UNPKG

terminal-kit

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256 colors, keys and mouse, input field, progress bars, screen buffer (including 32-bit composition and image loading), text buffer, and many more... Whether you just need colors and styles, build a simple interactive command line tool or a complexe termi

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/* Terminal Kit Copyright (c) 2009 - 2022 Cédric Ronvel The MIT License (MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ "use strict" ; const tree = require( 'tree-kit' ) ; const string = require( 'string-kit' ) ; const xterm = require( './xterm.js' ) ; const gpm = require( '../gpm.js' ) ; // shortcuts const bold = '\x1b[1m' ; const noBold = '\x1b[22m' ; const blink = '\x1b[5m' ; const noBlink = '\x1b[25m' ; const defaultColor = noBold + '\x1b[39m' ; // back to the default color, most of time it is the same than .white const bgDefaultColor = noBlink + '\x1b[49m' ; // back to the default color, most of time it is the same than .bgBlack const fgCursorTable = [ 0 , 3 , 5 , 1 , 6 , 2 , 4 , 7 , 8 , 11 , 13 , 9 , 14 , 10 , 12 , 15 ] ; const bgCursorTable = [ 0 , 4 , 2 , 6 , 1 , 5 , 3 , 7 , 8 , 12 , 10 , 14 , 9 , 13 , 11 , 15 ] ; const esc = tree.extend( null , Object.create( xterm.esc ) , { // Clear screen clear: { on: '\x1b[H\x1b[J' } , // Linux console doesn't have bright color code, they are produced using 'bold' (which is not bold, by the way...) defaultColor: { on: defaultColor } , black: { on: noBold + '\x1b[30m' , off: defaultColor } , red: { on: noBold + '\x1b[31m' , off: defaultColor } , green: { on: noBold + '\x1b[32m' , off: defaultColor } , yellow: { on: noBold + '\x1b[33m' , off: defaultColor } , blue: { on: noBold + '\x1b[34m' , off: defaultColor } , magenta: { on: noBold + '\x1b[35m' , off: defaultColor } , cyan: { on: noBold + '\x1b[36m' , off: defaultColor } , white: { on: noBold + '\x1b[37m' , off: defaultColor } , darkColor: { on: noBold + '\x1b[3%um' , off: defaultColor } , // should be called with a 0..7 integer brightBlack: { on: bold + '\x1b[30m' , off: defaultColor } , brightRed: { on: bold + '\x1b[31m' , off: defaultColor } , brightGreen: { on: bold + '\x1b[32m' , off: defaultColor } , brightYellow: { on: bold + '\x1b[33m' , off: defaultColor } , brightBlue: { on: bold + '\x1b[34m' , off: defaultColor } , brightMagenta: { on: bold + '\x1b[35m' , off: defaultColor } , brightCyan: { on: bold + '\x1b[36m' , off: defaultColor } , brightWhite: { on: bold + '\x1b[37m' , off: defaultColor } , brightColor: { on: bold + '\x1b[3%um' , off: defaultColor } , // should be called with a 0..7 integer // Linux console doesn't have bright bg color code, they are produced using 'blink' (which does not blink, by the way...) bgDefaultColor: { on: bgDefaultColor } , bgBlack: { on: noBlink + '\x1b[40m' , off: bgDefaultColor } , bgRed: { on: noBlink + '\x1b[41m' , off: bgDefaultColor } , bgGreen: { on: noBlink + '\x1b[42m' , off: bgDefaultColor } , bgYellow: { on: noBlink + '\x1b[43m' , off: bgDefaultColor } , bgBlue: { on: noBlink + '\x1b[44m' , off: bgDefaultColor } , bgMagenta: { on: noBlink + '\x1b[45m' , off: bgDefaultColor } , bgCyan: { on: noBlink + '\x1b[46m' , off: bgDefaultColor } , bgWhite: { on: noBlink + '\x1b[47m' , off: bgDefaultColor } , bgDarkColor: { on: noBlink + '\x1b[4%um' , off: bgDefaultColor } , // should be called with a 0..7 integer bgBrightBlack: { on: blink + '\x1b[40m' , off: bgDefaultColor } , bgBrightRed: { on: blink + '\x1b[41m' , off: bgDefaultColor } , bgBrightGreen: { on: blink + '\x1b[42m' , off: bgDefaultColor } , bgBrightYellow: { on: blink + '\x1b[43m' , off: bgDefaultColor } , bgBrightBlue: { on: blink + '\x1b[44m' , off: bgDefaultColor } , bgBrightMagenta: { on: blink + '\x1b[45m' , off: bgDefaultColor } , bgBrightCyan: { on: blink + '\x1b[46m' , off: bgDefaultColor } , bgBrightWhite: { on: blink + '\x1b[47m' , off: bgDefaultColor } , bgBrightColor: { on: blink + '\x1b[4%um' , off: bgDefaultColor } , // should be called with a 0..7 integer // Those either does not produce anything or switch to some arbitrary color, so we will use our own settings instead dim: { on: bold + '\x1b[30m' , off: defaultColor } , // dim does not produce dim, so we use brightBlack instead underline: { on: blink + '\x1b[40m' , off: bgDefaultColor } , // underline does not produce underline, so we use bgBrightBlack instead italic: { on: '\x1b[1m' , off: '\x1b[22m' } , // italic does not produce italic, so we use bold instead (which is no bold but bright BTW) hidden: { on: '\x1b[40m\x1b[30m' , off: '\x1b[49m\x1b[39m' } , // hidden does not produce hidden, so we use black + bgBlack instead strike: { on: bold + '\x1b[30m' , off: defaultColor } , // strike does not produce strike, so we use brightBlack instead // Cursor styles hideCursor: { on: '\x1b[?1c' , off: '\x1b[?0c' } , blockCursor: { on: '\x1b[?16;0;16c' } , blinkingBlockCursor: { on: '\x1b[?6c' } , underlineCursor: { on: '\x1b[?2c' } , // it's blinking anyway blinkingUnderlineCursor: { on: '\x1b[?2c' } , beamCursor: { on: '' , na: true } , // do not exists blinkingBeamCursor: { on: '' , na: true } , // do not exists /* OSC */ // Does not exist, silently drop it... windowTitle: { on: '%D' , na: true } , iconName: { on: '%D' , na: true } , cwd: { on: '%D' , na: true } , notify: { on: '%D%D' , na: true } , setDefaultColorRgb: { on: '\x1b]P7%x%x%x' } , resetDefaultColorRgb: { on: '' , na: true } , // not possible? should be investigated... setDefaultBgColorRgb: { on: '\x1b]P0%x%x%x' } , resetDefaultBgColorRgb: { on: '' , na: true } , // not possible? should be investigated... setHighlightBgColorRgb: { on: '%D%D%D' , na: true } , // not possible? should be investigated... resetHighlightBgColorRgb: { on: '' , na: true } , // not possible? should be investigated... setColorLL: { on: '\x1b]P%h%x%x%x' } , resetColorLL: { on: '%D' , na: true } , // not possible? should be investigated... setFont: { on: '%D' , na: true } , // not capable requestColor: { on: '%D' , na: true } , // not capable xtgettcapLL: { on: '%D' , na: true } , // not capable /* Functions */ color256: { on: '%[color256:%a]F' , off: defaultColor , fb: true , handler: function( register ) { if ( typeof register !== 'number' ) { return '' ; } if ( register < 0 || register > 255 ) { return '' ; } // If the register is greater than 15, find the 0..15 register that is close to it if ( register > 15 ) { register = this.root.registerForRgb( this.root.rgbForRegister( register ) , 0 , 15 ) ; } //return string.format.call( this.root.escHandler , this.root.esc.color.on , register ) ; return this.root.escHandler.color( register ) ; } } , bgColor256: { on: '%[bgColor256:%a]F' , off: bgDefaultColor , fb: true , handler: function( register ) { if ( typeof register !== 'number' ) { return '' ; } if ( register < 0 || register > 255 ) { return '' ; } // If the register is greater than 15, find the 0..15 register that is close to it if ( register > 15 ) { register = this.root.registerForRgb( this.root.rgbForRegister( register ) , 0 , 15 ) ; } //return string.format.call( this.root.escHandler , this.root.esc.bgColor.on , register ) ; return this.root.escHandler.bgColor( register ) ; } } , setCursorColor: { on: '%[setCursorColor:%a%a]F' , handler: function( bg , fg ) { if ( typeof fg !== 'number' || typeof bg !== 'number' ) { return '' ; } fg = Math.floor( fg ) ; bg = Math.floor( bg ) ; if ( fg < 0 || fg > 255 || bg < 0 || bg > 255 ) { return '' ; } // If the register is greater than 15, find the 0..15 register that is close to it if ( fg > 15 ) { fg = this.root.registerForRgb( this.root.rgbForRegister( fg ) , 0 , 15 ) ; } if ( bg > 15 ) { bg = this.root.registerForRgb( this.root.rgbForRegister( bg ) , 0 , 15 ) ; } //console.log( 'fg bg: ' , fg , bg ) ; fg = fgCursorTable[ fg ] ; bg = bgCursorTable[ bg ] ; return string.format( '\x1b[?16;%u;%uc' , fg , bg * 16 ) ; } } , // It doesn't support RGB, but we can choose an ANSI color close to it setCursorColorRgb: { on: '%[setCursorColorRgb:%a%a%a]F' , handler: function( r , g , b ) { if ( typeof r !