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terriajs

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Geospatial data visualization platform.

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'use strict'; var MapInteractionMode = require('../Models/MapInteractionMode'); var DragPoints = require('../Map/DragPoints'); var DeveloperError = require('terriajs-cesium/Source/Core/DeveloperError'); var defined = require('terriajs-cesium/Source/Core/defined'); var defaultValue = require('terriajs-cesium/Source/Core/defaultValue'); var Color = require('terriajs-cesium/Source/Core/Color'); var PolylineGlowMaterialProperty = require('terriajs-cesium/Source/DataSources/PolylineGlowMaterialProperty'); var CustomDataSource = require('terriajs-cesium/Source/DataSources/CustomDataSource'); var CallbackProperty = require('terriajs-cesium/Source/DataSources/CallbackProperty'); var PolygonHierarchy = require('terriajs-cesium/Source/Core/PolygonHierarchy'); var knockout = require('terriajs-cesium/Source/ThirdParty/knockout'); var Entity = require('terriajs-cesium/Source/DataSources/Entity.js'); var when = require('terriajs-cesium/Source/ThirdParty/when'); var Cartesian3 = require('terriajs-cesium/Source/Core/Cartesian3'); /** * Callback for when a point is clicked. * @callback PointClickedCallback * @param {CustomDataSource} customDataSource Contains all point entities that user has selected so far */ /** * Callback for when a point is moved. * @callback PointMovedCallback * @param {CustomDataSource} customDataSource Contains all point entities that user has selected so far */ /** * Callback for when clean up is happening, i.e., for done or cancel. * @callback CleanUpCallback */ /** * Callback for when the dialog is displayed, to provide a custom message * @callback MakeDialogMessageCallback * @return {String} Message to add to dialog */ /** * For user drawings, which includes lines and/or a polygon * * @alias UserDrawing * @constructor * * @param {Object} options Object with the following properties: * @param {Terria} options.terria The Terria instance. * @param {String} [options.messageHeader='Draw on Map'] Heading for the dialog which pops up when in user drawing mode * @param {Bool} [options.allowPolygon=true] Let the user click on first point to close loop * @param {PointClickedCallback} [options.onPointClicked] Way to subscribe to point clicks * @param {PointMovedCallback} [options.onPointMoved] Way to subscribe to point moves * @param {CleanUpCallback} [options.onCleanUp] Way to add own cleanup * @param {MakeDialogMessageCallback} [options.onMakeDialogMessage] Way to customise dialog message */ var UserDrawing = function(options) { options = defaultValue(options, defaultValue.EMPTY_OBJECT); if (!defined(options.terria)) { throw new DeveloperError('Terria instance is required.'); } /** * Text that appears at the top of the dialog when drawmode is active. * @type {String} * @default 'Draw on Map' */ this.messageHeader = defaultValue(options.messageHeader, 'Draw on Map'); /** * If true, user can click on first point to close the line, turning it into a polygon. * @type {Bool} * @default true */ this.allowPolygon = defaultValue(options.allowPolygon, true); /** * Callback that occurs when point is clicked (may be added or removed). Function takes a CustomDataSource which is * a list of PointEntities. * @type {PointClickedCallback} * @default undefined */ this.onPointClicked = options.onPointClicked; /** * Callback that occurs when point is moved. Function takes a CustomDataSource which is a list of PointEntities. * @type {PointMovedCallback} * @default undefined */ this.onPointMoved = options.onPointMoved; /** * Callback that occurs on clean up, i.e. when drawing is done or cancelled. * @type {CleanUpCallback} * @default undefined */ this.onCleanUp = options.onCleanUp; /** * Callback that occurs when the dialog is redrawn, to add additional information to dialog. * @type {MakeDialogMessageCallback} * @default undefined */ this.onMakeDialogMessage = options.onMakeDialogMessage; /** * Instance of Terria * @type {Terria} * @default undefined */ this.terria = options.terria; /** * Storage for points that will be drawn * @type {CustomDataSource} */ this.pointEntities = new CustomDataSource('Points'); /** * Storage for line that connects the points, and polygon if the first and last point are the same * @type {CustomDataSource} */ this.otherEntities = new CustomDataSource('Lines and polygons'); /** * Polygon that will be drawn if the user drawing is a closed shape * @type {Entity} */ this.polygon = undefined; /** * Whether to interpret user clicks as drawing * @type {Bool} */ this.inDrawMode = false; /** * Whether the first and last point in the user drawing are the same * @type {Bool} */ this.closeLoop = false; /** * SVG element for point drawn when user clicks. * http://stackoverflow.com/questions/24869733/how-to-draw-custom-dynamic-billboards-in-cesium-js */ var svgDataDeclare = 'data:image/svg+xml,'; var svgPrefix = '<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="20px" height="20px" xml:space="preserve">'; var svgCircle = '<circle cx="10" cy="10" r="5" stroke="rgb(0,170,215)" stroke-width="4" fill="white" /> '; var svgSuffix = '</svg>'; var svgString = svgPrefix + svgCircle + svgSuffix; // create the cesium entity this.svgPoint = svgDataDeclare + svgString; // helper for dragging points around var that = this; this.dragHelper = new DragPoints(options.terria, function(customDataSource) { if (typeof that.onPointMoved === 'function') { that.onPointMoved(customDataSource); } that._prepareToAddNewPoint(); }); }; /** * Start interpreting user clicks as placing or removing points. */ UserDrawing.prototype.enterDrawMode = function() { this.dragHelper.setUp(); // If we have finished a polygon, don't allow more points to be drawn. In future, perhaps support multiple polygons. if (this.inDrawMode || this.closeLoop) { // Do nothing return; } this.inDrawMode = true; if (defined(this.terria.cesium)) { this.terria.cesium.viewer.canvas.setAttribute('style', 'cursor: crosshair'); } else if (defined(this.terria.leaflet)) { document.getElementById('cesiumContainer').setAttribute('style', 'cursor: crosshair'); } // Cancel any feature picking already in progress. this.terria.pickedFeatures = undefined; var that = this; // Line will show up once user has drawn some points. Vertices of line are user points. this.otherEntities.entities.add({ name: 'Line', polyline: { positions: new CallbackProperty(function(date, result) { var pos = that._getPointsForShape(); if (that.closeLoop) { pos.push(pos[0]); } return pos; }, false), material : new PolylineGlowMaterialProperty({ color : new Color(0.0, 0.0, 0.0, 0.1), glowPower : 0.25 }), width: 20 } }); this.terria.dataSources.add(this.pointEntities); this.terria.dataSources.add(this.otherEntities); // Listen for user clicks on map const pickPointMode = new MapInteractionMode({ message: this._getDialogMessage(), buttonText: this._getButtonText(), onCancel: function() { that.terria.mapInteractionModeStack.pop(); that._cleanUp(); } }); this.terria.mapInteractionModeStack.push(pickPointMode); // Handle what happens when user picks a point knockout.getObservable(pickPointMode, 'pickedFeatures').subscribe(function(pickedFeatures) { when(pickedFeatures.allFeaturesAvailablePromise, function() { if (defined(pickedFeatures.pickPosition)) { var pickedPoint = pickedFeatures.pickPosition; that._addPointToPointEntities('First Point', pickedPoint); that._prepareToAddNewPoint(); } }); }); }; /** * Create the HTML message in the dialog box. * Example: * * Measuring Tool * 373.45 km * Click to add another point * * @private */ UserDrawing.prototype._getDialogMessage = function() { var message = '<strong>' + this.messageHeader + '</strong></br>'; var innerMessage = ''; if (typeof this.onMakeDialogMessage === 'function') { innerMessage = this.onMakeDialogMessage(); } if (innerMessage !== '') { message += innerMessage + '</br>'; } var word = 'a'; if (this.pointEntities.entities.values.length > 0) { word = 'another'; } message += '<i>Click to add ' + word + ' point</i>'; // htmlToReactParser will fail if html doesn't have only one root element. return '<div>' + message + '</div>'; }; /** * Figure out the text for the dialog button. * @private */ UserDrawing.prototype._getButtonText = function() { var buttonText = 'Cancel'; if (this.pointEntities.entities.values.length >= 2) { buttonText = 'Done'; } return buttonText; }; /** * User has finished or cancelled; restore initial state. * @private */ UserDrawing.prototype._cleanUp = function() { this.terria.dataSources.remove(this.pointEntities); this.pointEntities = new CustomDataSource('Points'); this.terria.dataSources.remove(this.otherEntities); this.otherEntities = new CustomDataSource('Lines and polygons'); this.inDrawMode = false; this.closeLoop = false; // Return cursor to original state if (defined(this.terria.cesium)) { this.terria.cesium.viewer.canvas.setAttribute('style', 'cursor: auto'); } else if (defined(this.terria.leaflet)) { document.getElementById('cesiumContainer').setAttribute('style', 'cursor: auto'); } // Allow client to clean up too if (typeof this.onCleanUp === 'function') { this.onCleanUp(); } }; /** * Called after a point has been added, this updates the MapInteractionModeStack with a listener for another point. * @private */ UserDrawing.prototype._mapInteractionModeUpdate = function() { this.terria.mapInteractionModeStack.pop(); var that = this; const pickPointMode = new MapInteractionMode({ message: this._getDialogMessage(), buttonText: this._getButtonText(), onCancel: function() { that.terria.mapInteractionModeStack.pop(); that._cleanUp(); } }); this.terria.mapInteractionModeStack.push(pickPointMode); return pickPointMode; }; /** * Called after a point has been added, prepares to add and draw another point, as well as updating the dialog. * @private */ UserDrawing.prototype._prepareToAddNewPoint = function() { var pickPointMode = this._mapInteractionModeUpdate(); var that = this; knockout.getObservable(pickPointMode, 'pickedFeatures').subscribe(function(pickedFeatures) { when(pickedFeatures.allFeaturesAvailablePromise, function() { if (defined(pickedFeatures.pickPosition)) { var pickedPoint = pickedFeatures.pickPosition; // If existing point was picked, _clickedExistingPoint handles that, and returns true. // getDragCount helps us determine if the point was actually dragged rather than clicked. If it was // dragged, we shouldn't treat it as a clicked-existing-point scenario. if (that.dragHelper.getDragCount() < 10 && !that._clickedExistingPoint(pickedFeatures.features)) { // No existing point was picked, so add a new point that._addPointToPointEntities('Another Point', pickedPoint); } else { that.dragHelper.resetDragCount(); } that._prepareToAddNewPoint(); } }); }); }; /** * Return a list of the coords for the user drawing * @return {Array} An array of coordinates for the user-drawn shape * @private */ UserDrawing.prototype._getPointsForShape = function() { if (defined(this.pointEntities.entities)) { var pos = []; for (var i=0; i < this.pointEntities.entities.values.length; i++) { var obj = this.pointEntities.entities.values[i]; if (defined(obj.position)) { var position = obj.position.getValue(this.terria.clock.currentTime); pos.push(position); } } return pos; } }; /** * Find out if user clicked an existing point and handle appropriately. * @param {PickedFeatures} features Feature/s that are under the point the user picked * @return {Bool} Whether user had clicked an existing point * @private */ UserDrawing.prototype._clickedExistingPoint = function(features) { var userClickedExistingPoint = false; if (features.length < 1) { return userClickedExistingPoint; } var that = this; features.forEach((feature)=> { var index = -1; for (var i=0; i<this.pointEntities.entities.values.length; i++) { var pointFeature = this.pointEntities.entities.values[i]; if (pointFeature.id === feature.id) { index = i; break; } } if (index === -1) { // Probably a layer or feature that has nothing to do with what we're drawing. return; } else if (index === 0 && !this.closeLoop && this.allowPolygon) { // Index is zero if it's the first point, meaning we have a closed shape this.polygon = this.otherEntities.entities.add({ name: 'User polygon', polygon: { hierarchy: new CallbackProperty(function(date, result) { return new PolygonHierarchy(that._getPointsForShape()); }, false), material: new Color(0.0, 0.666, 0.843, 0.25), outlineColor: new Color(1.0, 1.0, 1.0, 1.0), perPositionHeight: true } }); this.closeLoop = true; // A point has not been added, but conceptually it has because the first point is now also the last point. if (typeof that.onPointClicked === 'function') { that.onPointClicked(that.pointEntities); } userClickedExistingPoint = true; return; } else { // User clicked on a point that's not the end of the loop. Remove it. this.pointEntities.entities.removeById(feature.id); // If it gets down to 2 points, it should stop acting like a polygon. if (this.pointEntities.entities.values.length < 2 && this.closeLoop) { this.closeLoop = false; this.otherEntities.entities.remove(this.polygon); } // Also let client of UserDrawing know if a point has been removed. if (typeof that.onPointClicked === 'function') { that.onPointClicked(that.pointEntities); } userClickedExistingPoint = true; return; } }); return userClickedExistingPoint; }; /** * Add new point to list of pointEntities * @param {String} name What to call new point * @param {Cartesian3} position Position of new point * @private */ UserDrawing.prototype._addPointToPointEntities = function(name, position) { var pointEntity = new Entity({ name: name, position: position, billboard : { image : this.svgPoint, eyeOffset : new Cartesian3(0.0, 0.0, -50.0) } }); this.pointEntities.entities.add(pointEntity); this.dragHelper.updateDraggableObjects(this.pointEntities); if (typeof this.onPointClicked === 'function') { this.onPointClicked(this.pointEntities); } }; module.exports = UserDrawing;