UNPKG

terminal-kit

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256 colors, keys and mouse, input field, progress bars, screen buffer (including 32-bit composition and image loading), text buffer, and many more... Whether you just need colors and styles, build a simple interactive command line tool or a complexe termi

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/* Terminal Kit Copyright (c) 2009 - 2022 Cédric Ronvel The MIT License (MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ "use strict" ; const Element = require( './Element.js' ) ; const TextBox = require( './TextBox.js' ) ; const boxesChars = require( '../spChars.js' ).box ; function TextTable( options ) { // Clone options if necessary options = ! options ? {} : options.internal ? options : Object.create( options ) ; options.internal = true ; Element.call( this , options ) ; this.cellContents = options.cellContents ; // Should be an array of array of text // This replace .contentWidth/.contentHeight for cell-only size (without shrinking/expanding/fitting) this.rawContentWidth = 0 ; this.rawContentHeight = 0 ; this.contentHasMarkup = options.contentHasMarkup ; this.textBoxes = null ; // Same format: array of array of textBoxes this.rowCount = 0 ; this.columnCount = 0 ; this.rowHeights = [] ; this.columnWidths = [] ; this.textAttr = options.textAttr || { bgColor: 'default' } ; this.voidAttr = options.voidAttr || options.emptyAttr || null ; this.firstRowTextAttr = options.firstRowTextAttr || null ; this.firstRowVoidAttr = options.firstRowVoidAttr || null ; this.evenRowTextAttr = options.evenRowTextAttr || null ; this.evenRowVoidAttr = options.evenRowVoidAttr || null ; this.firstColumnTextAttr = options.firstColumnTextAttr || null ; this.firstColumnVoidAttr = options.firstColumnVoidAttr || null ; this.evenColumnTextAttr = options.evenColumnTextAttr || null ; this.evenColumnVoidAttr = options.evenColumnVoidAttr || null ; this.firstCellTextAttr = options.firstCellTextAttr || null ; this.firstCellVoidAttr = options.firstCellVoidAttr || null ; // When rowNumber AND columnNumber are both even this.evenCellTextAttr = options.evenCellTextAttr || null ; this.evenCellVoidAttr = options.evenCellVoidAttr || null ; // Checker-like: when rowNumber + columnNumber is even this.checkerEvenCellTextAttr = options.checkerEvenCellTextAttr || null ; this.checkerEvenCellVoidAttr = options.checkerEvenCellVoidAttr || null ; /* // Select attr // /!\ NOT IMPLEMENTED YET /!\ // Would allow one to navigate the table (it could be useful for making editable cells) this.selectedTextAttr = options.selectedTextAttr || null ; this.selectedVoidAttr = options.selectedVoidAttr || null ; this.selectable = options.selectable || null ; // Can be 'row', 'column' or 'cell' this.selectedX = this.selectedY = 0 ; */ this.expandToWidth = options.expandToWidth !== undefined ? !! options.expandToWidth : !! options.fit ; this.shrinkToWidth = options.shrinkToWidth !== undefined ? !! options.shrinkToWidth : !! options.fit ; this.expandToHeight = options.expandToHeight !== undefined ? !! options.expandToHeight : ! options.height ? false : !! options.fit ; this.shrinkToHeight = options.shrinkToHeight !== undefined ? !! options.shrinkToHeight : ! options.height ? false : !! options.fit ; this.wordWrap = options.wordWrap !== undefined || options.wordwrap !== undefined ? !! ( options.wordWrap || options.wordwrap ) : !! options.fit ; this.lineWrap = this.wordWrap || ( options.lineWrap !== undefined ? !! options.lineWrap : !! options.fit ) ; this.hasBorder = options.hasBorder !== undefined ? !! options.hasBorder : true ; // Default to true this.borderAttr = options.borderAttr || this.textAttr ; this.borderChars = boxesChars.light ; if ( typeof options.borderChars === 'object' ) { this.borderChars = boxesChars.