisMax">yAxisMax</a></li><li><a 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