== 'number' || typeof g !== 'number' || typeof b !== 'number' ) { return '' ; } r = Math.floor( r ) ; g = Math.floor( g ) ; b = Math.floor( b ) ; if ( r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 ) { return '' ; } var register = this.root.registerForRgb( r , g , b , 0 , 15 ) ; //console.log( 'Register:' , register ) ; return this.root.str.setCursorColor( register , 0 ) ; } } , /* This part is a bit of a nasty hack: originally, escape sequence should produce... well... an escape sequence... Here an empty string is returned, but some underlying actions are performed. This is because the "Linux Console" terminal does not support the mouse, so nothing should be sent to it, however we will try to connect to the GPM daemon if it exists. It is not very clean, ideally this should be an advanced (not chainable) feature, but doing so would break compatibility with other terminal driver. */ // Mouse 'button' mode mouseButton: { on: '%[mouseButton]F' , off: '%[mouseButton_off]F' , handler: function() { gpmMouse.call( this , 'button' ) ; return '' ; } , offHandler: function() { gpmMouse.call( this , false ) ; return '' ; } } , // Mouse 'drag' mode mouseDrag: { on: '%[mouseDrag]F' , off: '%[mouseDrag_off]F' , handler: function() { gpmMouse.call( this , 'drag' ) ; return '' ; } , offHandler: function() { gpmMouse.call( this , false ) ; return '' ; } } , // Mouse 'motion' mode mouseMotion: { on: '%[mouseMotion]F' , off: '%[mouseMotion_off]F' , handler: function() { gpmMouse.call( this , 'motion' ) ; return '' ; } , offHandler: function() { gpmMouse.call( this , false ) ; return '' ; } } , mouseHilight: { on: '' , off: '' } , mouseSGR: { on: '' , off: '' } , focusEvent: { on: '' , off: '' } } ) ; // This is the code that handle GPM. // GPM should be installed and the service should be running (on Fedora: dnf install gpm && systemctl start gpm) function gpmMouse( mode ) { if ( this.root.gpmHandler ) { this.root.gpmHandler.close() ; this.root.gpmHandler = undefined ; } if ( ! mode ) { //console.log( '>>>>> off <<<<<' ) ; return ; } this.root.gpmHandler = gpm.createHandler( { stdin: this.root.stdin , raw: false , mode: mode } ) ; //console.log( '>>>>>' , mode , '<<<<<' ) ; // Simply re-emit event this.root.gpmHandler.on( 'mouse' , ( name , data ) => { this.root.emit( 'mouse' , name , data ) ; } ) ; this.root.gpmHandler.on( 'error' , ( /* error */ ) => { //console.log( 'mouseDrag error:' , error ) ; } ) ; } /* Key Mapping */ const keymap = tree.extend( null , Object.create( xterm.keymap ) , { F1: '\x1b[[A' , F2: '\x1b[[B' , F3: '\x1b[[C' , F4: '\x1b[[D' , F5: '\x1b[[E' , SHIFT_F1: '\x1b[25~' , SHIFT_F2: '\x1b[26~' , SHIFT_F3: '\x1b[28~' , SHIFT_F4: '\x1b[29~' , SHIFT_F5: '\x1b[31~' , SHIFT_F6: '\x1b[32~' , SHIFT_F7: '\x1b[33~' , SHIFT_F8: '\x1b[34~' , // SHIFT F9-F12 is not supported by the Linux console // Application Keypad KP_NUMLOCK: '\x1bOP' , KP_DIVIDE: '\x1bOQ' , KP_MULTIPLY: '\x1bOR' , KP_MINUS: '\x1bOS' , KP_0: '\x1bOp' , KP_1: '\x1bOq' , KP_2: '\x1bOr' , KP_3: '\x1bOs' , KP_4: '\x1bOt' , KP_5: '\x1bOu' , KP_6: '\x1bOv' , KP_7: '\x1bOw' , KP_8: '\x1bOx' , KP_9: '\x1bOy' , KP_PLUS: '\x1bOl' , KP_DELETE: '\x1bOn' , KP_ENTER: '\x1bOM' } ) ; module.exports = { esc: esc , keymap: keymap , handler: Object.create( xterm.handler ) , support: { deltaEscapeSequence: false , "256colors": false , "24bitsColors": false , // DEPRECATED "trueColor": false } , // This is the standard VGA palette, used by restorepalette // http://linux.die.net/man/1/restorepalette colorRegister: require( '../colorScheme/linux.json' ) } ;