__fix__( options.borderChars ) ; } else if ( typeof options.borderChars === 'string' && boxesChars[ options.borderChars ] ) { this.borderChars = boxesChars[ options.borderChars ] ; } if ( options.textBoxKeyBindings ) { this.textBoxKeyBindings = options.textBoxKeyBindings ; } this.initChildren() ; this.computeCells() ; // Only draw if we are not a superclass of the object if ( this.elementType === 'TextTable' && ! options.noDraw ) { this.draw() ; } } module.exports = TextTable ; Element.inherit( TextTable ) ; // Support for strictInline mode TextTable.prototype.strictInlineSupport = true ; TextTable.prototype.staticInline = true ; TextTable.prototype.inlineResizeToContent = true ; TextTable.prototype.textBoxKeyBindings = TextBox.prototype.keyBindings ; TextTable.prototype.setCellContent = function( x , y , content , dontDraw = false , dontUpdateLayout = false ) { var textBox = this.textBoxes[ y ] && this.textBoxes[ y ][ x ] ; // We don't add cell, it should already exists if ( ! textBox ) { return ; } // Save cell content this.cellContents[ y ][ x ] = content ; textBox.setContent( content , this.contentHasMarkup , true ) ; if ( ! dontUpdateLayout ) { this.computeCells() ; if ( ! dontDraw ) { this.draw() ; } } else { if ( ! dontDraw ) { textBox.draw() ; } } } ; TextTable.prototype.setCellAttr = function( x , y , textAttr , voidAttr , dontDraw = false ) { var textBox = this.textBoxes[ y ] && this.textBoxes[ y ][ x ] ; if ( ! textBox ) { return ; } if ( voidAttr === undefined ) { voidAttr = textAttr ; } textBox.setAttr( textAttr , voidAttr , dontDraw ) ; } ; TextTable.prototype.resetCellAttr = function( x , y , dontDraw = false ) { var textBox = this.textBoxes[ y ] && this.textBoxes[ y ][ x ] ; if ( ! textBox ) { return ; } var textAttr = this.getTextAttrForCell( x , y ) , voidAttr = this.getVoidAttrForCell( x , y , textAttr ) ; textBox.setAttr( textAttr , voidAttr , dontDraw ) ; } ; TextTable.prototype.setRowAttr = function( y , textAttr , voidAttr , dontDraw = false ) { for ( let x = 0 ; x < this.columnCount ; x ++ ) { this.setCellAttr( x , y , textAttr , voidAttr , true ) ; } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.resetRowAttr = function( y , dontDraw = false ) { for ( let x = 0 ; x < this.columnCount ; x ++ ) { this.resetCellAttr( x , y , true ) ; } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.setColumnAttr = function( x , textAttr , voidAttr , dontDraw = false ) { for ( let y = 0 ; y < this.rowCount ; y ++ ) { this.setCellAttr( x , y , textAttr , voidAttr , true ) ; } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.resetColumnAttr = function( x , dontDraw = false ) { for ( let y = 0 ; y < this.rowCount ; y ++ ) { this.resetCellAttr( x , y , true ) ; } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.setTableAttr = function( textAttr , voidAttr , dontDraw = false ) { for ( let y = 0 ; y < this.rowCount ; y ++ ) { for ( let x = 0 ; x < this.columnCount ; x ++ ) { this.setCellAttr( x , y , textAttr , voidAttr , true ) ; } } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.resetTableAttr = function( dontDraw = false ) { for ( let y = 0 ; y < this.rowCount ; y ++ ) { for ( let x = 0 ; x < this.columnCount ; x ++ ) { this.resetCellAttr( x , y , true ) ; } } if ( ! dontDraw ) { this.draw() ; } } ; TextTable.prototype.getTextAttrForCell = function( x , y ) { return this.firstCellTextAttr && ! x && ! y ? this.firstCellTextAttr : this.firstRowTextAttr && ! y ? this.firstRowTextAttr : this.firstColumnTextAttr && ! x ? this.firstColumnTextAttr : this.evenCellTextAttr && ! ( x % 2 ) && ! ( y % 2 ) ? this.evenCellTextAttr : this.checkerEvenCellTextAttr && ! ( ( x + y ) % 2 ) ? this.checkerEvenCellTextAttr : this.evenRowTextAttr && ! ( y % 2 ) ? this.evenRowTextAttr : this.evenColumnTextAttr && ! ( y % 2 ) ? this.evenColumnTextAttr : this.textAttr ; } ; TextTable.prototype.getVoidAttrForCell = function( x , y , textAttr ) { return this.firstCellVoidAttr && ! x && ! y ? this.firstCellVoidAttr : this.firstRowVoidAttr && ! y ? this.firstRowVoidAttr : this.firstColumnVoidAttr && ! x ? this.firstColumnVoidAttr : this.evenCellVoidAttr && ! ( x % 2 ) && ! ( y % 2 ) ? this.evenCellVoidAttr : this.checkerEvenCellVoidAttr && ! ( ( x + y ) % 2 ) ? this.checkerEvenCellVoidAttr : this.evenRowVoidAttr && ! ( y % 2 ) ? this.evenRowVoidAttr : this.evenColumnVoidAttr && ! ( y % 2 ) ? this.evenColumnVoidAttr : this.voidAttr || textAttr ; } ; TextTable.prototype.initChildren = function() { var row , cellContent , textAttr , voidAttr ; this.rowCount = this.cellContents.length ; this.columnCount = 0 ; this.textBoxes = [] ; var x = 0 , y = 0 ; for ( row of this.cellContents ) { this.textBoxes[ y ] = [] ; x = 0 ; for ( cellContent of row ) { if ( x >= this.columnCount ) { this.columnCount = x + 1 ; } textAttr = this.getTextAttrForCell( x , y ) ; voidAttr = this.getVoidAttrForCell( x , y , textAttr ) ; this.textBoxes[ y ][ x ] = new TextBox( { internal: true , parent: this , content: cellContent , contentHasMarkup: this.contentHasMarkup , //value: cellContent , x: this.outputX , y: this.outputY , width: this.outputWidth , height: this.outputHeight , lineWrap: this.lineWrap , wordWrap: this.wordWrap , //scrollable: !! this.scrollable , //vScrollBar: !! this.vScrollBar , //hScrollBar: !! this.hScrollBar , //hiddenContent: this.hiddenContent , textAttr , voidAttr , keyBindings: this.textBoxKeyBindings , noDraw: true } ) ; x ++ ; } y ++ ; } } ; TextTable.prototype.computeCells = function() { var shrinked = this.computeColumnWidths() ; if ( shrinked ) { this.textBoxesWordWrap() ; //this.computeColumnWidths() ; } this.computeRowHeights() ; this.textBoxesSizeAndPosition() ; } ; TextTable.prototype.computeColumnWidths = function() { var x , y , textBox , max , width ; this.rawContentWidth = + this.hasBorder ; // +true = 1 for ( x = 0 ; x < this.columnCount ; x ++ ) { max = 0 ; for ( y = 0 ; y < this.rowCount ; y ++ ) { textBox = this.textBoxes[ y ][ x ] ; if ( ! textBox ) { continue ; } width = textBox.getContentSize().width || 1 ; if ( width > max ) { max = width ; } } this.columnWidths[ x ] = max ; this.rawContentWidth += max + this.hasBorder ; // +true = 1 } this.contentWidth = this.rawContentWidth ; if ( this.expandToWidth && this.rawContentWidth < this.outputWidth ) { this.expand( this.rawContentWidth , this.outputWidth , this.columnWidths ) ; this.contentWidth = this.outputWidth ; } else if ( this.shrinkToWidth && this.rawContentWidth > this.outputWidth ) { this.shrink( this.rawContentWidth , this.outputWidth , this.columnWidths ) ; this.contentWidth = this.outputWidth ; return true ; } return false ; } ; TextTable.prototype.computeRowHeights = function() { var x , y , textBox , max , height ; this.rawContentHeight = + this.hasBorder ; // +true = 1 for ( y = 0 ; y < this.rowCount ; y ++ ) { max = 0 ; for ( x = 0 ; x < this.columnCount ; x ++ ) { textBox = this.textBoxes[ y ][ x ] ; if ( ! textBox ) { continue ; } height = textBox.getContentSize().height || 1 ; if ( height > max ) { max = height ; } } this.rowHeights[ y ] = max ; this.rawContentHeight += max + this.hasBorder ; // +true = 1 } this.contentHeight = this.rawContentHeight ; if ( this.expandToHeight && this.rawContentHeight < this.outputHeight ) { this.expand( this.rawContentHeight , this.outputHeight , this.rowHeights ) ; this.contentHeight = this.outputHeight ; } else if ( this.shrinkToHeight && this.rawContentHeight > this.outputHeight ) { this.shrink( this.rawContentHeight , this.outputHeight , this.rowHeights ) ; this.contentHeight = this.outputHeight ; return true ; } return false ; } ; // Expand an array of size, using proportional expansion TextTable.prototype.expand = function( contentSize , outputSize , sizeArray ) { var x , floatSize = 0 , remainder = 0 , count = sizeArray.length , noBorderWantedSize = outputSize - ( this.hasBorder ? count + 1 : 0 ) ; if ( noBorderWantedSize <= 0 ) { return ; } var noBorderSize = contentSize - ( this.hasBorder ? count + 1 : 0 ) , rate = noBorderWantedSize / noBorderSize ; // Adjust from left to right for ( x = 0 ; x < count ; x ++ ) { floatSize = sizeArray[ x ] * rate + remainder ; sizeArray[ x ] = Math.max( 1 , Math.round( floatSize ) ) ; remainder = floatSize - sizeArray[ x ] ; } } ; // Shrink an array of size, larger are shrinked first TextTable.prototype.shrink = function( contentSize , outputSize , sizeArray ) { var x , max , secondMax = 0 , maxIndexes = [] , count = sizeArray.length , floatColumnDelta , columnDelta , partialColumn , delta = contentSize - outputSize ; while ( delta > 0 ) { max = 0 ; secondMax = 0 ; maxIndexes.length = 0 ; for ( x = 0 ; x < count ; x ++ ) { if ( sizeArray[ x ] > max ) { secondMax = max ; max = sizeArray[ x ] ; maxIndexes.length = 0 ; maxIndexes.push( x ) ; } else if ( sizeArray[ x ] === max ) { maxIndexes.push( x ) ; } else if ( sizeArray[ x ] > secondMax ) { secondMax = sizeArray[ x ] ; } } // We can't shrink anymore // /!\ we should probably test that before entering the loop! if ( ! max ) { return ; } floatColumnDelta = Math.min( max - secondMax , delta / maxIndexes.length ) ; columnDelta = Math.floor( floatColumnDelta ) ; if ( columnDelta >= 0 ) { for ( let index of maxIndexes ) { sizeArray[ index ] -= columnDelta ; delta -= columnDelta ; } } if ( columnDelta !== floatColumnDelta ) { partialColumn = delta % maxIndexes.length ; for ( let i = 0 ; i < maxIndexes.length && i < partialColumn ; i ++ ) { sizeArray[ maxIndexes[ i ] ] -- ; } delta -= partialColumn ; } } } ; TextTable.prototype.textBoxesWordWrap = function() { var x , y , textBox ; for ( y = 0 ; y < this.rowCount ; y ++ ) { for ( x = 0 ; x < this.columnCount ; x ++ ) { textBox = this.textBoxes[ y ][ x ] ; if ( textBox ) { textBox.setSizeAndPosition( { outputX: this.outputX , outputY: this.outputY , outputWidth: this.columnWidths[ x ] , outputHeight: this.outputHeight } ) ; } } } } ; TextTable.prototype.textBoxesSizeAndPosition = function() { var x , y , outputX , outputY , textBox ; outputY = this.outputY + this.hasBorder ; for ( y = 0 ; y < this.rowCount ; y ++ ) { outputX = this.outputX + this.hasBorder ; for ( x = 0 ; x < this.columnCount ; x ++ ) { textBox = this.textBoxes[ y ][ x ] ; if ( textBox ) { textBox.setSizeAndPosition( { outputX , outputY , outputWidth: this.columnWidths[ x ] , outputHeight: this.rowHeights[ y ] } ) ; } outputX += this.columnWidths[ x ] + this.hasBorder ; } outputY += this.rowHeights[ y ] + this.hasBorder ; } } ; TextTable.prototype.preDrawSelf = function() { // This only draw the frame/border if ( ! this.hasBorder ) { return ; } var i , j , x , y ; y = this.outputY ; for ( j = 0 ; j < this.rowHeights.length ; j ++ ) { x = this.outputX ; for ( i = 0 ; i < this.columnWidths.length ; i ++ ) { // For each cell... // ... draw the top-left corner this.outputDst.put( { x , y , attr: this.borderAttr } , j ? ( i ? this.borderChars.cross : this.borderChars.leftTee ) : ( i ? this.borderChars.topTee : this.borderChars.topLeft ) ) ; // ... draw the left border this.outputDst.put( { x , y: y + 1 , direction: 'down' , attr: this.borderAttr } , this.borderChars.vertical.repeat( this.rowHeights[ j ] ) ) ; x ++ ; // ... draw the top border this.outputDst.put( { x , y , attr: this.borderAttr } , this.borderChars.horizontal.repeat( this.columnWidths[ i ] ) ) ; x += this.columnWidths[ i ] ; } // Draw the top-right corner only for the last cell this.outputDst.put( { x , y , attr: this.borderAttr } , j ? this.borderChars.rightTee : this.borderChars.topRight ) ; // Draw the right border only for the last cell this.outputDst.put( { x , y: y + 1 , direction: 'down' , attr: this.borderAttr } , this.borderChars.vertical.repeat( this.rowHeights[ j ] ) ) ; y += this.rowHeights[ j ] + 1 ; } // Only for the last row, we have to draw the bottom border and corners x = this.outputX ; for ( i = 0 ; i < this.columnWidths.length ; i ++ ) { // For each bottom cells... // ... draw the bottom-left corner this.outputDst.put( { x , y , attr: this.borderAttr } , i ? this.borderChars.bottomTee : this.borderChars.bottomLeft ) ; x ++ ; // ... draw the bottom border this.outputDst.put( { x , y , attr: this.borderAttr } , this.borderChars.horizontal.repeat( this.columnWidths[ i ] ) ) ; x += this.columnWidths[ i ] ; } // Draw the bottom-right corner only for the last cell of the last row this.outputDst.put( { x , y , attr: this.borderAttr } , this.borderChars.bottomRight ) ; } ;